OGRE-Next  2.3
Object-Oriented Graphics Rendering Engine
Ogre::CompositorPass Class Referenceabstract

Abstract class for compositor passes. More...

#include <OgreCompositorPass.h>

+ Inheritance diagram for Ogre::CompositorPass:

Public Member Functions

 CompositorPass (const CompositorPassDef *definition, CompositorNode *parentNode)
 
virtual ~CompositorPass ()
 
ResourceTransitionArray_getResourceTransitionsNonConst ()
 
virtual void analyzeBarriers (const bool bClearBarriers=true)
 Bakes all of the memory barriers / resource transition that will be needed before executing a GPU command like rendering, copying/blit or compute. More...
 
virtual void execute (const Camera *lodCameraconst)=0
 
Vector2 getActualDimensions () const
 
const CompositorPassDefgetDefinition () const
 
const CompositorNodegetParentNode () const
 
RenderPassDescriptorgetRenderPassDesc () const
 
const ResourceTransitionArraygetResourceTransitions () const
 
const CompositorTextureVecgetTextureDependencies () const
 
CompositorPassType getType () const
 
virtual void notifyCleared ()
 @See CompositorNode::_notifyCleared More...
 
virtual void notifyDestroyed (const UavBufferPacked *buffer)
 
virtual void notifyDestroyed (TextureGpu *channel)
 @See CompositorNode::notifyDestroyed More...
 
virtual bool notifyRecreated (const TextureGpu *channel)
 @See CompositorNode::notifyRecreated More...
 
virtual void notifyRecreated (const UavBufferPacked *oldBuffer, UavBufferPacked *newBuffer)
 
void operator delete (void *ptr)
 
void operator delete (void *ptr, const char *, int, const char *)
 
void operator delete (void *ptr, void *)
 
void operator delete[] (void *ptr)
 
void operator delete[] (void *ptr, const char *, int, const char *)
 
void * operator new (size_t sz)
 
void * operator new (size_t sz, const char *file, int line, const char *func)
 operator new, with debug line info More...
 
void * operator new (size_t sz, void *ptr)
 placement operator new More...
 
void * operator new[] (size_t sz)
 
void * operator new[] (size_t sz, const char *file, int line, const char *func)
 array operator new, with debug line info More...
 
void profilingBegin ()
 
void profilingEnd ()
 
virtual void resetNumPassesLeft ()
 

Detailed Description

Abstract class for compositor passes.

A pass can be a fullscreen quad, a scene rendering, a clear. etc. Derived classes are responsible for performing an actual job. Note that passes do not own RenderTargets, therefore we're not responsible for destroying it.

Author
Matias N. Goldberg
Version
1.0

Constructor & Destructor Documentation

◆ CompositorPass()

Ogre::CompositorPass::CompositorPass ( const CompositorPassDef definition,
CompositorNode parentNode 
)

◆ ~CompositorPass()

virtual Ogre::CompositorPass::~CompositorPass ( )
virtual

Member Function Documentation

◆ _getResourceTransitionsNonConst()

ResourceTransitionArray& Ogre::CompositorPass::_getResourceTransitionsNonConst ( )
inline

◆ analyzeBarriers()

virtual void Ogre::CompositorPass::analyzeBarriers ( const bool  bClearBarriers = true)
virtual

Bakes all of the memory barriers / resource transition that will be needed before executing a GPU command like rendering, copying/blit or compute.

Parameters
bClearBarriersTrue to do mResourceTransitions.clear();

◆ execute()

◆ getActualDimensions()

Vector2 Ogre::CompositorPass::getActualDimensions ( ) const

◆ getDefinition()

const CompositorPassDef* Ogre::CompositorPass::getDefinition ( ) const
inline

◆ getParentNode()

const CompositorNode* Ogre::CompositorPass::getParentNode ( ) const
inline

◆ getRenderPassDesc()

RenderPassDescriptor* Ogre::CompositorPass::getRenderPassDesc ( ) const
inline

◆ getResourceTransitions()

const ResourceTransitionArray& Ogre::CompositorPass::getResourceTransitions ( ) const
inline

◆ getTextureDependencies()

const CompositorTextureVec& Ogre::CompositorPass::getTextureDependencies ( ) const
inline

◆ getType()

CompositorPassType Ogre::CompositorPass::getType ( ) const
inline

◆ notifyCleared()

virtual void Ogre::CompositorPass::notifyCleared ( )
virtual

◆ notifyDestroyed() [1/2]

virtual void Ogre::CompositorPass::notifyDestroyed ( const UavBufferPacked buffer)
virtual

◆ notifyDestroyed() [2/2]

virtual void Ogre::CompositorPass::notifyDestroyed ( TextureGpu channel)
virtual

◆ notifyRecreated() [1/2]

virtual bool Ogre::CompositorPass::notifyRecreated ( const TextureGpu channel)
virtual

◆ notifyRecreated() [2/2]

virtual void Ogre::CompositorPass::notifyRecreated ( const UavBufferPacked oldBuffer,
UavBufferPacked newBuffer 
)
virtual

Reimplemented in Ogre::CompositorPassUav.

◆ operator delete() [1/3]

template<class Alloc >
void Ogre::AllocatedObject< Alloc >::operator delete ( void *  ptr)
inlineinherited

◆ operator delete() [2/3]

template<class Alloc >
void Ogre::AllocatedObject< Alloc >::operator delete ( void *  ptr,
const char *  ,
int  ,
const char *   
)
inlineinherited

◆ operator delete() [3/3]

template<class Alloc >
void Ogre::AllocatedObject< Alloc >::operator delete ( void *  ptr,
void *   
)
inlineinherited

◆ operator delete[]() [1/2]

template<class Alloc >
void Ogre::AllocatedObject< Alloc >::operator delete[] ( void *  ptr)
inlineinherited

◆ operator delete[]() [2/2]

template<class Alloc >
void Ogre::AllocatedObject< Alloc >::operator delete[] ( void *  ptr,
const char *  ,
int  ,
const char *   
)
inlineinherited

◆ operator new() [1/3]

template<class Alloc >
void* Ogre::AllocatedObject< Alloc >::operator new ( size_t  sz)
inlineinherited

◆ operator new() [2/3]

template<class Alloc >
void* Ogre::AllocatedObject< Alloc >::operator new ( size_t  sz,
const char *  file,
int  line,
const char *  func 
)
inlineinherited

operator new, with debug line info

◆ operator new() [3/3]

template<class Alloc >
void* Ogre::AllocatedObject< Alloc >::operator new ( size_t  sz,
void *  ptr 
)
inlineinherited

placement operator new

◆ operator new[]() [1/2]

template<class Alloc >
void* Ogre::AllocatedObject< Alloc >::operator new[] ( size_t  sz)
inlineinherited

◆ operator new[]() [2/2]

template<class Alloc >
void* Ogre::AllocatedObject< Alloc >::operator new[] ( size_t  sz,
const char *  file,
int  line,
const char *  func 
)
inlineinherited

array operator new, with debug line info

◆ profilingBegin()

void Ogre::CompositorPass::profilingBegin ( )

◆ profilingEnd()

void Ogre::CompositorPass::profilingEnd ( )

◆ resetNumPassesLeft()

virtual void Ogre::CompositorPass::resetNumPassesLeft ( )
virtual

The documentation for this class was generated from the following file: