OGRE  1.12.13
Object-Oriented Graphics Rendering Engine
Ogre::ParticleSystemRenderer Class Referenceabstract

Abstract class defining the interface required to be implemented by classes which provide rendering capability to ParticleSystem instances. More...

#include <OgreParticleSystemRenderer.h>

+ Inheritance diagram for Ogre::ParticleSystemRenderer:

Public Member Functions

 ParticleSystemRenderer ()
 Constructor. More...
 
virtual ~ParticleSystemRenderer ()
 Destructor. More...
 
virtual ParticleVisualData_createVisualData (void)
 Create a new ParticleVisualData instance for attachment to a particle. More...
 
virtual void _destroyVisualData (ParticleVisualData *vis)
 Destroy a ParticleVisualData instance. More...
 
virtual SortMode _getSortMode (void) const =0
 Gets the desired particles sort mode of this renderer. More...
 
virtual void _notifyAttached (Node *parent, bool isTagPoint=false)=0
 Delegated to by ParticleSystem::_notifyAttached. More...
 
virtual void _notifyBoundingBox (const AxisAlignedBox &aabb)
 Tells the Renderer about the ParticleSystem bounds. More...
 
virtual void _notifyCastShadows (bool enabled)
 Tells the Renderer whether to cast shadows. More...
 
virtual void _notifyCurrentCamera (Camera *cam)=0
 Delegated to by ParticleSystem::_notifyCurrentCamera. More...
 
virtual void _notifyDefaultDimensions (Real width, Real height)=0
 Tells the renderer that the particle default size has changed. More...
 
virtual void _notifyParticleCleared (std::list< Particle * > &currentParticles)
 Optional callback notified when particles cleared. More...
 
virtual void _notifyParticleEmitted (Particle *particle)
 Optional callback notified when particle emitted. More...
 
virtual void _notifyParticleExpired (Particle *particle)
 Optional callback notified when particle expired. More...
 
virtual void _notifyParticleMoved (std::list< Particle * > &currentParticles)
 Optional callback notified when particles moved. More...
 
virtual void _notifyParticleQuota (size_t quota)=0
 Tells the renderer that the particle quota has changed. More...
 
virtual void _notifyParticleResized (void)
 
virtual void _notifyParticleRotated (void)
 
virtual void _setMaterial (MaterialPtr &mat)=0
 Sets the material this renderer must use; called by ParticleSystem. More...
 
virtual void _updateRenderQueue (RenderQueue *queue, std::list< Particle * > &currentParticles, bool cullIndividually)=0
 Delegated to by ParticleSystem::_updateRenderQueue. More...
 
virtual const StringgetType (void) const =0
 Gets the type of this renderer - must be implemented by subclasses. More...
 
virtual void setKeepParticlesInLocalSpace (bool keepLocal)=0
 Setting carried over from ParticleSystem. More...
 
virtual void setRenderQueueGroup (uint8 queueID)=0
 Sets which render queue group this renderer should target with it's output. More...
 
virtual void setRenderQueueGroupAndPriority (uint8 queueID, ushort priority)=0
 Sets which render queue group and priority this renderer should target with it's output. More...
 
virtual void visitRenderables (Renderable::Visitor *visitor, bool debugRenderables=false)=0
 Required method to allow the renderer to communicate the Renderables it will be using to render the system to a visitor. More...
 
- Public Member Functions inherited from Ogre::StringInterface
 StringInterface ()
 
virtual ~StringInterface ()
 Virtual destructor, see Effective C++. More...
 
void copyParametersTo (StringInterface *dest) const
 Method for copying this object's parameters to another object. More...
 
ParamDictionarygetParamDictionary (void)
 Retrieves the parameter dictionary for this class. More...
 
const ParamDictionarygetParamDictionary (void) const
 
String getParameter (const String &name) const
 Generic parameter retrieval method. More...
 
const ParameterListgetParameters (void) const
 Retrieves a list of parameters valid for this object. More...
 
bool setParameter (const String &name, const String &value)
 Generic parameter setting method. More...
 
void setParameterList (const NameValuePairList &paramList)
 Generic multiple parameter setting method. More...
 

Additional Inherited Members

- Static Public Member Functions inherited from Ogre::StringInterface
static void cleanupDictionary ()
 Cleans up the static 'msDictionary' required to reset Ogre, otherwise the containers are left with invalid pointers, which will lead to a crash as soon as one of the ResourceManager implementers (e.g. More...
 

Detailed Description

Abstract class defining the interface required to be implemented by classes which provide rendering capability to ParticleSystem instances.

Constructor & Destructor Documentation

◆ ParticleSystemRenderer()

Ogre::ParticleSystemRenderer::ParticleSystemRenderer ( )
inline

Constructor.

◆ ~ParticleSystemRenderer()

virtual Ogre::ParticleSystemRenderer::~ParticleSystemRenderer ( )
inlinevirtual

Destructor.

Member Function Documentation

◆ getType()

virtual const String& Ogre::ParticleSystemRenderer::getType ( void  ) const
pure virtual

Gets the type of this renderer - must be implemented by subclasses.

Implemented in Ogre::BillboardParticleRenderer.

◆ _updateRenderQueue()

virtual void Ogre::ParticleSystemRenderer::_updateRenderQueue ( RenderQueue queue,
std::list< Particle * > &  currentParticles,
bool  cullIndividually 
)
pure virtual

Delegated to by ParticleSystem::_updateRenderQueue.

Remarks
The subclass must update the render queue using whichever Renderable instance(s) it wishes.

Implemented in Ogre::BillboardParticleRenderer.

◆ _setMaterial()

virtual void Ogre::ParticleSystemRenderer::_setMaterial ( MaterialPtr mat)
pure virtual

Sets the material this renderer must use; called by ParticleSystem.

Implemented in Ogre::BillboardParticleRenderer.

◆ _notifyCurrentCamera()

virtual void Ogre::ParticleSystemRenderer::_notifyCurrentCamera ( Camera cam)
pure virtual

◆ _notifyAttached()

virtual void Ogre::ParticleSystemRenderer::_notifyAttached ( Node parent,
bool  isTagPoint = false 
)
pure virtual

◆ _notifyParticleRotated()

virtual void Ogre::ParticleSystemRenderer::_notifyParticleRotated ( void  )
inlinevirtual
Deprecated:
do not use

◆ _notifyParticleResized()

virtual void Ogre::ParticleSystemRenderer::_notifyParticleResized ( void  )
inlinevirtual
Deprecated:
do not use

◆ _notifyParticleQuota()

virtual void Ogre::ParticleSystemRenderer::_notifyParticleQuota ( size_t  quota)
pure virtual

Tells the renderer that the particle quota has changed.

Implemented in Ogre::BillboardParticleRenderer.

◆ _notifyDefaultDimensions()

virtual void Ogre::ParticleSystemRenderer::_notifyDefaultDimensions ( Real  width,
Real  height 
)
pure virtual

Tells the renderer that the particle default size has changed.

Implemented in Ogre::BillboardParticleRenderer.

◆ _notifyParticleEmitted()

virtual void Ogre::ParticleSystemRenderer::_notifyParticleEmitted ( Particle particle)
inlinevirtual

Optional callback notified when particle emitted.

◆ _notifyParticleExpired()

virtual void Ogre::ParticleSystemRenderer::_notifyParticleExpired ( Particle particle)
inlinevirtual

Optional callback notified when particle expired.

◆ _notifyParticleMoved()

virtual void Ogre::ParticleSystemRenderer::_notifyParticleMoved ( std::list< Particle * > &  currentParticles)
inlinevirtual

Optional callback notified when particles moved.

◆ _notifyParticleCleared()

virtual void Ogre::ParticleSystemRenderer::_notifyParticleCleared ( std::list< Particle * > &  currentParticles)
inlinevirtual

Optional callback notified when particles cleared.

◆ _createVisualData()

virtual ParticleVisualData* Ogre::ParticleSystemRenderer::_createVisualData ( void  )
inlinevirtual

Create a new ParticleVisualData instance for attachment to a particle.

Remarks
If this renderer needs additional data in each particle, then this should be held in an instance of a subclass of ParticleVisualData, and this method should be overridden to return a new instance of it. The default behaviour is to return null.

◆ _destroyVisualData()

virtual void Ogre::ParticleSystemRenderer::_destroyVisualData ( ParticleVisualData vis)
inlinevirtual

Destroy a ParticleVisualData instance.

Remarks
If this renderer needs additional data in each particle, then this should be held in an instance of a subclass of ParticleVisualData, and this method should be overridden to destroy an instance of it. The default behaviour is to do nothing.

◆ setRenderQueueGroup()

virtual void Ogre::ParticleSystemRenderer::setRenderQueueGroup ( uint8  queueID)
pure virtual

Sets which render queue group this renderer should target with it's output.

Implemented in Ogre::BillboardParticleRenderer.

◆ setRenderQueueGroupAndPriority()

virtual void Ogre::ParticleSystemRenderer::setRenderQueueGroupAndPriority ( uint8  queueID,
ushort  priority 
)
pure virtual

Sets which render queue group and priority this renderer should target with it's output.

Implemented in Ogre::BillboardParticleRenderer.

◆ setKeepParticlesInLocalSpace()

virtual void Ogre::ParticleSystemRenderer::setKeepParticlesInLocalSpace ( bool  keepLocal)
pure virtual

Setting carried over from ParticleSystem.

Implemented in Ogre::BillboardParticleRenderer.

◆ _getSortMode()

virtual SortMode Ogre::ParticleSystemRenderer::_getSortMode ( void  ) const
pure virtual

Gets the desired particles sort mode of this renderer.

Implemented in Ogre::BillboardParticleRenderer.

◆ visitRenderables()

virtual void Ogre::ParticleSystemRenderer::visitRenderables ( Renderable::Visitor visitor,
bool  debugRenderables = false 
)
pure virtual

Required method to allow the renderer to communicate the Renderables it will be using to render the system to a visitor.

See also
MovableObject::visitRenderables

Implemented in Ogre::BillboardParticleRenderer.

◆ _notifyBoundingBox()

virtual void Ogre::ParticleSystemRenderer::_notifyBoundingBox ( const AxisAlignedBox aabb)
inlinevirtual

Tells the Renderer about the ParticleSystem bounds.

Reimplemented in Ogre::BillboardParticleRenderer.

◆ _notifyCastShadows()

virtual void Ogre::ParticleSystemRenderer::_notifyCastShadows ( bool  enabled)
inlinevirtual

Tells the Renderer whether to cast shadows.

Reimplemented in Ogre::BillboardParticleRenderer.


The documentation for this class was generated from the following file: