|  | OGRE
    1.11.6
    Object-Oriented Graphics Rendering Engine | 
#include "OgrePrerequisites.h"#include "OgrePlane.h"#include "OgreQuaternion.h"#include "OgreColourValue.h"#include "OgreCommon.h"#include "OgreSceneQuery.h"#include "OgreAutoParamDataSource.h"#include "OgreAnimationState.h"#include "OgreRenderQueue.h"#include "OgreRenderQueueSortingGrouping.h"#include "OgreResourceGroupManager.h"#include "OgreShadowTextureManager.h"#include "OgreInstanceManager.h"#include "OgreManualObject.h"#include "OgreRenderSystem.h"#include "OgreLodListener.h"#include "OgreHeaderPrefix.h"#include "OgreNameGenerator.h"#include "OgreHeaderSuffix.h"| Classes | |
| class | Ogre::DefaultAxisAlignedBoxSceneQuery | 
| Default implementation of AxisAlignedBoxSceneQuery.  More... | |
| class | Ogre::DefaultIntersectionSceneQuery | 
| Default implementation of IntersectionSceneQuery.  More... | |
| class | Ogre::DefaultPlaneBoundedVolumeListSceneQuery | 
| Default implementation of PlaneBoundedVolumeListSceneQuery.  More... | |
| class | Ogre::DefaultRaySceneQuery | 
| Default implementation of RaySceneQuery.  More... | |
| class | Ogre::DefaultSphereSceneQuery | 
| Default implementation of SphereSceneQuery.  More... | |
| class | Ogre::SceneManager | 
| Manages the organisation and rendering of a 'scene' i.e.  More... | |
| struct | Ogre::SceneManager::lightLess | 
| Comparator for sorting lights relative to a point.  More... | |
| class | Ogre::SceneManager::Listener | 
| Class that allows listening in on the various stages of SceneManager processing, so that custom behaviour can be implemented from outside.  More... | |
| struct | Ogre::SceneManager::materialLess | 
| Comparator for material map, for sorting materials into render order (e.g.  More... | |
| struct | Ogre::SceneManager::RenderContext | 
| class | Ogre::SceneManager::SceneMgrQueuedRenderableVisitor | 
| Inner helper class to implement the visitor pattern for rendering objects in a queue.  More... | |
| struct | Ogre::SceneManager::SkyBoxGenParameters | 
| struct | Ogre::SceneManager::SkyDomeGenParameters | 
| struct | Ogre::SceneManager::SkyPlaneGenParameters | 
| class | Ogre::SceneManagerFactory | 
| Class which will create instances of a given SceneManager.  More... | |
| struct | Ogre::SceneManagerMetaData | 
| Structure containing information about a scene manager.  More... | |
| struct | Ogre::ViewPoint | 
| Structure for holding a position & orientation pair.  More... | |
| struct | Ogre::VisibleObjectsBoundsInfo | 
| Structure collecting together information about the visible objects that have been discovered in a scene.  More... | |
| Namespaces | |
| Ogre | |
|  This source file is part of OGRE (Object-oriented Graphics Rendering Engine) For the latest info, see http://www.ogre3d.org/  | |
| Typedefs | |
| typedef uint16 | Ogre::SceneTypeMask | 
| Bitmask containing scene types.  More... | |
| Enumerations | |
| enum | Ogre::SceneType { Ogre::ST_GENERIC = 1, Ogre::ST_EXTERIOR_CLOSE = 2, Ogre::ST_EXTERIOR_FAR = 4, Ogre::ST_EXTERIOR_REAL_FAR = 8, Ogre::ST_INTERIOR = 16 } | 
| Classification of a scene to allow a decision of what type of SceenManager to provide back to the application.  More... | |