OGRE  1.11.6
Object-Oriented Graphics Rendering Engine
OgreOctreeSceneManager.h File Reference
#include "OgreOctreePrerequisites.h"
#include "OgreSceneManager.h"
#include <list>
#include <algorithm>
#include "OgreOctree.h"

Classes

class  Ogre::OctreeSceneManager
 Specialized SceneManager that divides the geometry into an octree in order to facilitate spatial queries. More...
 
class  Ogre::OctreeSceneManagerFactory
 Factory for OctreeSceneManager. More...
 

Namespaces

 Ogre
 

This source file is part of OGRE (Object-oriented Graphics Rendering Engine) For the latest info, see http://www.ogre3d.org/

 

Typedefs

typedef std::list< WireBoundingBox *> Ogre::BoxList
 
typedef std::list< unsigned long > Ogre::ColorList