OGRE
1.11.6
Object-Oriented Graphics Rendering Engine
|
#include "OgreGLSupportPrerequisites.h"
#include "OgreRenderTexture.h"
#include "OgreSingleton.h"
#include "OgreGLRenderTarget.h"
Classes | |
class | Ogre::GLFrameBufferObjectCommon |
Frame Buffer Object abstraction. More... | |
class | Ogre::GLRenderTexture |
Base class for GL Render Textures. More... | |
class | Ogre::GLRTTManager |
Manager/factory for RenderTextures. More... | |
struct | Ogre::GLRTTManager::FormatProperties::Mode |
Allowed modes/properties for this pixel format. More... | |
struct | Ogre::GLSurfaceDesc |
GL surface descriptor. More... | |
Namespaces | |
Ogre | |
This source file is part of OGRE (Object-oriented Graphics Rendering Engine) For the latest info, see http://www.ogre3d.org/ | |