#include <OgreBullet.h>
◆ DebugDrawer()
Ogre::Bullet::DebugDrawer::DebugDrawer |
( |
SceneNode * |
node, |
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btDynamicsWorld * |
world |
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) |
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inline |
◆ update()
void Ogre::Bullet::DebugDrawer::update |
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void |
| ) |
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inline |
◆ drawLine()
void Ogre::Bullet::DebugDrawer::drawLine |
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const btVector3 & |
from, |
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const btVector3 & |
to, |
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const btVector3 & |
color |
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) |
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override |
◆ drawContactPoint()
void Ogre::Bullet::DebugDrawer::drawContactPoint |
( |
const btVector3 & |
PointOnB, |
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const btVector3 & |
normalOnB, |
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btScalar |
distance, |
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int |
lifeTime, |
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const btVector3 & |
color |
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) |
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inlineoverride |
◆ reportErrorWarning()
void Ogre::Bullet::DebugDrawer::reportErrorWarning |
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const char * |
warningString | ) |
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inlineoverride |
◆ draw3dText()
void Ogre::Bullet::DebugDrawer::draw3dText |
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const btVector3 & |
location, |
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const char * |
textString |
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) |
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inlineoverride |
◆ setDebugMode()
void Ogre::Bullet::DebugDrawer::setDebugMode |
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int |
mode | ) |
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inlineoverride |
◆ clear()
void Ogre::Bullet::DebugDrawer::clear |
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void |
| ) |
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inline |
◆ getDebugMode()
int Ogre::Bullet::DebugDrawer::getDebugMode |
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| ) |
const |
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inlineoverride |
The documentation for this class was generated from the following file: