|  | OGRE
    1.11.6
    Object-Oriented Graphics Rendering Engine | 
#include "OgrePrerequisites.h"#include "OgreHardwareVertexBuffer.h"#include "OgreHardwareIndexBuffer.h"#include "OgreHeaderPrefix.h"#include "OgreHeaderSuffix.h"| Classes | |
| class | Ogre::IndexData | 
| Summary class collecting together index data source information.  More... | |
| class | Ogre::VertexCacheProfiler | 
| Vertex cache profiler.  More... | |
| class | Ogre::VertexData | 
| Summary class collecting together vertex source information.  More... | |
| struct | Ogre::VertexData::HardwareAnimationData | 
| Struct used to hold hardware morph / pose vertex data information.  More... | |
| Namespaces | |
| Ogre | |
|  This source file is part of OGRE (Object-oriented Graphics Rendering Engine) For the latest info, see http://www.ogre3d.org/  | |
| Typedefs | |
| typedef std::vector< HardwareBuffer::Usage > | Ogre::BufferUsageList | 
| Define a list of usage flags.  More... | |