OGRE  1.11.6
Object-Oriented Graphics Rendering Engine
Ogre::PrefabFactory Class Reference

A factory class that can create various mesh prefabs. More...

#include <OgrePrefabFactory.h>

Static Public Member Functions

static bool createPrefab (Mesh *mesh)
 If the given mesh has a known prefab resource name (e.g "Prefab_Plane") then this prefab will be created as a submesh of the given mesh. More...
 

Detailed Description

A factory class that can create various mesh prefabs.

Remarks
This class is used by OgreMeshManager to offload the loading of various prefab types to a central location.

Member Function Documentation

◆ createPrefab()

static bool Ogre::PrefabFactory::createPrefab ( Mesh mesh)
static

If the given mesh has a known prefab resource name (e.g "Prefab_Plane") then this prefab will be created as a submesh of the given mesh.

Parameters
meshThe mesh that the potential prefab will be created in.
Returns
true if a prefab has been created, otherwise false.

The documentation for this class was generated from the following file: