OGRE  1.11.6
Object-Oriented Graphics Rendering Engine
OgreGLRenderTexture.h File Reference
#include "OgreGLSupportPrerequisites.h"
#include "OgreRenderTexture.h"
#include "OgreSingleton.h"
#include "OgreGLRenderTarget.h"

Classes

class  Ogre::GLFrameBufferObjectCommon
 Frame Buffer Object abstraction. More...
 
class  Ogre::GLRenderTexture
 Base class for GL Render Textures. More...
 
class  Ogre::GLRTTManager
 Manager/factory for RenderTextures. More...
 
struct  Ogre::GLRTTManager::FormatProperties::Mode
 Allowed modes/properties for this pixel format. More...
 
struct  Ogre::GLSurfaceDesc
 GL surface descriptor. More...
 

Namespaces

 Ogre
 

This source file is part of OGRE (Object-oriented Graphics Rendering Engine) For the latest info, see http://www.ogre3d.org/