OGRE  1.11.6
Object-Oriented Graphics Rendering Engine
Ogre::FloatGpuParameterControllerValue Class Reference

Predefined controller value for setting a single floating- point value in a constant parameter of a vertex or fragment program. More...

#include <OgrePredefinedControllers.h>

+ Inheritance diagram for Ogre::FloatGpuParameterControllerValue:

Public Member Functions

 FloatGpuParameterControllerValue (GpuProgramParametersSharedPtr params, size_t index)
 
Real getValue (void) const
 
void setValue (Real value)
 

Static Public Member Functions

static ControllerValueRealPtr create (GpuProgramParametersSharedPtr params, size_t index)
 Constructor. More...
 

Detailed Description

Predefined controller value for setting a single floating- point value in a constant parameter of a vertex or fragment program.

Remarks
Any value is accepted, it is propagated into the 'x' component of the constant register identified by the index. If you need to use named parameters, retrieve the index from the param object before setting this controller up.
Note
Retrieving a value from the program parameters is not currently supported, therefore do not use this controller value as a source, only as a target.

Constructor & Destructor Documentation

◆ FloatGpuParameterControllerValue()

Ogre::FloatGpuParameterControllerValue::FloatGpuParameterControllerValue ( GpuProgramParametersSharedPtr  params,
size_t  index 
)

Member Function Documentation

◆ create()

static ControllerValueRealPtr Ogre::FloatGpuParameterControllerValue::create ( GpuProgramParametersSharedPtr  params,
size_t  index 
)
inlinestatic

Constructor.

Parameters
paramsThe parameters object to access
indexThe index of the parameter to be set

◆ getValue()

Real Ogre::FloatGpuParameterControllerValue::getValue ( void  ) const
virtual

◆ setValue()

void Ogre::FloatGpuParameterControllerValue::setValue ( Real  value)
virtual

The documentation for this class was generated from the following file: