OGRE  2.2.4
Object-Oriented Graphics Rendering Engine
OgreHlmsManager.h File Reference

Classes

class  Ogre::HlmsManager
 HLMS stands for "High Level Material System". More...
 

Namespaces

 Ogre
 

This source file is part of OGRE (Object-oriented Graphics Rendering Engine) For the latest info, see http://www.ogre3d.org/

 

Macros

#define OGRE_HLMS_MAX_BASIC_BLOCKS   OGRE_HLMS_NUM_SAMPLERBLOCKS
 
#define OGRE_HLMS_MAX_LIFETIME_BLENDBLOCKS   4096
 
#define OGRE_HLMS_MAX_LIFETIME_MACROBLOCKS   4096
 
#define OGRE_HLMS_NUM_BLENDBLOCKS   32
 
#define OGRE_HLMS_NUM_MACROBLOCKS   32
 
#define OGRE_HLMS_NUM_SAMPLERBLOCKS   64