|  | OGRE
    1.11.6
    Object-Oriented Graphics Rendering Engine | 
#include "OgreOctreePrerequisites.h"#include "OgreSceneManager.h"#include <list>#include <algorithm>#include "OgreOctree.h"| Classes | |
| class | Ogre::OctreeSceneManager | 
| Specialized SceneManager that divides the geometry into an octree in order to facilitate spatial queries.  More... | |
| class | Ogre::OctreeSceneManagerFactory | 
| Factory for OctreeSceneManager.  More... | |
| Namespaces | |
| Ogre | |
|  This source file is part of OGRE (Object-oriented Graphics Rendering Engine) For the latest info, see http://www.ogre3d.org/  | |
| Typedefs | |
| typedef std::list< WireBoundingBox *> | Ogre::BoxList | 
| typedef std::list< unsigned long > | Ogre::ColorList |