|  | OGRE
    1.11.6
    Object-Oriented Graphics Rendering Engine | 
#include <vector>#include "OgreManualObject.h"#include "OgreVector3.h"#include "OgreAxisAlignedBox.h"#include "OgreVolumePrerequisites.h"| Classes | |
| class | Ogre::Volume::MeshBuilder | 
| Class to build up a mesh with vertices and indices.  More... | |
| class | Ogre::Volume::MeshBuilderCallback | 
| Callback class when the user needs information about the triangles of chunks of a LOD level.  More... | |
| struct | Ogre::Volume::Vertex | 
| Lightweight struct to represent a mesh vertex.  More... | |
| Namespaces | |
| Ogre | |
|  This source file is part of OGRE (Object-oriented Graphics Rendering Engine) For the latest info, see http://www.ogre3d.org/  | |
| Ogre::Volume | |
| Typedefs | |
| typedef std::vector< size_t > | Ogre::Volume::VecIndices | 
| To hold indices.  More... | |
| typedef std::vector< Vertex > | Ogre::Volume::VecVertex | 
| To hold vertices.  More... | |
| typedef struct _OgreVolumeExport Ogre::Volume::Vertex | Ogre::Volume::Vertex | 
| Lightweight struct to represent a mesh vertex.  More... | |
| Functions | |
| bool _OgreVolumeExport | Ogre::Volume::operator< (const Vertex &a, const Vertex &b) | 
| A less operator.  More... | |
| bool _OgreVolumeExport | Ogre::Volume::operator== (Vertex const &a, Vertex const &b) | 
| == operator for two vertices.  More... | |