OGRE 14.4
Object-Oriented Graphics Rendering Engine
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Ogre::Bullet::KinematicMotionSimple Class Reference

helper class for kinematic body motion More...

#include <OgreBullet.h>

+ Inheritance diagram for Ogre::Bullet::KinematicMotionSimple:

Public Member Functions

 KinematicMotionSimple (btPairCachingGhostObject *ghostObject, Node *node)
 
 ~KinematicMotionSimple ()
 
virtual void debugDraw (btIDebugDraw *debugDrawer) override
 
bool recoverFromPenetration (btCollisionWorld *collisionWorld)
 
virtual void updateAction (btCollisionWorld *collisionWorld, btScalar deltaTimeStep) override
 

Detailed Description

helper class for kinematic body motion

Constructor & Destructor Documentation

◆ KinematicMotionSimple()

Ogre::Bullet::KinematicMotionSimple::KinematicMotionSimple ( btPairCachingGhostObject ghostObject,
Node node 
)

◆ ~KinematicMotionSimple()

Ogre::Bullet::KinematicMotionSimple::~KinematicMotionSimple ( )

Member Function Documentation

◆ recoverFromPenetration()

bool Ogre::Bullet::KinematicMotionSimple::recoverFromPenetration ( btCollisionWorld collisionWorld)

◆ updateAction()

virtual void Ogre::Bullet::KinematicMotionSimple::updateAction ( btCollisionWorld collisionWorld,
btScalar  deltaTimeStep 
)
overridevirtual

◆ debugDraw()

virtual void Ogre::Bullet::KinematicMotionSimple::debugDraw ( btIDebugDraw *  debugDrawer)
overridevirtual

The documentation for this class was generated from the following file: