OGRE
1.11.6
Object-Oriented Graphics Rendering Engine
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Classes | |
class | Ogre::PCZone |
Portal-Connected Zone datastructure for managing scene nodes. More... | |
class | Ogre::ZoneData |
Namespaces | |
Ogre | |
This source file is part of OGRE (Object-oriented Graphics Rendering Engine) For the latest info, see http://www.ogre3d.org/ | |
Typedefs | |
typedef std::list< AntiPortal * > | Ogre::AntiPortalList |
typedef std::vector< SceneNode * > | Ogre::NodeList |
typedef std::list< PCZone * > | Ogre::PCZoneList |
typedef std::vector< PortalBase * > | Ogre::PortalBaseList |
typedef std::list< Portal * > | Ogre::PortalList |
typedef std::map< String, SceneNode * > | Ogre::SceneNodeList |
typedef std::map< String, PCZone * > | Ogre::ZoneMap |