|  | OGRE
    1.11.6
    Object-Oriented Graphics Rendering Engine | 
| Classes | |
| class | Ogre::PCZone | 
| Portal-Connected Zone datastructure for managing scene nodes.  More... | |
| class | Ogre::ZoneData | 
| Namespaces | |
| Ogre | |
|  This source file is part of OGRE (Object-oriented Graphics Rendering Engine) For the latest info, see http://www.ogre3d.org/  | |
| Typedefs | |
| typedef std::list< AntiPortal * > | Ogre::AntiPortalList | 
| typedef std::vector< SceneNode * > | Ogre::NodeList | 
| typedef std::list< PCZone * > | Ogre::PCZoneList | 
| typedef std::vector< PortalBase * > | Ogre::PortalBaseList | 
| typedef std::list< Portal * > | Ogre::PortalList | 
| typedef std::map< String, SceneNode * > | Ogre::SceneNodeList | 
| typedef std::map< String, PCZone * > | Ogre::ZoneMap |