OGRE  1.11.6
Object-Oriented Graphics Rendering Engine
Ogre::Ray Member List

This is the complete list of members for Ogre::Ray, including all inherited members.

getDirection(void) constOgre::Rayinline
getOrigin(void) constOgre::Rayinline
getPoint(Real t) constOgre::Rayinline
intersects(const Plane &p) constOgre::Rayinline
intersects(const PlaneBoundedVolume &p) constOgre::Rayinline
intersects(const Sphere &s, bool discardInside=true) constOgre::Rayinline
intersects(const AxisAlignedBox &box) constOgre::Rayinline
operator*(Real t) constOgre::Rayinline
Ray()Ogre::Rayinline
Ray(const Vector3 &origin, const Vector3 &direction)Ogre::Rayinline
setDirection(const Vector3 &dir)Ogre::Rayinline
setOrigin(const Vector3 &origin)Ogre::Rayinline