OGRE-Next  3.0.0
Object-Oriented Graphics Rendering Engine
Ogre::VulkanFrameBufferDescKey Struct Reference

#include <OgreVulkanRenderPassDescriptor.h>

+ Inheritance diagram for Ogre::VulkanFrameBufferDescKey:

Public Member Functions

 VulkanFrameBufferDescKey ()
 
 VulkanFrameBufferDescKey (const RenderPassDescriptor &desc)
 
bool operator< (const VulkanFrameBufferDescKey &other) const
 
- Public Member Functions inherited from Ogre::FrameBufferDescKey
 FrameBufferDescKey ()
 
 FrameBufferDescKey (const RenderPassDescriptor &desc)
 
bool operator< (const FrameBufferDescKey &other) const
 

Additional Inherited Members

- Public Attributes inherited from Ogre::FrameBufferDescKey
bool allLayers [OGRE_MAX_MULTIPLE_RENDER_TARGETS]
 
RenderPassTargetBase colour [OGRE_MAX_MULTIPLE_RENDER_TARGETS]
 
RenderPassTargetBase depth
 
uint8 numColourEntries
 
bool readyWindowForPresent
 
RenderPassTargetBase stencil
 

Constructor & Destructor Documentation

◆ VulkanFrameBufferDescKey() [1/2]

Ogre::VulkanFrameBufferDescKey::VulkanFrameBufferDescKey ( )

◆ VulkanFrameBufferDescKey() [2/2]

Ogre::VulkanFrameBufferDescKey::VulkanFrameBufferDescKey ( const RenderPassDescriptor desc)

Member Function Documentation

◆ operator<()

bool Ogre::VulkanFrameBufferDescKey::operator< ( const VulkanFrameBufferDescKey other) const

The documentation for this struct was generated from the following file: