![]() |
OGRE
2.2.4
Object-Oriented Graphics Rendering Engine
|
#include "OgreHlmsCommon.h"#include "OgreHlmsDatablock.h"#include "OgreHlmsSamplerblock.h"#include "OgreDescriptorSetTexture.h"#include "OgreDescriptorSetSampler.h"#include "OgreDescriptorSetUav.h"#include "OgreScriptLoader.h"#include "OgreHeaderPrefix.h"Classes | |
| class | Ogre::HlmsManager |
| HLMS stands for "High Level Material System". More... | |
Namespaces | |
| Ogre | |
This source file is part of OGRE (Object-oriented Graphics Rendering Engine) For the latest info, see http://www.ogre3d.org/ | |
Macros | |
| #define | OGRE_HLMS_MAX_BASIC_BLOCKS OGRE_HLMS_NUM_SAMPLERBLOCKS |
| #define | OGRE_HLMS_MAX_LIFETIME_BLENDBLOCKS 4096 |
| #define | OGRE_HLMS_MAX_LIFETIME_MACROBLOCKS 4096 |
| #define | OGRE_HLMS_NUM_BLENDBLOCKS 32 |
| #define | OGRE_HLMS_NUM_MACROBLOCKS 32 |
| #define | OGRE_HLMS_NUM_SAMPLERBLOCKS 64 |