OGRE
1.11.6
Object-Oriented Graphics Rendering Engine
|
#include "OgreShaderPrerequisites.h"
#include "OgreStringVector.h"
#include "OgreGpuProgramParams.h"
Classes | |
class | Ogre::RTShader::AssignmentAtom |
shorthand for "lhs = rhs;" insted of using FFP_Assign(rhs, lhs) More... | |
struct | Ogre::RTShader::At |
shorthand for operator[] on preceding operand. e.g. myArray[p] More... | |
class | Ogre::RTShader::FunctionAtom |
A class that represents an atomic code section of shader based program function. More... | |
class | Ogre::RTShader::FunctionInvocation |
A class that represents function invocation code from shader based program function. More... | |
struct | Ogre::RTShader::FunctionInvocation::FunctionInvocationCompare |
Comparator function to be used for comparisons. More... | |
struct | Ogre::RTShader::FunctionInvocation::FunctionInvocationLessThan |
Comparator function to be used for sorting. More... | |
struct | Ogre::RTShader::In |
struct | Ogre::RTShader::InOut |
class | Ogre::RTShader::Operand |
A class that represents a function operand (its the combination of a parameter the in/out semantic and the used fields) More... | |
struct | Ogre::RTShader::Out |
class | Ogre::RTShader::SampleTextureAtom |
shorthand for "dst = texture(sampler, uv);" instead of using FFP_SampleTexture More... | |
Namespaces | |
Ogre | |
This source file is part of OGRE (Object-oriented Graphics Rendering Engine) For the latest info, see http://www.ogre3d.org/ | |
Ogre::RTShader | |
Typedefs | |
typedef FunctionAtomInstanceList::const_iterator | Ogre::RTShader::FunctionAtomInstanceConstIterator |
typedef FunctionAtomInstanceList::iterator | Ogre::RTShader::FunctionAtomInstanceIterator |
typedef std::vector< FunctionAtom * > | Ogre::RTShader::FunctionAtomInstanceList |