OGRE
1.11.6
Object-Oriented Graphics Rendering Engine
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#include "OgreOctreePrerequisites.h"
#include "OgreSceneManager.h"
#include <list>
#include <algorithm>
#include "OgreOctree.h"
Classes | |
class | Ogre::OctreeSceneManager |
Specialized SceneManager that divides the geometry into an octree in order to facilitate spatial queries. More... | |
class | Ogre::OctreeSceneManagerFactory |
Factory for OctreeSceneManager. More... | |
Namespaces | |
Ogre | |
This source file is part of OGRE (Object-oriented Graphics Rendering Engine) For the latest info, see http://www.ogre3d.org/ | |
Typedefs | |
typedef std::list< WireBoundingBox *> | Ogre::BoxList |
typedef std::list< unsigned long > | Ogre::ColorList |