This class declares the usage of a single vertex buffer as a component of a complete VertexDeclaration.
More...
#include <OgreHardwareVertexBuffer.h>
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| VertexElement () |
| Constructor, should not be called directly, only needed because of list. More...
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| VertexElement (unsigned short source, size_t offset, VertexElementType theType, VertexElementSemantic semantic, unsigned short index=0) |
| Constructor, should not be called directly, call VertexDeclaration::addElement. More...
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void | baseVertexPointerToElement (void *pBase, float **pElem) const |
| Adjusts a pointer to the base of a vertex to point at this element. More...
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void | baseVertexPointerToElement (void *pBase, RGBA **pElem) const |
| Adjusts a pointer to the base of a vertex to point at this element. More...
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void | baseVertexPointerToElement (void *pBase, unsigned char **pElem) const |
| Adjusts a pointer to the base of a vertex to point at this element. More...
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void | baseVertexPointerToElement (void *pBase, unsigned short **pElem) const |
| Adjusts a pointer to the base of a vertex to point at this element. More...
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void | baseVertexPointerToElement (void *pBase, void **pElem) const |
| Adjusts a pointer to the base of a vertex to point at this element. More...
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unsigned short | getIndex () const |
| Gets the index of this element, only applicable for repeating elements. More...
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size_t | getOffset () const |
| Gets the offset into the buffer where this element starts. More...
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VertexElementSemantic | getSemantic () const |
| Gets the meaning of this element. More...
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uint32 | getSize () const |
| Gets the size of this element in bytes. More...
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unsigned short | getSource () const |
| Gets the vertex buffer index from where this element draws it's values. More...
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VertexElementType | getType () const |
| Gets the data format of this element. More...
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bool | operator== (const VertexElement &rhs) const |
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This class declares the usage of a single vertex buffer as a component of a complete VertexDeclaration.
◆ VertexElement() [1/2]
Ogre::v1::VertexElement::VertexElement |
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inline |
Constructor, should not be called directly, only needed because of list.
◆ VertexElement() [2/2]
◆ baseVertexPointerToElement() [1/5]
void Ogre::v1::VertexElement::baseVertexPointerToElement |
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void * |
pBase, |
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float ** |
pElem |
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| const |
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inline |
Adjusts a pointer to the base of a vertex to point at this element.
- Parameters
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pBase | Pointer to the start of a vertex in this buffer. |
pElem | Pointer to a pointer which will be set to the start of this element. |
◆ baseVertexPointerToElement() [2/5]
void Ogre::v1::VertexElement::baseVertexPointerToElement |
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void * |
pBase, |
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RGBA ** |
pElem |
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| const |
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inline |
Adjusts a pointer to the base of a vertex to point at this element.
- Parameters
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pBase | Pointer to the start of a vertex in this buffer. |
pElem | Pointer to a pointer which will be set to the start of this element. |
◆ baseVertexPointerToElement() [3/5]
void Ogre::v1::VertexElement::baseVertexPointerToElement |
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void * |
pBase, |
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unsigned char ** |
pElem |
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| const |
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inline |
Adjusts a pointer to the base of a vertex to point at this element.
- Parameters
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pBase | Pointer to the start of a vertex in this buffer. |
pElem | Pointer to a pointer which will be set to the start of this element. |
◆ baseVertexPointerToElement() [4/5]
void Ogre::v1::VertexElement::baseVertexPointerToElement |
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void * |
pBase, |
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unsigned short ** |
pElem |
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| const |
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inline |
Adjusts a pointer to the base of a vertex to point at this element.
- Parameters
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pBase | Pointer to the start of a vertex in this buffer. |
pElem | Pointer to a pointer which will be set to the start of this element. |
◆ baseVertexPointerToElement() [5/5]
void Ogre::v1::VertexElement::baseVertexPointerToElement |
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void * |
pBase, |
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void ** |
pElem |
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) |
| const |
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inline |
Adjusts a pointer to the base of a vertex to point at this element.
- Parameters
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pBase | Pointer to the start of a vertex in this buffer. |
pElem | Pointer to a pointer which will be set to the start of this element. |
◆ convertColourValue() [1/2]
Utility method for converting colour to a packed 32-bit colour type.
- Parameters
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src | source colour |
dst | The destination type |
◆ convertColourValue() [2/2]
Utility method for converting colour from one packed 32-bit colour type to another.
- Parameters
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srcType | The source type |
dstType | The destination type |
ptr | Read / write value to change |
◆ getBaseType()
◆ getBestColourVertexElementType()
Utility method to get the most appropriate packed colour vertex element format.
◆ getIndex()
unsigned short Ogre::v1::VertexElement::getIndex |
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const |
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inline |
Gets the index of this element, only applicable for repeating elements.
◆ getOffset()
size_t Ogre::v1::VertexElement::getOffset |
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const |
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inline |
Gets the offset into the buffer where this element starts.
◆ getSemantic()
Gets the meaning of this element.
◆ getSize()
uint32 Ogre::v1::VertexElement::getSize |
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const |
Gets the size of this element in bytes.
◆ getSource()
unsigned short Ogre::v1::VertexElement::getSource |
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const |
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inline |
Gets the vertex buffer index from where this element draws it's values.
◆ getType()
Gets the data format of this element.
◆ getTypeCount()
◆ getTypeSize()
◆ isTypeNormalized()
Utility method which returns true if the type is SNORM or NORM.
◆ multiplyTypeCount()
Simple converter function which will turn a single-value type into a multi-value type based on a parameter.
◆ operator==()
bool Ogre::v1::VertexElement::operator== |
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const VertexElement & |
rhs | ) |
const |
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inline |
The documentation for this class was generated from the following file: