OGRE
1.11.6
Object-Oriented Graphics Rendering Engine
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Manages particle systems, particle system scripts (templates) and the available emitter & affector factories. More...
#include <OgreParticleSystemManager.h>
Public Types | |
typedef MapIterator< ParticleAffectorFactoryMap > | ParticleAffectorFactoryIterator |
typedef std::map< String, ParticleAffectorFactory * > | ParticleAffectorFactoryMap |
typedef MapIterator< ParticleEmitterFactoryMap > | ParticleEmitterFactoryIterator |
typedef std::map< String, ParticleEmitterFactory * > | ParticleEmitterFactoryMap |
typedef MapIterator< ParticleSystemRendererFactoryMap > | ParticleRendererFactoryIterator |
typedef std::map< String, ParticleSystemRendererFactory * > | ParticleSystemRendererFactoryMap |
typedef MapIterator< ParticleTemplateMap > | ParticleSystemTemplateIterator |
typedef std::map< String, ParticleSystem * > | ParticleTemplateMap |
Public Member Functions | |
ParticleSystemManager () | |
virtual | ~ParticleSystemManager () |
ParticleAffector * | _createAffector (const String &affectorType, ParticleSystem *psys) |
Internal method for creating a new affector from a factory. More... | |
ParticleEmitter * | _createEmitter (const String &emitterType, ParticleSystem *psys) |
Internal method for creating a new emitter from a factory. More... | |
ParticleSystemRenderer * | _createRenderer (const String &rendererType) |
Internal method for creating a new renderer from a factory. More... | |
void | _destroyAffector (ParticleAffector *affector) |
Internal method for destroying an affector. More... | |
void | _destroyEmitter (ParticleEmitter *emitter) |
Internal method for destroying an emitter. More... | |
void | _destroyRenderer (ParticleSystemRenderer *renderer) |
Internal method for destroying a renderer. More... | |
ParticleSystemFactory * | _getFactory (void) |
Get an instance of ParticleSystemFactory (internal use). More... | |
void | _initialise (void) |
Init method to be called by OGRE system. More... | |
void | addAffectorFactory (ParticleAffectorFactory *factory) |
Adds a new 'factory' object for affectors to the list of available affector types. More... | |
void | addEmitterFactory (ParticleEmitterFactory *factory) |
Adds a new 'factory' object for emitters to the list of available emitter types. More... | |
void | addRendererFactory (ParticleSystemRendererFactory *factory) |
Registers a factory class for creating ParticleSystemRenderer instances. More... | |
void | addTemplate (const String &name, ParticleSystem *sysTemplate) |
Adds a new particle system template to the list of available templates. More... | |
ParticleSystem * | createTemplate (const String &name, const String &resourceGroup) |
Create a new particle system template. More... | |
ParticleAffectorFactoryIterator | getAffectorFactoryIterator (void) |
Return an iterator over the affector factories currently registered. More... | |
ParticleEmitterFactoryIterator | getEmitterFactoryIterator (void) |
Return an iterator over the emitter factories currently registered. More... | |
Real | getLoadingOrder (void) const |
Gets the relative loading order of scripts of this type. More... | |
ParticleRendererFactoryIterator | getRendererFactoryIterator (void) |
Return an iterator over the renderer factories currently registered. More... | |
const StringVector & | getScriptPatterns (void) const |
Gets the file patterns which should be used to find scripts for this class. More... | |
ParticleSystem * | getTemplate (const String &name) |
Retrieves a particle system template for possible modification. More... | |
ParticleSystemTemplateIterator | getTemplateIterator (void) |
Gets an iterator over the list of particle system templates. More... | |
void | parseScript (DataStreamPtr &stream, const String &groupName) |
Parse a script file. More... | |
void | removeAllTemplates (bool deleteTemplate=true) |
Removes a specified template from the ParticleSystemManager. More... | |
void | removeTemplate (const String &name, bool deleteTemplate=true) |
Removes a specified template from the ParticleSystemManager. More... | |
void | removeTemplatesByResourceGroup (const String &resourceGroup) |
Removes all templates that belong to a secific Resource Group from the ParticleSystemManager. More... | |
Static Public Member Functions | |
static ParticleSystemManager & | getSingleton (void) |
Get the singleton instance. More... | |
static ParticleSystemManager * | getSingletonPtr (void) |
Get the singleton instance. More... | |
Friends | |
class | ParticleSystemFactory |
Manages particle systems, particle system scripts (templates) and the available emitter & affector factories.
typedef std::map<String, ParticleSystem*> Ogre::ParticleSystemManager::ParticleTemplateMap |
typedef std::map<String, ParticleAffectorFactory*> Ogre::ParticleSystemManager::ParticleAffectorFactoryMap |
typedef std::map<String, ParticleEmitterFactory*> Ogre::ParticleSystemManager::ParticleEmitterFactoryMap |
typedef std::map<String, ParticleSystemRendererFactory*> Ogre::ParticleSystemManager::ParticleSystemRendererFactoryMap |
typedef MapIterator<ParticleAffectorFactoryMap> Ogre::ParticleSystemManager::ParticleAffectorFactoryIterator |
typedef MapIterator<ParticleEmitterFactoryMap> Ogre::ParticleSystemManager::ParticleEmitterFactoryIterator |
typedef MapIterator<ParticleSystemRendererFactoryMap> Ogre::ParticleSystemManager::ParticleRendererFactoryIterator |
typedef MapIterator<ParticleTemplateMap> Ogre::ParticleSystemManager::ParticleSystemTemplateIterator |
Ogre::ParticleSystemManager::ParticleSystemManager | ( | ) |
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virtual |
void Ogre::ParticleSystemManager::addEmitterFactory | ( | ParticleEmitterFactory * | factory | ) |
Adds a new 'factory' object for emitters to the list of available emitter types.
factory | Pointer to a ParticleEmitterFactory subclass created by the plugin or application code. |
void Ogre::ParticleSystemManager::addAffectorFactory | ( | ParticleAffectorFactory * | factory | ) |
Adds a new 'factory' object for affectors to the list of available affector types.
factory | Pointer to a ParticleAffectorFactory subclass created by the plugin or application code. |
void Ogre::ParticleSystemManager::addRendererFactory | ( | ParticleSystemRendererFactory * | factory | ) |
Registers a factory class for creating ParticleSystemRenderer instances.
factory | Pointer to a ParticleSystemRendererFactory subclass created by the plugin or application code. |
void Ogre::ParticleSystemManager::addTemplate | ( | const String & | name, |
ParticleSystem * | sysTemplate | ||
) |
Adds a new particle system template to the list of available templates.
name | The name of the template. Must be unique across all templates. |
sysTemplate | A pointer to a particle system to be used as a template. The manager will take over ownership of this pointer. |
void Ogre::ParticleSystemManager::removeTemplate | ( | const String & | name, |
bool | deleteTemplate = true |
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) |
Removes a specified template from the ParticleSystemManager.
name | The name of the template to remove. |
deleteTemplate | Whether or not to delete the template before removing it. |
void Ogre::ParticleSystemManager::removeAllTemplates | ( | bool | deleteTemplate = true | ) |
Removes a specified template from the ParticleSystemManager.
deleteTemplate | Whether or not to delete the templates before removing them. |
void Ogre::ParticleSystemManager::removeTemplatesByResourceGroup | ( | const String & | resourceGroup | ) |
Removes all templates that belong to a secific Resource Group from the ParticleSystemManager.
resourceGroup | Resource group to delete templates for |
ParticleSystem* Ogre::ParticleSystemManager::createTemplate | ( | const String & | name, |
const String & | resourceGroup | ||
) |
Create a new particle system template.
name | The name of the template. Must be unique across all templates. |
resourceGroup | The name of the resource group which will be used to load any dependent resources. |
ParticleSystem* Ogre::ParticleSystemManager::getTemplate | ( | const String & | name | ) |
Retrieves a particle system template for possible modification.
ParticleEmitter* Ogre::ParticleSystemManager::_createEmitter | ( | const String & | emitterType, |
ParticleSystem * | psys | ||
) |
Internal method for creating a new emitter from a factory.
emitterType | String name of the emitter type to be created. A factory of this type must have been registered. |
psys | The particle system this is being created for |
void Ogre::ParticleSystemManager::_destroyEmitter | ( | ParticleEmitter * | emitter | ) |
Internal method for destroying an emitter.
emitter | Pointer to emitter to be destroyed. On return this pointer will point to invalid (freed) memory. |
ParticleAffector* Ogre::ParticleSystemManager::_createAffector | ( | const String & | affectorType, |
ParticleSystem * | psys | ||
) |
Internal method for creating a new affector from a factory.
affectorType | String name of the affector type to be created. A factory of this type must have been registered. |
psys | The particle system it is being created for |
void Ogre::ParticleSystemManager::_destroyAffector | ( | ParticleAffector * | affector | ) |
Internal method for destroying an affector.
affector | Pointer to affector to be destroyed. On return this pointer will point to invalid (freed) memory. |
ParticleSystemRenderer* Ogre::ParticleSystemManager::_createRenderer | ( | const String & | rendererType | ) |
Internal method for creating a new renderer from a factory.
rendererType | String name of the renderer type to be created. A factory of this type must have been registered. |
void Ogre::ParticleSystemManager::_destroyRenderer | ( | ParticleSystemRenderer * | renderer | ) |
Internal method for destroying a renderer.
renderer | Pointer to renderer to be destroyed. On return this pointer will point to invalid (freed) memory. |
void Ogre::ParticleSystemManager::_initialise | ( | void | ) |
Init method to be called by OGRE system.
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virtual |
Gets the file patterns which should be used to find scripts for this class.
Implements Ogre::ScriptLoader.
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virtual |
Parse a script file.
stream | Weak reference to a data stream which is the source of the script |
groupName | The name of a resource group which should be used if any resources are created during the parse of this script. |
Implements Ogre::ScriptLoader.
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virtual |
Gets the relative loading order of scripts of this type.
Implements Ogre::ScriptLoader.
ParticleAffectorFactoryIterator Ogre::ParticleSystemManager::getAffectorFactoryIterator | ( | void | ) |
Return an iterator over the affector factories currently registered.
ParticleEmitterFactoryIterator Ogre::ParticleSystemManager::getEmitterFactoryIterator | ( | void | ) |
Return an iterator over the emitter factories currently registered.
ParticleRendererFactoryIterator Ogre::ParticleSystemManager::getRendererFactoryIterator | ( | void | ) |
Return an iterator over the renderer factories currently registered.
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inline |
Gets an iterator over the list of particle system templates.
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inline |
Get an instance of ParticleSystemFactory (internal use).
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static |
Get the singleton instance.
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static |
Get the singleton instance.
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friend |