OGRE
1.11.6
Object-Oriented Graphics Rendering Engine
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#include "OgrePrerequisites.h"
#include "OgreString.h"
#include <exception>
#include "OgreHeaderPrefix.h"
#include "OgreHeaderSuffix.h"
Classes | |
class | Ogre::Exception |
When thrown, provides information about an error that has occurred inside the engine. More... | |
class | Ogre::ExceptionFactory |
Class implementing dispatch methods in order to construct by-value exceptions of a derived type based just on an exception code. More... | |
class | Ogre::FileNotFoundException |
class | Ogre::InternalErrorException |
class | Ogre::InvalidCallException |
class | Ogre::InvalidParametersException |
class | Ogre::InvalidStateException |
class | Ogre::IOException |
class | Ogre::ItemIdentityException |
class | Ogre::RenderingAPIException |
class | Ogre::RuntimeAssertionException |
class | Ogre::UnimplementedException |
Template struct which creates a distinct type for each exception code. More... | |
Namespaces | |
Ogre | |
This source file is part of OGRE (Object-oriented Graphics Rendering Engine) For the latest info, see http://www.ogre3d.org/ | |
Macros | |
#define | OGRE_EXCEPT(...) OGRE_EXPAND(OGRE_EXCEPT_CHOOSER(__VA_ARGS__, OGRE_EXCEPT_3, OGRE_EXCEPT_2)(__VA_ARGS__)) |
#define | OGRE_EXCEPT_2(code, desc) Ogre::ExceptionFactory::throwException(code, desc, __FUNCTION__, __FILE__, __LINE__) |
#define | OGRE_EXCEPT_3(code, desc, src) Ogre::ExceptionFactory::throwException(code, desc, src, __FILE__, __LINE__) |
#define | OGRE_EXCEPT_CHOOSER(arg1, arg2, arg3, arg4, ...) arg4 |
#define | OGRE_EXPAND(x) x |
#define | OgreAssert(expr, mesg) assert( (expr) && (mesg) ) |
Checks a condition at runtime and throws exception/ aborts if it fails. More... | |
#define | OgreAssertDbg(expr, mesg) |
replaced with OgreAssert(expr, mesg) in Debug configuration More... | |
#define OgreAssert | ( | expr, | |
mesg | |||
) | assert( (expr) && (mesg) ) |
Checks a condition at runtime and throws exception/ aborts if it fails.
The macros OgreAssert (and OgreAssertDbg) evaluate the specified expression. If it is 0, OgreAssert raises an error (see Ogre::RuntimeAssertionException) in Release configuration and aborts in Debug configuration. The macro OgreAssert checks the condition in both Debug and Release configurations while OgreAssertDbg is only retained in the Debug configuration.
To always abort instead of throwing an exception or disabling OgreAssert in Release configuration altogether, set OGRE_ASSERT_MODE in CMake accordingly.
Referenced by OgreBites::ApplicationContext::addInputListener(), Ogre::TextureManager::createSampler(), Ogre::RTShader::In::In(), Ogre::RTShader::InOut::InOut(), Ogre::RTShader::Out::Out(), OgreBites::ApplicationContext::removeInputListener(), Ogre::RTShader::Function::resolveInputParameter(), OgreBites::ApplicationContext::setWindowGrab(), and Ogre::Singleton< D3D11StereoDriverBridge >::Singleton().
#define OgreAssertDbg | ( | expr, | |
mesg | |||
) |
replaced with OgreAssert(expr, mesg) in Debug configuration
Referenced by Ogre::VectorSet< Edge, 8 >::addNotExists(), Ogre::VectorSet< Edge, 8 >::findExists(), Ogre::LodData::getVectorIDFromPointer(), Ogre::VectorSet< Edge, 8 >::removeExists(), and Ogre::VectorSet< Edge, 8 >::replaceExists().