OGRE-Next  3.0.0
Object-Oriented Graphics Rendering Engine
Ogre::RenderPassColourTarget Struct Reference

#include <OgreRenderPassDescriptor.h>

+ Inheritance diagram for Ogre::RenderPassColourTarget:

Public Member Functions

 RenderPassColourTarget ()
 
- Public Member Functions inherited from Ogre::RenderPassTargetBase
 RenderPassTargetBase ()
 
bool operator!= (const RenderPassTargetBase &other) const
 
bool operator< (const RenderPassTargetBase &other) const
 

Public Attributes

bool allLayers
 When true, slice will be ignored, and all slices will be attached instead. More...
 
ColourValue clearColour
 
- Public Attributes inherited from Ogre::RenderPassTargetBase
LoadAction::LoadAction loadAction
 
uint8 mipLevel
 
uint8 resolveMipLevel
 
uint16 resolveSlice
 
TextureGpuresolveTexture
 
uint16 slice
 
StoreAction::StoreAction storeAction
 
TextureGputexture
 

Constructor & Destructor Documentation

◆ RenderPassColourTarget()

Ogre::RenderPassColourTarget::RenderPassColourTarget ( )

Member Data Documentation

◆ allLayers

bool Ogre::RenderPassColourTarget::allLayers

When true, slice will be ignored, and all slices will be attached instead.

◆ clearColour

ColourValue Ogre::RenderPassColourTarget::clearColour

The documentation for this struct was generated from the following file: