OGRE  1.11.6
Object-Oriented Graphics Rendering Engine
Ogre::VisibleObjectsBoundsInfo Struct Reference

Structure collecting together information about the visible objects that have been discovered in a scene. More...

#include <OgreSceneManager.h>

Public Member Functions

 VisibleObjectsBoundsInfo ()
 
void merge (const AxisAlignedBox &boxBounds, const Sphere &sphereBounds, const Camera *cam, bool receiver=true)
 
void mergeNonRenderedButInFrustum (const AxisAlignedBox &boxBounds, const Sphere &sphereBounds, const Camera *cam)
 Merge an object that is not being rendered because it's not a shadow caster, but is a shadow receiver so should be included in the range. More...
 
void reset ()
 

Public Attributes

AxisAlignedBox aabb
 The axis-aligned bounds of the visible objects. More...
 
Real maxDistance
 The farthest a visible objects is from the camera. More...
 
Real maxDistanceInFrustum
 The farthest object in the frustum regardless of visibility / shadow caster flags. More...
 
Real minDistance
 The closest a visible object is to the camera. More...
 
Real minDistanceInFrustum
 The closest a object in the frustum regardless of visibility / shadow caster flags. More...
 
AxisAlignedBox receiverAabb
 The axis-aligned bounds of the visible shadow receiver objects. More...
 

Detailed Description

Structure collecting together information about the visible objects that have been discovered in a scene.

Constructor & Destructor Documentation

◆ VisibleObjectsBoundsInfo()

Ogre::VisibleObjectsBoundsInfo::VisibleObjectsBoundsInfo ( )

Member Function Documentation

◆ reset()

void Ogre::VisibleObjectsBoundsInfo::reset ( )

◆ merge()

void Ogre::VisibleObjectsBoundsInfo::merge ( const AxisAlignedBox boxBounds,
const Sphere sphereBounds,
const Camera cam,
bool  receiver = true 
)

◆ mergeNonRenderedButInFrustum()

void Ogre::VisibleObjectsBoundsInfo::mergeNonRenderedButInFrustum ( const AxisAlignedBox boxBounds,
const Sphere sphereBounds,
const Camera cam 
)

Merge an object that is not being rendered because it's not a shadow caster, but is a shadow receiver so should be included in the range.

Member Data Documentation

◆ aabb

AxisAlignedBox Ogre::VisibleObjectsBoundsInfo::aabb

The axis-aligned bounds of the visible objects.

◆ receiverAabb

AxisAlignedBox Ogre::VisibleObjectsBoundsInfo::receiverAabb

The axis-aligned bounds of the visible shadow receiver objects.

◆ minDistance

Real Ogre::VisibleObjectsBoundsInfo::minDistance

The closest a visible object is to the camera.

◆ maxDistance

Real Ogre::VisibleObjectsBoundsInfo::maxDistance

The farthest a visible objects is from the camera.

◆ minDistanceInFrustum

Real Ogre::VisibleObjectsBoundsInfo::minDistanceInFrustum

The closest a object in the frustum regardless of visibility / shadow caster flags.

◆ maxDistanceInFrustum

Real Ogre::VisibleObjectsBoundsInfo::maxDistanceInFrustum

The farthest object in the frustum regardless of visibility / shadow caster flags.


The documentation for this struct was generated from the following file: