OGRE  1.11.6
Object-Oriented Graphics Rendering Engine
Ogre::AnimationContainer Class Referenceabstract

An animation container interface, which allows generic access to sibling animations. More...

#include <OgreAnimation.h>

+ Inheritance diagram for Ogre::AnimationContainer:

Public Member Functions

virtual ~AnimationContainer ()
 
virtual AnimationcreateAnimation (const String &name, Real length)=0
 Create a new animation with a given length owned by this container. More...
 
virtual AnimationgetAnimation (unsigned short index) const =0
 Retrieve an animation by index. More...
 
virtual AnimationgetAnimation (const String &name) const =0
 Retrieve an animation by name. More...
 
virtual unsigned short getNumAnimations (void) const =0
 Gets the number of animations in this container. More...
 
virtual bool hasAnimation (const String &name) const =0
 Returns whether this object contains the named animation. More...
 
virtual void removeAnimation (const String &name)=0
 Removes an Animation from this container. More...
 

Detailed Description

An animation container interface, which allows generic access to sibling animations.

Remarks
Because Animation instances can be held by different kinds of classes, and there are sometimes instances when you need to reference other Animation instances within the same container, this class allows generic access to named animations within that container, whatever it may be.

Constructor & Destructor Documentation

◆ ~AnimationContainer()

virtual Ogre::AnimationContainer::~AnimationContainer ( )
inlinevirtual

Member Function Documentation

◆ getNumAnimations()

virtual unsigned short Ogre::AnimationContainer::getNumAnimations ( void  ) const
pure virtual

Gets the number of animations in this container.

Implemented in Ogre::Mesh, Ogre::Skeleton, and Ogre::SkeletonInstance.

◆ getAnimation() [1/2]

virtual Animation* Ogre::AnimationContainer::getAnimation ( unsigned short  index) const
pure virtual

Retrieve an animation by index.

Implemented in Ogre::Mesh, Ogre::Skeleton, and Ogre::SkeletonInstance.

◆ getAnimation() [2/2]

virtual Animation* Ogre::AnimationContainer::getAnimation ( const String name) const
pure virtual

Retrieve an animation by name.

Implemented in Ogre::Mesh, and Ogre::Skeleton.

◆ createAnimation()

virtual Animation* Ogre::AnimationContainer::createAnimation ( const String name,
Real  length 
)
pure virtual

Create a new animation with a given length owned by this container.

Implemented in Ogre::Mesh, Ogre::Skeleton, and Ogre::SkeletonInstance.

◆ hasAnimation()

virtual bool Ogre::AnimationContainer::hasAnimation ( const String name) const
pure virtual

Returns whether this object contains the named animation.

Implemented in Ogre::Mesh, and Ogre::Skeleton.

◆ removeAnimation()

virtual void Ogre::AnimationContainer::removeAnimation ( const String name)
pure virtual

Removes an Animation from this container.

Implemented in Ogre::Mesh, Ogre::Skeleton, and Ogre::SkeletonInstance.


The documentation for this class was generated from the following file: