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OGRE
1.12.13
Object-Oriented Graphics Rendering Engine
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#include <OgreGLCopyingRenderTexture.h>
Inheritance diagram for Ogre::GLCopyingRenderTexture:Public Member Functions | |
| GLCopyingRenderTexture (GLCopyingRTTManager *manager, const String &name, const GLSurfaceDesc &target, bool writeGamma, uint fsaa) | |
| GLContext * | getContext () const |
| Get the GL context that needs to be active to render to this target. More... | |
| virtual void | getCustomAttribute (const String &name, void *pData) |
| Retrieve a platform or API-specific piece of information. More... | |
Public Member Functions inherited from Ogre::GLRenderTexture | |
| GLRenderTexture (const String &name, const GLSurfaceDesc &target, bool writeGamma, uint fsaa) | |
| bool | requiresTextureFlipping () const |
Public Member Functions inherited from Ogre::RenderTexture | |
| RenderTexture (HardwarePixelBuffer *buffer, uint32 zoffset) | |
| virtual | ~RenderTexture () |
| virtual void | copyContentsToMemory (const Box &src, const PixelBox &dst, FrameBuffer buffer=FB_AUTO) |
| Copies the current contents of the render target to a pixelbox. More... | |
| virtual void | copyContentsToMemory (const Box &src, const PixelBox &dst, FrameBuffer buffer=FB_AUTO)=0 |
| Copies the current contents of the render target to a pixelbox. More... | |
| void | copyContentsToMemory (const PixelBox &dst, FrameBuffer buffer=FB_AUTO) |
| This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts. More... | |
| PixelFormat | suggestPixelFormat () const |
| Suggests a pixel format to use for extracting the data in this target, when calling copyContentsToMemory. More... | |
Public Member Functions inherited from Ogre::RenderTarget | |
| RenderTarget () | |
| virtual | ~RenderTarget () |
| virtual void | _beginUpdate () |
| Method for manual management of rendering : fires 'preRenderTargetUpdate' and initialises statistics etc. More... | |
| virtual void | _detachDepthBuffer () |
| Detaches DepthBuffer without notifying it from the detach. More... | |
| virtual void | _endUpdate () |
| Method for manual management of rendering - finishes statistics calculation and fires 'postRenderTargetUpdate'. More... | |
| virtual Impl * | _getImpl () |
| virtual void | _notifyCameraRemoved (const Camera *cam) |
| Utility method to notify a render target that a camera has been removed, incase it was referring to it as a viewer. More... | |
| virtual void | _updateAutoUpdatedViewports (bool updateStatistics=true) |
| Method for manual management of rendering - renders only viewports that are auto updated. More... | |
| virtual void | _updateViewport (int zorder, bool updateStatistics=true) |
| Method for manual management of rendering - renders the given viewport (even if it is not autoupdated) More... | |
| virtual void | _updateViewport (Viewport *viewport, bool updateStatistics=true) |
| Method for manual management of rendering - renders the given viewport (even if it is not autoupdated) More... | |
| virtual void | addListener (RenderTargetListener *listener) |
| Add a listener to this RenderTarget which will be called back before & after rendering. More... | |
| virtual Viewport * | addViewport (Camera *cam, int ZOrder=0, float left=0.0f, float top=0.0f, float width=1.0f, float height=1.0f) |
| Adds a viewport to the rendering target. More... | |
| virtual bool | attachDepthBuffer (DepthBuffer *depthBuffer) |
| void | copyContentsToMemory (const PixelBox &dst, FrameBuffer buffer=FB_AUTO) |
| This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts. More... | |
| virtual void | detachDepthBuffer () |
| virtual uint32 | getColourDepth (void) const |
| uint | getCustomAttribute (const String &name) |
| simplified API for bindings More... | |
| DepthBuffer * | getDepthBuffer () const |
| uint16 | getDepthBufferPool () const |
| virtual uint | getFSAA () const |
| Indicates whether multisampling is performed on rendering and at what level. More... | |
| virtual const String & | getFSAAHint () const |
| RenderSystem specific FSAA option. See RenderSystem::_createRenderWindow for details. More... | |
| virtual uint32 | getHeight (void) const |
| virtual void | getMetrics (unsigned int &width, unsigned int &height, unsigned int &colourDepth) |
| Retrieve information about the render target. More... | |
| virtual const String & | getName (void) const |
| Retrieve target's name. More... | |
| virtual unsigned short | getNumViewports (void) const |
| Returns the number of viewports attached to this target. More... | |
| virtual uchar | getPriority () const |
| Gets the priority of a render target. More... | |
| const FrameStats & | getStatistics (void) const |
| Retieves details of current rendering performance. More... | |
| virtual Viewport * | getViewport (unsigned short index) |
| Retrieves a pointer to the viewport with the given index. More... | |
| virtual Viewport * | getViewportByZOrder (int ZOrder) |
| Retrieves a pointer to the viewport with the given Z-order. More... | |
| virtual uint32 | getWidth (void) const |
| virtual bool | hasViewportWithZOrder (int ZOrder) |
| Returns true if and only if a viewport exists at the given Z-order. More... | |
| virtual void | insertListener (RenderTargetListener *listener, const unsigned int pos=0) |
| same as addListener, but force the position in the vector, so we can control the call order More... | |
| virtual bool | isActive () const |
| Used to retrieve or set the active state of the render target. More... | |
| virtual bool | isAutoUpdated (void) const |
| Gets whether this target is automatically updated if Ogre's rendering loop or Root::_updateAllRenderTargets is being used. More... | |
| virtual bool | isHardwareGammaEnabled () const |
| Indicates whether on rendering, linear colour space is converted to sRGB gamma colour space. More... | |
| virtual bool | isPrimary (void) const |
| Indicates whether this target is the primary window. More... | |
| virtual bool | isStereoEnabled (void) const |
| Indicates whether stereo is currently enabled for this target. More... | |
| virtual void | removeAllListeners (void) |
| Removes all listeners from this instance. More... | |
| virtual void | removeAllViewports (void) |
| Removes all viewports on this target. More... | |
| virtual void | removeListener (RenderTargetListener *listener) |
| Removes a RenderTargetListener previously registered using addListener. More... | |
| virtual void | removeViewport (int ZOrder) |
| Removes a viewport at a given Z-order. More... | |
| void | resetStatistics (void) |
| Resets saved frame-rate statistices. More... | |
| virtual void | setActive (bool state) |
| Used to set the active state of the render target. More... | |
| virtual void | setAutoUpdated (bool autoupdate) |
| Sets whether this target should be automatically updated if Ogre's rendering loop or Root::_updateAllRenderTargets is being used. More... | |
| void | setDepthBufferPool (uint16 poolId) |
| Sets the pool ID this RenderTarget should query from. More... | |
| virtual void | setFSAA (uint fsaa, const String &fsaaHint) |
| Set the level of multisample AA to be used if hardware support it. More... | |
| virtual void | setPriority (uchar priority) |
| Sets the priority of this render target in relation to the others. More... | |
| virtual void | swapBuffers () |
| Swaps the frame buffers to display the next frame. More... | |
| virtual void | update (bool swapBuffers=true) |
| Tells the target to update it's contents. More... | |
| void | writeContentsToFile (const String &filename) |
| Writes the current contents of the render target to the named file. More... | |
| virtual String | writeContentsToTimestampedFile (const String &filenamePrefix, const String &filenameSuffix) |
| Writes the current contents of the render target to the (PREFIX)(time-stamp)(SUFFIX) file. More... | |
Public Member Functions inherited from Ogre::GLRenderTarget | |
| virtual | ~GLRenderTarget () |
| virtual GLFrameBufferObjectCommon * | getFBO () |
Additional Inherited Members | |
Public Types inherited from Ogre::RenderTarget | |
| enum | FrameBuffer { FB_FRONT, FB_BACK, FB_AUTO } |
| enum | StatFlags { SF_NONE = 0, SF_FPS = 1, SF_AVG_FPS = 2, SF_BEST_FPS = 4, SF_WORST_FPS = 8, SF_TRIANGLE_COUNT = 16, SF_ALL = 0xFFFF } |
Static Public Attributes inherited from Ogre::GLRenderTexture | |
| static const String | CustomAttributeString_FBO |
| static const String | CustomAttributeString_GLCONTEXT |
| static const String | CustomAttributeString_TARGET |
| Ogre::GLCopyingRenderTexture::GLCopyingRenderTexture | ( | GLCopyingRTTManager * | manager, |
| const String & | name, | ||
| const GLSurfaceDesc & | target, | ||
| bool | writeGamma, | ||
| uint | fsaa | ||
| ) |
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virtual |
Retrieve a platform or API-specific piece of information.
This method of retrieving information should only be used if you know what you're doing.
| Name | Description |
|---|---|
| WINDOW | The native window handle. (X11 Window XID/ HWND / NSWindow*) |
| HWND | deprecated (same as WINDOW) |
| GL_FBOID | the id of the OpenGL framebuffer object |
| GL_MULTISAMPLEFBOID | the id of the OpenGL framebuffer object used for multisampling |
| GLFBO | id of the screen OpenGL framebuffer object on iOS |
| GLCONTEXT | deprecated, do not use |
| FBO | deprecated, do not use |
| TARGET | deprecated, do not use |
| XDISPLAY | The X Display connection behind that context. |
| DISPLAYNAME | The X Server name for the connected display. |
| ATOM | The X Atom used in client delete events. |
| VIEW | Cocoa NSView* |
| NSOPENGLCONTEXT | Cocoa NSOpenGLContext* |
| NSOPENGLPIXELFORMAT | Cocoa NSOpenGLPixelFormat* |
| name | The name of the attribute. |
| pData | Pointer to memory of the right kind of structure to receive the info. |
Reimplemented from Ogre::RenderTarget.
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inlinevirtual |
Get the GL context that needs to be active to render to this target.
Implements Ogre::GLRenderTarget.