OGRE
1.11.6
Object-Oriented Graphics Rendering Engine
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#include <OgrePCZone.h>
Public Member Functions | |
ZoneData (PCZSceneNode *, PCZone *) | |
Standard Constructor. More... | |
virtual | ~ZoneData () |
Standard destructor. More... | |
virtual void | update (void) |
Update data if necessary. More... | |
Public Attributes | |
PCZSceneNode * | mAssociatedNode |
PCZone * | mAssociatedZone |
Ogre::ZoneData::ZoneData | ( | PCZSceneNode * | , |
PCZone * | |||
) |
Standard Constructor.
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virtual |
Standard destructor.
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virtual |
Update data if necessary.
Reimplemented in Ogre::OctreeZoneData.
PCZone* Ogre::ZoneData::mAssociatedZone |
PCZSceneNode* Ogre::ZoneData::mAssociatedNode |