|  | OGRE-Next 3.0.0
    Object-Oriented Graphics Rendering Engine | 
#include <OgreVulkanRenderPassDescriptor.h>
 Inheritance diagram for Ogre::VulkanFrameBufferDescKey:
 Inheritance diagram for Ogre::VulkanFrameBufferDescKey:| Public Member Functions | |
| VulkanFrameBufferDescKey () | |
| VulkanFrameBufferDescKey (const RenderPassDescriptor &desc) | |
| bool | operator< (const VulkanFrameBufferDescKey &other) const | 
|  Public Member Functions inherited from Ogre::FrameBufferDescKey | |
| FrameBufferDescKey () | |
| FrameBufferDescKey (const RenderPassDescriptor &desc) | |
| bool | operator< (const FrameBufferDescKey &other) const | 
| Additional Inherited Members | |
|  Public Attributes inherited from Ogre::FrameBufferDescKey | |
| bool | allLayers [OGRE_MAX_MULTIPLE_RENDER_TARGETS] | 
| RenderPassTargetBase | colour [OGRE_MAX_MULTIPLE_RENDER_TARGETS] | 
| RenderPassTargetBase | depth | 
| uint8 | numColourEntries | 
| bool | readyWindowForPresent | 
| RenderPassTargetBase | stencil | 
| Ogre::VulkanFrameBufferDescKey::VulkanFrameBufferDescKey | ( | ) | 
| Ogre::VulkanFrameBufferDescKey::VulkanFrameBufferDescKey | ( | const RenderPassDescriptor & | desc | ) | 
| bool Ogre::VulkanFrameBufferDescKey::operator< | ( | const VulkanFrameBufferDescKey & | other | ) | const |