OGRE  1.11.6
Object-Oriented Graphics Rendering Engine
OgrePCZone.h File Reference
#include "OgrePCZPrerequisites.h"
#include "OgrePortalBase.h"

Classes

class  Ogre::PCZone
 Portal-Connected Zone datastructure for managing scene nodes. More...
 
class  Ogre::ZoneData
 

Namespaces

 Ogre
 

This source file is part of OGRE (Object-oriented Graphics Rendering Engine) For the latest info, see http://www.ogre3d.org/

 

Typedefs

typedef std::list< AntiPortal * > Ogre::AntiPortalList
 
typedef std::vector< SceneNode * > Ogre::NodeList
 
typedef std::list< PCZone * > Ogre::PCZoneList
 
typedef std::vector< PortalBase * > Ogre::PortalBaseList
 
typedef std::list< Portal * > Ogre::PortalList
 
typedef std::map< String, SceneNode * > Ogre::SceneNodeList
 
typedef std::map< String, PCZone * > Ogre::ZoneMap