|  | OGRE
    1.11.6
    Object-Oriented Graphics Rendering Engine | 
An animation sequence. More...
#include <OgreAnimation.h>
 Inheritance diagram for Ogre::Animation:
 Inheritance diagram for Ogre::Animation:| Public Types | |
| enum | InterpolationMode { IM_LINEAR, IM_SPLINE } | 
| The types of animation interpolation available.  More... | |
| typedef ConstMapIterator< NodeTrackList > | NodeTrackIterator | 
| typedef std::map< unsigned short, NodeAnimationTrack * > | NodeTrackList | 
| typedef ConstMapIterator< NumericTrackList > | NumericTrackIterator | 
| typedef std::map< unsigned short, NumericAnimationTrack * > | NumericTrackList | 
| enum | RotationInterpolationMode { RIM_LINEAR, RIM_SPHERICAL } | 
| The types of rotational interpolation available.  More... | |
| typedef std::set< ushort > | TrackHandleList | 
| A list of track handles.  More... | |
| typedef ConstMapIterator< VertexTrackList > | VertexTrackIterator | 
| typedef std::map< unsigned short, VertexAnimationTrack * > | VertexTrackList | 
| Public Member Functions | |
| Animation (const String &name, Real length) | |
| You should not use this constructor directly, use the parent object such as Skeleton instead.  More... | |
| virtual | ~Animation () | 
| void | _applyBaseKeyFrame () | 
| Internal method to adjust keyframes relative to a base keyframe (.  More... | |
| void | _collectIdentityNodeTracks (TrackHandleList &tracks) const | 
| Internal method for collecting identity node tracks.  More... | |
| void | _destroyNodeTracks (const TrackHandleList &tracks) | 
| Internal method for destroy given node tracks.  More... | |
| const NodeTrackList & | _getNodeTrackList (void) const | 
| Fast access to NON-UPDATEABLE node track list.  More... | |
| const NumericTrackList & | _getNumericTrackList (void) const | 
| Fast access to NON-UPDATEABLE numeric track list.  More... | |
| TimeIndex | _getTimeIndex (Real timePos) const | 
| Internal method used to convert time position to time index object.  More... | |
| const VertexTrackList & | _getVertexTrackList (void) const | 
| Fast access to NON-UPDATEABLE Vertex track list.  More... | |
| void | _keyFrameListChanged (void) | 
| Internal method used to tell the animation that keyframe list has been changed, which may cause it to rebuild some internal data.  More... | |
| void | _notifyContainer (AnimationContainer *c) | 
| void | apply (Real timePos, Real weight=1.0, Real scale=1.0f) | 
| Applies an animation given a specific time point and weight.  More... | |
| void | apply (Skeleton *skeleton, Real timePos, Real weight=1.0, Real scale=1.0f) | 
| Applies all node tracks given a specific time point and weight to a given skeleton.  More... | |
| void | apply (Skeleton *skeleton, Real timePos, float weight, const AnimationState::BoneBlendMask *blendMask, Real scale) | 
| Applies all node tracks given a specific time point and weight to a given skeleton.  More... | |
| void | apply (Entity *entity, Real timePos, Real weight, bool software, bool hardware) | 
| Applies all vertex tracks given a specific time point and weight to a given entity.  More... | |
| void | applyToAnimable (const AnimableValuePtr &anim, Real timePos, Real weight=1.0, Real scale=1.0f) | 
| Applies all numeric tracks given a specific time point and weight to the specified animable value.  More... | |
| void | applyToNode (Node *node, Real timePos, Real weight=1.0, Real scale=1.0f) | 
| Applies all node tracks given a specific time point and weight to the specified node.  More... | |
| void | applyToVertexData (VertexData *data, Real timePos, Real weight=1.0) | 
| Applies all vertex tracks given a specific time point and weight to the specified vertex data.  More... | |
| Animation * | clone (const String &newName) const OGRE_NODISCARD | 
| Clone this animation.  More... | |
| NodeAnimationTrack * | createNodeTrack (unsigned short handle) | 
| Creates a NodeAnimationTrack for animating a Node.  More... | |
| NodeAnimationTrack * | createNodeTrack (unsigned short handle, Node *node) | 
| Creates a new AnimationTrack automatically associated with a Node.  More... | |
| NumericAnimationTrack * | createNumericTrack (unsigned short handle) | 
| Creates a NumericAnimationTrack for animating any numeric value.  More... | |
| NumericAnimationTrack * | createNumericTrack (unsigned short handle, const AnimableValuePtr &anim) | 
| Creates a NumericAnimationTrack and associates it with an animable.  More... | |
| VertexAnimationTrack * | createVertexTrack (unsigned short handle, VertexAnimationType animType) | 
| Creates a VertexAnimationTrack for animating vertex position data.  More... | |
| VertexAnimationTrack * | createVertexTrack (unsigned short handle, VertexData *data, VertexAnimationType animType) | 
| Creates a VertexAnimationTrack and associates it with VertexData.  More... | |
| void | destroyAllNodeTracks (void) | 
| Removes and destroys all tracks making up this animation.  More... | |
| void | destroyAllNumericTracks (void) | 
| Removes and destroys all tracks making up this animation.  More... | |
| void | destroyAllTracks (void) | 
| Removes and destroys all tracks making up this animation.  More... | |
| void | destroyAllVertexTracks (void) | 
| Removes and destroys all tracks making up this animation.  More... | |
| void | destroyNodeTrack (unsigned short handle) | 
| Destroys the node track with the given handle.  More... | |
| void | destroyNumericTrack (unsigned short handle) | 
| Destroys the numeric track with the given handle.  More... | |
| void | destroyVertexTrack (unsigned short handle) | 
| Destroys the Vertex track with the given handle.  More... | |
| const String & | getBaseKeyFrameAnimationName () const | 
| If a base keyframe is being used, the Animation that provides that keyframe.  More... | |
| Real | getBaseKeyFrameTime () const | 
| If a base keyframe is being used, the time of that keyframe.  More... | |
| AnimationContainer * | getContainer () | 
| Retrieve the container of this animation.  More... | |
| InterpolationMode | getInterpolationMode (void) const | 
| Gets the current interpolation mode of this animation.  More... | |
| Real | getLength (void) const | 
| Gets the total length of the animation.  More... | |
| const String & | getName (void) const | 
| Gets the name of this animation.  More... | |
| NodeAnimationTrack * | getNodeTrack (unsigned short handle) const | 
| Gets a node track by it's handle.  More... | |
| NodeTrackIterator | getNodeTrackIterator (void) const | 
| Get non-updateable iterator over node tracks.  More... | |
| NumericAnimationTrack * | getNumericTrack (unsigned short handle) const | 
| Gets a numeric track by it's handle.  More... | |
| NumericTrackIterator | getNumericTrackIterator (void) const | 
| Get non-updateable iterator over node tracks.  More... | |
| unsigned short | getNumNodeTracks (void) const | 
| Gets the number of NodeAnimationTrack objects contained in this animation.  More... | |
| unsigned short | getNumNumericTracks (void) const | 
| Gets the number of NumericAnimationTrack objects contained in this animation.  More... | |
| unsigned short | getNumVertexTracks (void) const | 
| Gets the number of VertexAnimationTrack objects contained in this animation.  More... | |
| RotationInterpolationMode | getRotationInterpolationMode (void) const | 
| Gets the current rotation interpolation mode of this animation.  More... | |
| bool | getUseBaseKeyFrame () const | 
| Whether a base keyframe is being used for this Animation.  More... | |
| VertexAnimationTrack * | getVertexTrack (unsigned short handle) const | 
| Gets a Vertex track by it's handle.  More... | |
| VertexTrackIterator | getVertexTrackIterator (void) const | 
| Get non-updateable iterator over node tracks.  More... | |
| bool | hasNodeTrack (unsigned short handle) const | 
| Does a track exist with the given handle?  More... | |
| bool | hasNumericTrack (unsigned short handle) const | 
| Does a track exist with the given handle?  More... | |
| bool | hasVertexTrack (unsigned short handle) const | 
| Does a track exist with the given handle?  More... | |
| void | optimise (bool discardIdentityNodeTracks=true) | 
| Optimise an animation by removing unnecessary tracks and keyframes.  More... | |
| void | setInterpolationMode (InterpolationMode im) | 
| Tells the animation how to interpolate between keyframes.  More... | |
| void | setLength (Real len) | 
| Sets the length of the animation.  More... | |
| void | setRotationInterpolationMode (RotationInterpolationMode im) | 
| Tells the animation how to interpolate rotations.  More... | |
| void | setUseBaseKeyFrame (bool useBaseKeyFrame, Real keyframeTime=0.0f, const String &baseAnimName=BLANKSTRING) | 
| Sets a base keyframe which for the skeletal / pose keyframes in this animation.  More... | |
| Static Public Member Functions | |
| static InterpolationMode | getDefaultInterpolationMode (void) | 
| Gets the default interpolation mode for all animations.  More... | |
| static RotationInterpolationMode | getDefaultRotationInterpolationMode (void) | 
| Gets the default rotation interpolation mode for all animations.  More... | |
| static void | setDefaultInterpolationMode (InterpolationMode im) | 
| Sets the default animation interpolation mode.  More... | |
| static void | setDefaultRotationInterpolationMode (RotationInterpolationMode im) | 
| Sets the default rotation interpolation mode.  More... | |
An animation sequence.
| typedef std::map<unsigned short, NodeAnimationTrack*> Ogre::Animation::NodeTrackList | 
| typedef std::map<unsigned short, NumericAnimationTrack*> Ogre::Animation::NumericTrackList | 
| typedef std::map<unsigned short, VertexAnimationTrack*> Ogre::Animation::VertexTrackList | 
| typedef std::set<ushort> Ogre::Animation::TrackHandleList | 
A list of track handles.
| 
 | virtual | 
| const String& Ogre::Animation::getName | ( | void | ) | const | 
Gets the name of this animation.
| Real Ogre::Animation::getLength | ( | void | ) | const | 
Gets the total length of the animation.
| void Ogre::Animation::setLength | ( | Real | len | ) | 
Sets the length of the animation.
| NodeAnimationTrack* Ogre::Animation::createNodeTrack | ( | unsigned short | handle | ) | 
Creates a NodeAnimationTrack for animating a Node.
| handle | Handle to give the track, used for accessing the track later. Must be unique within this Animation. | 
| NumericAnimationTrack* Ogre::Animation::createNumericTrack | ( | unsigned short | handle | ) | 
Creates a NumericAnimationTrack for animating any numeric value.
| handle | Handle to give the track, used for accessing the track later. Must be unique within this Animation. | 
| VertexAnimationTrack* Ogre::Animation::createVertexTrack | ( | unsigned short | handle, | 
| VertexAnimationType | animType | ||
| ) | 
Creates a VertexAnimationTrack for animating vertex position data.
| handle | Handle to give the track, used for accessing the track later. Must be unique within this Animation, and is used to identify the target. For example when applied to a Mesh, the handle must reference the index of the geometry being modified; 0 for the shared geometry, and 1+ for SubMesh geometry with the same index-1. | 
| animType | Either morph or pose animation, | 
| NodeAnimationTrack* Ogre::Animation::createNodeTrack | ( | unsigned short | handle, | 
| Node * | node | ||
| ) | 
Creates a new AnimationTrack automatically associated with a Node.
| NumericAnimationTrack* Ogre::Animation::createNumericTrack | ( | unsigned short | handle, | 
| const AnimableValuePtr & | anim | ||
| ) | 
Creates a NumericAnimationTrack and associates it with an animable.
| handle | Handle to give the track, used for accessing the track later. | 
| anim | Animable object link Must be unique within this Animation. | 
| VertexAnimationTrack* Ogre::Animation::createVertexTrack | ( | unsigned short | handle, | 
| VertexData * | data, | ||
| VertexAnimationType | animType | ||
| ) | 
Creates a VertexAnimationTrack and associates it with VertexData.
| handle | Handle to give the track, used for accessing the track later. | 
| data | VertexData object link | 
| animType | The animation type Must be unique within this Animation. | 
| unsigned short Ogre::Animation::getNumNodeTracks | ( | void | ) | const | 
Gets the number of NodeAnimationTrack objects contained in this animation.
| NodeAnimationTrack* Ogre::Animation::getNodeTrack | ( | unsigned short | handle | ) | const | 
Gets a node track by it's handle.
| bool Ogre::Animation::hasNodeTrack | ( | unsigned short | handle | ) | const | 
Does a track exist with the given handle?
| unsigned short Ogre::Animation::getNumNumericTracks | ( | void | ) | const | 
Gets the number of NumericAnimationTrack objects contained in this animation.
| NumericAnimationTrack* Ogre::Animation::getNumericTrack | ( | unsigned short | handle | ) | const | 
Gets a numeric track by it's handle.
| bool Ogre::Animation::hasNumericTrack | ( | unsigned short | handle | ) | const | 
Does a track exist with the given handle?
| unsigned short Ogre::Animation::getNumVertexTracks | ( | void | ) | const | 
Gets the number of VertexAnimationTrack objects contained in this animation.
| VertexAnimationTrack* Ogre::Animation::getVertexTrack | ( | unsigned short | handle | ) | const | 
Gets a Vertex track by it's handle.
| bool Ogre::Animation::hasVertexTrack | ( | unsigned short | handle | ) | const | 
Does a track exist with the given handle?
| void Ogre::Animation::destroyNodeTrack | ( | unsigned short | handle | ) | 
Destroys the node track with the given handle.
| void Ogre::Animation::destroyNumericTrack | ( | unsigned short | handle | ) | 
Destroys the numeric track with the given handle.
| void Ogre::Animation::destroyVertexTrack | ( | unsigned short | handle | ) | 
Destroys the Vertex track with the given handle.
| void Ogre::Animation::destroyAllTracks | ( | void | ) | 
Removes and destroys all tracks making up this animation.
| void Ogre::Animation::destroyAllNodeTracks | ( | void | ) | 
Removes and destroys all tracks making up this animation.
| void Ogre::Animation::destroyAllNumericTracks | ( | void | ) | 
Removes and destroys all tracks making up this animation.
| void Ogre::Animation::destroyAllVertexTracks | ( | void | ) | 
Removes and destroys all tracks making up this animation.
Applies an animation given a specific time point and weight.
| timePos | The time position in the animation to apply. | 
| weight | The influence to give to this track, 1.0 for full influence, less to blend with other animations. | 
| scale | The scale to apply to translations and scalings, useful for adapting an animation to a different size target. | 
| void Ogre::Animation::applyToNode | ( | Node * | node, | 
| Real | timePos, | ||
| Real | weight = 1.0, | ||
| Real | scale = 1.0f | ||
| ) | 
Applies all node tracks given a specific time point and weight to the specified node.
| node | |
| timePos | The time position in the animation to apply. | 
| weight | The influence to give to this track, 1.0 for full influence, less to blend with other animations. | 
| scale | The scale to apply to translations and scalings, useful for adapting an animation to a different size target. | 
| void Ogre::Animation::apply | ( | Skeleton * | skeleton, | 
| Real | timePos, | ||
| Real | weight = 1.0, | ||
| Real | scale = 1.0f | ||
| ) | 
Applies all node tracks given a specific time point and weight to a given skeleton.
| skeleton | |
| timePos | The time position in the animation to apply. | 
| weight | The influence to give to this track, 1.0 for full influence, less to blend with other animations. | 
| scale | The scale to apply to translations and scalings, useful for adapting an animation to a different size target. | 
| void Ogre::Animation::apply | ( | Skeleton * | skeleton, | 
| Real | timePos, | ||
| float | weight, | ||
| const AnimationState::BoneBlendMask * | blendMask, | ||
| Real | scale | ||
| ) | 
Applies all node tracks given a specific time point and weight to a given skeleton.
| skeleton | |
| timePos | The time position in the animation to apply. | 
| weight | The influence to give to this track, 1.0 for full influence, less to blend with other animations. | 
| blendMask | The influence array defining additional per bone weights. These will be modulated with the weight factor. | 
| scale | The scale to apply to translations and scalings, useful for adapting an animation to a different size target. | 
| void Ogre::Animation::apply | ( | Entity * | entity, | 
| Real | timePos, | ||
| Real | weight, | ||
| bool | software, | ||
| bool | hardware | ||
| ) | 
Applies all vertex tracks given a specific time point and weight to a given entity.
| entity | The Entity to which this animation should be applied | 
| timePos | The time position in the animation to apply. | 
| weight | The weight at which the animation should be applied (only affects pose animation) | 
| software | Whether to populate the software morph vertex data | 
| hardware | Whether to populate the hardware morph vertex data | 
| void Ogre::Animation::applyToAnimable | ( | const AnimableValuePtr & | anim, | 
| Real | timePos, | ||
| Real | weight = 1.0, | ||
| Real | scale = 1.0f | ||
| ) | 
Applies all numeric tracks given a specific time point and weight to the specified animable value.
| anim | |
| timePos | The time position in the animation to apply. | 
| weight | The influence to give to this track, 1.0 for full influence, less to blend with other animations. | 
| scale | The scale to apply to translations and scalings, useful for adapting an animation to a different size target. | 
| void Ogre::Animation::applyToVertexData | ( | VertexData * | data, | 
| Real | timePos, | ||
| Real | weight = 1.0 | ||
| ) | 
Applies all vertex tracks given a specific time point and weight to the specified vertex data.
| data | |
| timePos | The time position in the animation to apply. | 
| weight | The influence to give to this track, 1.0 for full influence, less to blend with other animations. | 
| void Ogre::Animation::setInterpolationMode | ( | InterpolationMode | im | ) | 
Tells the animation how to interpolate between keyframes.
| InterpolationMode Ogre::Animation::getInterpolationMode | ( | void | ) | const | 
Gets the current interpolation mode of this animation.
| void Ogre::Animation::setRotationInterpolationMode | ( | RotationInterpolationMode | im | ) | 
Tells the animation how to interpolate rotations.
| RotationInterpolationMode Ogre::Animation::getRotationInterpolationMode | ( | void | ) | const | 
Gets the current rotation interpolation mode of this animation.
| 
 | static | 
Sets the default animation interpolation mode.
| 
 | static | 
Gets the default interpolation mode for all animations.
| 
 | static | 
Sets the default rotation interpolation mode.
| 
 | static | 
Gets the default rotation interpolation mode for all animations.
| const NodeTrackList& Ogre::Animation::_getNodeTrackList | ( | void | ) | const | 
Fast access to NON-UPDATEABLE node track list.
| 
 | inline | 
Get non-updateable iterator over node tracks.
| const NumericTrackList& Ogre::Animation::_getNumericTrackList | ( | void | ) | const | 
Fast access to NON-UPDATEABLE numeric track list.
| 
 | inline | 
Get non-updateable iterator over node tracks.
| const VertexTrackList& Ogre::Animation::_getVertexTrackList | ( | void | ) | const | 
Fast access to NON-UPDATEABLE Vertex track list.
| 
 | inline | 
Get non-updateable iterator over node tracks.
Referenced by Ogre::Lod0Stripifier::StripLod0Vertices().
| void Ogre::Animation::optimise | ( | bool | discardIdentityNodeTracks = true | ) | 
Optimise an animation by removing unnecessary tracks and keyframes.
| discardIdentityNodeTracks | If true, discard identity node tracks. | 
| void Ogre::Animation::_collectIdentityNodeTracks | ( | TrackHandleList & | tracks | ) | const | 
Internal method for collecting identity node tracks.
| tracks | A list of track handle of non-identity node tracks, where this method will remove non-identity node track handles. | 
| void Ogre::Animation::_destroyNodeTracks | ( | const TrackHandleList & | tracks | ) | 
Internal method for destroy given node tracks.
Clone this animation.
| 
 | inline | 
Internal method used to tell the animation that keyframe list has been changed, which may cause it to rebuild some internal data.
References Ogre::BLANKSTRING.
Internal method used to convert time position to time index object.
| timePos | The time position. | 
| void Ogre::Animation::setUseBaseKeyFrame | ( | bool | useBaseKeyFrame, | 
| Real | keyframeTime = 0.0f, | ||
| const String & | baseAnimName = BLANKSTRING | ||
| ) | 
Sets a base keyframe which for the skeletal / pose keyframes in this animation.
| useBaseKeyFrame | Whether a base keyframe should be used | 
| keyframeTime | The time corresponding to the base keyframe, if any | 
| baseAnimName | Optionally a different base animation (must contain the same tracks) | 
| bool Ogre::Animation::getUseBaseKeyFrame | ( | ) | const | 
Whether a base keyframe is being used for this Animation.
| Real Ogre::Animation::getBaseKeyFrameTime | ( | ) | const | 
If a base keyframe is being used, the time of that keyframe.
| const String& Ogre::Animation::getBaseKeyFrameAnimationName | ( | ) | const | 
If a base keyframe is being used, the Animation that provides that keyframe.
| void Ogre::Animation::_applyBaseKeyFrame | ( | ) | 
Internal method to adjust keyframes relative to a base keyframe (.
| void Ogre::Animation::_notifyContainer | ( | AnimationContainer * | c | ) | 
| AnimationContainer* Ogre::Animation::getContainer | ( | ) | 
Retrieve the container of this animation.