|  | OGRE
    1.11.6
    Object-Oriented Graphics Rendering Engine | 
Lightweight struct to represent a mesh vertex. More...
#include <OgreVolumeMeshBuilder.h>
| Public Member Functions | |
| Vertex (const Vector3 &v, const Vector3 &n) | |
| Convenience constructor.  More... | |
| Vertex () | |
| Public Attributes | |
| Real | nX | 
| X component of the normal.  More... | |
| Real | nY | 
| Y component of the normal.  More... | |
| Real | nZ | 
| Z component of the normal.  More... | |
| Real | x | 
| X coordinate of the position.  More... | |
| Real | y | 
| Y coordinate of the position.  More... | |
| Real | z | 
| Z coordinate of the position.  More... | |
Lightweight struct to represent a mesh vertex.
Convenience constructor.
| v | The vertex position. | 
| n | The vertex normal. | 
| 
 | inline | 
References Ogre::Volume::operator<(), and Ogre::Volume::operator==().
| Real Ogre::Volume::Vertex::x | 
X coordinate of the position.
| Real Ogre::Volume::Vertex::y | 
Y coordinate of the position.
| Real Ogre::Volume::Vertex::z | 
Z coordinate of the position.
| Real Ogre::Volume::Vertex::nX | 
X component of the normal.
| Real Ogre::Volume::Vertex::nY | 
Y component of the normal.
| Real Ogre::Volume::Vertex::nZ | 
Z component of the normal.