OGRE
1.12.13
Object-Oriented Graphics Rendering Engine
|
Utility class to help with generating shaders for unified GLSL. More...
#include <OgreTerrainMaterialShaderHelpers.h>
Public Member Functions | |
ShaderHelperGLSL () | |
Public Member Functions inherited from Ogre::ShaderHelper | |
ShaderHelper () | |
virtual | ~ShaderHelper () |
HighLevelGpuProgramPtr | generateFragmentProgram (const SM2Profile *prof, const Terrain *terrain, TechniqueType tt) |
HighLevelGpuProgramPtr | generateVertexProgram (const SM2Profile *prof, const Terrain *terrain, TechniqueType tt) |
void | updateParams (const SM2Profile *prof, const MaterialPtr &mat, const Terrain *terrain, bool compositeMap) |
Utility class to help with generating shaders for unified GLSL.
Ogre::ShaderHelperGLSL::ShaderHelperGLSL | ( | ) |