OGRE
1.12.13
Object-Oriented Graphics Rendering Engine
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Abstract class defining the interface all renderable objects must implement. More...
#include <OgreRenderable.h>
Classes | |
class | RenderSystemData |
class | Visitor |
Visitor object that can be used to iterate over a collection of Renderable instances abstractly. More... | |
Public Types | |
enum | { DEFAULT_PRIORITY = 100 } |
typedef SharedPtr< RenderSystemData > | RenderSystemDataPtr |
Public Member Functions | |
Renderable () | |
virtual | ~Renderable () |
Virtual destructor needed as class has virtual methods. More... | |
virtual void | _updateCustomGpuParameter (const GpuProgramParameters::AutoConstantEntry &constantEntry, GpuProgramParameters *params) const |
Update a custom GpuProgramParameters constant which is derived from information only this Renderable knows. More... | |
virtual bool | getCastsShadows (void) const |
Method which reports whether this renderable would normally cast a shadow. More... | |
const Vector4 & | getCustomParameter (size_t index) const |
Gets the custom value associated with this Renderable at the given index. More... | |
virtual const LightList & | getLights (void) const =0 |
Gets a list of lights, ordered relative to how close they are to this renderable. More... | |
virtual const MaterialPtr & | getMaterial (void) const =0 |
Retrieves a weak reference to the material this renderable object uses. More... | |
virtual unsigned short | getNumWorldTransforms (void) const |
Returns the number of world transform matrices this renderable requires. More... | |
bool | getPolygonModeOverrideable (void) const |
Gets whether this renderable's chosen detail level can be overridden (downgraded) by the camera setting. More... | |
virtual void | getRenderOperation (RenderOperation &op)=0 |
Gets the render operation required to send this object to the frame buffer. More... | |
const RenderSystemDataPtr & | getRenderSystemData () const |
virtual Real | getSquaredViewDepth (const Camera *cam) const =0 |
Returns the squared distance between the camera and this renderable. More... | |
virtual Technique * | getTechnique (void) const |
Retrieves a pointer to the Material Technique this renderable object uses. More... | |
bool | getUseIdentityProjection (void) const |
Returns whether or not to use an 'identity' projection. More... | |
bool | getUseIdentityView (void) const |
Returns whether or not to use an 'identity' view. More... | |
const Any & | getUserAny (void) const |
UserObjectBindings & | getUserObjectBindings () |
Return an instance of user objects binding associated with this class. More... | |
const UserObjectBindings & | getUserObjectBindings () const |
Return an instance of user objects binding associated with this class. More... | |
virtual void | getWorldTransforms (Matrix4 *xform) const =0 |
Gets the world transform matrix / matrices for this renderable object. More... | |
bool | hasCustomParameter (size_t index) const |
Checks whether a custom value is associated with this Renderable at the given index. More... | |
virtual void | postRender (SceneManager *sm, RenderSystem *rsys) |
Called immediately after the Renderable has been rendered. More... | |
virtual bool | preRender (SceneManager *sm, RenderSystem *rsys) |
Called just prior to the Renderable being rendered. More... | |
void | removeCustomParameter (size_t index) |
Removes a custom value which is associated with this Renderable at the given index. More... | |
void | setCustomParameter (size_t index, const Vector4 &value) |
Sets a custom parameter for this Renderable, which may be used to drive calculations for this specific Renderable, like GPU program parameters. More... | |
void | setPolygonModeOverrideable (bool override) |
Sets whether this renderable's chosen detail level can be overridden (downgraded) by the camera setting. More... | |
void | setRenderSystemData (RenderSystemDataPtr val) const |
void | setUseIdentityProjection (bool useIdentityProjection) |
Sets whether or not to use an 'identity' projection. More... | |
void | setUseIdentityView (bool useIdentityView) |
Sets whether or not to use an 'identity' view. More... | |
void | setUserAny (const Any &anything) |
Abstract class defining the interface all renderable objects must implement.
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inline |
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inlinevirtual |
Virtual destructor needed as class has virtual methods.
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pure virtual |
Retrieves a weak reference to the material this renderable object uses.
Implemented in Ogre::BillboardSet, Ogre::Frustum, Ogre::OverlayElement, Ogre::SubEntity, Ogre::BspLevel, Ogre::TextAreaOverlayElement, Ogre::ManualObject::ManualObjectSection, Ogre::InstanceBatch, Ogre::BorderRenderable, Ogre::BillboardChain, Ogre::StaticGeometry::GeometryBucket, Ogre::Node::DebugRenderable, Ogre::SimpleRenderable, and Ogre::ShadowRenderable.
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inlinevirtual |
Retrieves a pointer to the Material Technique this renderable object uses.
Reimplemented in Ogre::SubEntity, Ogre::InstanceBatch, and Ogre::StaticGeometry::GeometryBucket.
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pure virtual |
Gets the render operation required to send this object to the frame buffer.
Implemented in Ogre::BillboardSet, Ogre::Frustum, Ogre::SubEntity, Ogre::BspLevel, Ogre::PanelOverlayElement, Ogre::TextAreaOverlayElement, Ogre::ManualObject::ManualObjectSection, Ogre::InstanceBatch, Ogre::BorderRenderable, Ogre::StaticGeometry::GeometryBucket, Ogre::Node::DebugRenderable, Ogre::SimpleRenderable, Ogre::ShadowRenderable, and Ogre::BillboardChain.
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inlinevirtual |
Called just prior to the Renderable being rendered.
Reimplemented in Ogre::BillboardChain.
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inlinevirtual |
Called immediately after the Renderable has been rendered.
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pure virtual |
Gets the world transform matrix / matrices for this renderable object.
Implemented in Ogre::ManualObject::ManualObjectSectionShadowRenderable, Ogre::BillboardSet, Ogre::Frustum, Ogre::OverlayElement, Ogre::SubEntity, Ogre::BspLevel, Ogre::ShadowRenderable, Ogre::ManualObject::ManualObjectSection, Ogre::BorderRenderable, Ogre::StaticGeometry::GeometryBucket, Ogre::BaseInstanceBatchVTF, Ogre::Node::DebugRenderable, Ogre::InstanceBatchHW, Ogre::InstanceBatchShader, Ogre::SimpleRenderable, Ogre::Camera, and Ogre::BillboardChain.
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inlinevirtual |
Returns the number of world transform matrices this renderable requires.
Reimplemented in Ogre::SubEntity, Ogre::BorderRenderable, Ogre::BaseInstanceBatchVTF, Ogre::InstanceBatchHW, and Ogre::InstanceBatchShader.
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inline |
Sets whether or not to use an 'identity' projection.
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inline |
Returns whether or not to use an 'identity' projection.
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inline |
Sets whether or not to use an 'identity' view.
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inline |
Returns whether or not to use an 'identity' view.
Returns the squared distance between the camera and this renderable.
Used to sort transparent objects. Squared distance is used to avoid having to perform a square root on the result.
Implemented in Ogre::ManualObject::ManualObjectSection, Ogre::Volume::Chunk, Ogre::BillboardSet, Ogre::Frustum, Ogre::SubEntity, Ogre::BspLevel, Ogre::OverlayElement, Ogre::InstanceBatch, Ogre::BorderRenderable, Ogre::BillboardChain, Ogre::StaticGeometry::GeometryBucket, Ogre::Node::DebugRenderable, Ogre::Rectangle2D, Ogre::WireBoundingBox, and Ogre::ShadowRenderable.
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pure virtual |
Gets a list of lights, ordered relative to how close they are to this renderable.
Implemented in Ogre::Frustum, Ogre::SubEntity, Ogre::SimpleRenderable, Ogre::BillboardSet, Ogre::ManualObject::ManualObjectSection, Ogre::OverlayElement, Ogre::InstanceBatch, Ogre::BorderRenderable, Ogre::BillboardChain, Ogre::StaticGeometry::GeometryBucket, Ogre::Node::DebugRenderable, Ogre::ShadowRenderable, and Ogre::BspLevel.
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inlinevirtual |
Method which reports whether this renderable would normally cast a shadow.
Reimplemented in Ogre::SubEntity, and Ogre::StaticGeometry::GeometryBucket.
void Ogre::Renderable::setCustomParameter | ( | size_t | index, |
const Vector4 & | value | ||
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Sets a custom parameter for this Renderable, which may be used to drive calculations for this specific Renderable, like GPU program parameters.
index | The index with which to associate the value. Note that this does not have to start at 0, and can include gaps. It also has no direct correlation with a GPU program parameter index - the mapping between the two is performed by the ACT_CUSTOM entry, if that is used. |
value | The value to associate. |
void Ogre::Renderable::removeCustomParameter | ( | size_t | index | ) |
Removes a custom value which is associated with this Renderable at the given index.
index | Index of the parameter to remove. |
bool Ogre::Renderable::hasCustomParameter | ( | size_t | index | ) | const |
Checks whether a custom value is associated with this Renderable at the given index.
index | Index of the parameter to check for existence. |
const Vector4& Ogre::Renderable::getCustomParameter | ( | size_t | index | ) | const |
Gets the custom value associated with this Renderable at the given index.
index | Index of the parameter to retrieve. |
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Update a custom GpuProgramParameters constant which is derived from information only this Renderable knows.
constantEntry | The auto constant entry referring to the parameter being updated |
params | The parameters object which this method should call to set the updated parameters. |
Reimplemented in Ogre::SubEntity.
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inline |
Sets whether this renderable's chosen detail level can be overridden (downgraded) by the camera setting.
override | true means that a lower camera detail will override this renderables detail level, false means it won't. |
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Gets whether this renderable's chosen detail level can be overridden (downgraded) by the camera setting.
Referenced by Ogre::BorderRenderable::getPolygonModeOverrideable().
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Sets any kind of user value on this object.
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Retrieves the custom user value associated with this object.
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Return an instance of user objects binding associated with this class.
You can use it to associate one or more custom objects with this class instance.
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inline |
Return an instance of user objects binding associated with this class.
You can use it to associate one or more custom objects with this class instance.
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inline |