|  | OGRE
    1.11.6
    Object-Oriented Graphics Rendering Engine | 
SceneManager that uses Portal-Connected-Zones to divide the scene spatially. More...
| Classes | |
| class | Ogre::PCZSceneManager | 
| Specialized SceneManager that uses Portal-Connected-Zones to divide the scene spatially.  More... | |
| class | Ogre::PCZSceneManagerFactory | 
| Factory for PCZSceneManager.  More... | |
| Typedefs | |
| typedef std::list< WireBoundingBox *> | Ogre::BoxList | 
| typedef std::vector< SceneNode * > | Ogre::NodeList | 
SceneManager that uses Portal-Connected-Zones to divide the scene spatially.
| typedef std::vector< SceneNode * > Ogre::NodeList | 
| typedef std::list< WireBoundingBox * > Ogre::BoxList |