|  | OGRE
    1.11.6
    Object-Oriented Graphics Rendering Engine | 
ControllerValue wrapper class for AnimationState. More...
#include <OgreAnimationState.h>
 Inheritance diagram for Ogre::AnimationStateControllerValue:
 Inheritance diagram for Ogre::AnimationStateControllerValue:| Public Member Functions | |
| AnimationStateControllerValue (AnimationState *targetAnimationState, bool addTime=false) | |
| Real | getValue (void) const | 
| ControllerValue implementation.  More... | |
| void | setValue (Real value) | 
| ControllerValue implementation.  More... | |
| Static Public Member Functions | |
| static ControllerValueRealPtr | create (AnimationState *targetAnimationState, bool addTime=false) | 
| create an instance of this class  More... | |
ControllerValue wrapper class for AnimationState.
| 
 | inline | 
| 
 | inlinestatic | 
create an instance of this class
| targetAnimationState | |
| addTime | if true, increment time instead of setting to an absolute position | 
| 
 | inlinevirtual | 
ControllerValue implementation.
Implements Ogre::ControllerValue< Real >.
References Ogre::AnimationState::getLength(), and Ogre::AnimationState::getTimePosition().
| 
 | inlinevirtual | 
ControllerValue implementation.
Implements Ogre::ControllerValue< Real >.
References Ogre::AnimationState::addTime(), Ogre::AnimationState::getLength(), and Ogre::AnimationState::setTimePosition().