OGRE
1.11.6
Object-Oriented Graphics Rendering Engine
|
SceneManager that uses Portal-Connected-Zones to divide the scene spatially. More...
Classes | |
class | Ogre::PCZSceneManager |
Specialized SceneManager that uses Portal-Connected-Zones to divide the scene spatially. More... | |
class | Ogre::PCZSceneManagerFactory |
Factory for PCZSceneManager. More... | |
Typedefs | |
typedef std::list< WireBoundingBox *> | Ogre::BoxList |
typedef std::vector< SceneNode * > | Ogre::NodeList |
SceneManager that uses Portal-Connected-Zones to divide the scene spatially.
typedef std::vector< SceneNode * > Ogre::NodeList |
typedef std::list< WireBoundingBox * > Ogre::BoxList |