|  | OGRE
    1.11.6
    Object-Oriented Graphics Rendering Engine | 
#include "OgreGLSupportPrerequisites.h"#include "OgreRenderTexture.h"#include "OgreSingleton.h"#include "OgreGLRenderTarget.h"| Classes | |
| class | Ogre::GLFrameBufferObjectCommon | 
| Frame Buffer Object abstraction.  More... | |
| class | Ogre::GLRenderTexture | 
| Base class for GL Render Textures.  More... | |
| class | Ogre::GLRTTManager | 
| Manager/factory for RenderTextures.  More... | |
| struct | Ogre::GLRTTManager::FormatProperties::Mode | 
| Allowed modes/properties for this pixel format.  More... | |
| struct | Ogre::GLSurfaceDesc | 
| GL surface descriptor.  More... | |
| Namespaces | |
| Ogre | |
|  This source file is part of OGRE (Object-oriented Graphics Rendering Engine) For the latest info, see http://www.ogre3d.org/  | |