OGRE 14.3
Object-Oriented Graphics Rendering Engine
|
#include <OgreShaderExLayeredBlending.h>
Public Member Functions | |
LayeredBlending () | |
Class default constructor. | |
void | copyFrom (const SubRenderState &rhs) override |
BlendMode | getBlendMode (unsigned short index) const |
Return the blend mode of the given texture unit index. | |
bool | getSourceModifier (unsigned short index, SourceModifier &modType, int &customNum) const |
Returns the source modifier parameters for a given texture unit. | |
const Ogre::String & | getType () const override |
bool | setBlendMode (uint16 index, const String &mode) |
Set the blend mode of the given texture unit layer with the previous layer. | |
bool | setSourceModifier (unsigned short index, const String &modType, int customNum) |
Set the source modifier parameters for a given texture unit. | |
Public Member Functions inherited from Ogre::RTShader::FFPTexturing | |
FFPTexturing () | |
Class default constructor. | |
int | getExecutionOrder () const override |
bool | preAddToRenderState (const RenderState *renderState, Pass *srcPass, Pass *dstPass) override |
Public Member Functions inherited from Ogre::RTShader::SubRenderState | |
SubRenderState () | |
Class default constructor. | |
virtual | ~SubRenderState () |
Class destructor. | |
virtual bool | createCpuSubPrograms (ProgramSet *programSet) |
Create sub programs that represents this sub render state as part of a program set. | |
SubRenderStateAccessorPtr | getAccessor () |
Return the accessor object to this sub render state. | |
SubRenderStateAccessorPtr | getAccessor () const |
Return the accessor object to this sub render state. | |
SubRenderState & | operator= (const SubRenderState &rhs) |
Operator = declaration. | |
virtual void | setParameter (const String &name, const Any &value) |
This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts. | |
bool | setParameter (const String &name, const char *value) |
This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts. | |
virtual void | updateGpuProgramsParams (Renderable *rend, const Pass *pass, const AutoParamDataSource *source, const LightList *pLightList) |
Update GPU programs parameters before a rendering operation occurs. | |
Static Public Attributes | |
static String | Type |
Static Public Attributes inherited from Ogre::RTShader::FFPTexturing | |
static String | Type |
Ogre::RTShader::LayeredBlending::LayeredBlending | ( | ) |
Class default constructor.
|
overridevirtual |
Reimplemented from Ogre::RTShader::FFPTexturing.
Set the blend mode of the given texture unit layer with the previous layer.
index | The texture unit texture. Textures units (index-1) and (index) will be blended. |
mode | The blend mode to apply. |
Return the blend mode of the given texture unit index.
bool Ogre::RTShader::LayeredBlending::setSourceModifier | ( | unsigned short | index, |
const String & | modType, | ||
int | customNum | ||
) |
Set the source modifier parameters for a given texture unit.
index | Texture blend index |
modType | The source modification type to use |
customNum | The custom parameter number used to control the modification |
bool Ogre::RTShader::LayeredBlending::getSourceModifier | ( | unsigned short | index, |
SourceModifier & | modType, | ||
int & | customNum | ||
) | const |
Returns the source modifier parameters for a given texture unit.
index | Texture blend index |
modType | The source modification type to use |
customNum | The custom parameter number used to control the modification |
|
overridevirtual |
Reimplemented from Ogre::RTShader::FFPTexturing.
|
static |