OGRE
1.11.6
Object-Oriented Graphics Rendering Engine
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Classes | |
class | Ogre::Affine3 |
Transform specialization for 3D Affine - encapsulating a 3x4 Matrix. More... | |
class | Ogre::Matrix4 |
Transform specialization for projective - encapsulating a 4x4 Matrix. More... | |
class | Ogre::TransformBase |
Class encapsulating a standard 4x4 homogeneous matrix. More... | |
Namespaces | |
Ogre | |
This source file is part of OGRE (Object-oriented Graphics Rendering Engine) For the latest info, see http://www.ogre3d.org/ | |
Functions | |
Matrix4 | Ogre::operator* (const Matrix4 &m, const Matrix4 &m2) |
Affine3 | Ogre::operator* (const Affine3 &m, const Affine3 &m2) |
Vector3 | Ogre::operator* (const Matrix4 &m, const Vector3 &v) |
Vector transformation using '*'. More... | |
Vector3 | Ogre::operator* (const Affine3 &m, const Vector3 &v) |
Vector4 | Ogre::operator* (const Matrix4 &m, const Vector4 &v) |
Vector4 | Ogre::operator* (const Affine3 &m, const Vector4 &v) |
Vector4 | Ogre::operator* (const Vector4 &v, const Matrix4 &mat) |
Matrix4 | Ogre::operator+ (const Matrix4 &m, const Matrix4 &m2) |
Matrix addition. More... | |
Matrix4 | Ogre::operator- (const Matrix4 &m, const Matrix4 &m2) |
Matrix subtraction. More... | |