|  | OGRE
    1.11.6
    Object-Oriented Graphics Rendering Engine | 
#include "OgreTerrainPrerequisites.h"| Classes | |
| class | Ogre::TerrainAutoUpdateLod | 
| Terrain automatic LOD loading.  More... | |
| class | Ogre::TerrainAutoUpdateLodByDistance | 
| Class implementing TerrainAutoUpdateLod interface.  More... | |
| class | Ogre::TerrainAutoUpdateLodFactory | 
| Namespaces | |
| Ogre | |
|  This source file is part of OGRE (Object-oriented Graphics Rendering Engine) For the latest info, see http://www.ogre3d.org/  | |
| Enumerations | |
| enum | Ogre::TerrainAutoUpdateLodStrategy { Ogre::NONE = 0, Ogre::BY_DISTANCE = 1 } |