#include <OgrePixelCountLodStrategy.h>
◆ ScreenRatioPixelCountLodStrategy()
      
        
          | Ogre::ScreenRatioPixelCountLodStrategy::ScreenRatioPixelCountLodStrategy | ( |  | ) |  | 
      
 
 
◆ getValueImpl()
  
  | 
        
          | Real Ogre::ScreenRatioPixelCountLodStrategy::getValueImpl | ( | const MovableObject * | movableObject, |  
          |  |  | const Camera * | camera |  
          |  | ) |  | const |  | virtual | 
 
 
◆ getSingleton()
Get the singleton instance. 
 
 
◆ getSingletonPtr()
Get the singleton instance. 
 
 
◆ getBaseValue()
  
  | 
        
          | virtual Real Ogre::PixelCountLodStrategyBase::getBaseValue | ( |  | ) | const |  | virtualinherited | 
 
 
◆ transformBias()
  
  | 
        
          | virtual Real Ogre::PixelCountLodStrategyBase::transformBias | ( | Real | factor | ) | const |  | virtualinherited | 
 
Transform LOD bias so it only needs to be multiplied by the LOD value. 
Implements Ogre::LodStrategy.
 
 
◆ getIndex() [1/2]
Get the index of the LOD usage which applies to a given value. 
Implements Ogre::LodStrategy.
 
 
◆ getIndex() [2/2]
Get the index of the LOD usage which applies to a given value. 
Implements Ogre::LodStrategy.
 
 
◆ sort()
Sort mesh LOD usage list from greatest to least detail. 
Implements Ogre::LodStrategy.
 
 
◆ isSorted()
  
  | 
        
          | virtual bool Ogre::PixelCountLodStrategyBase::isSorted | ( | const Mesh::LodValueList & | values | ) | const |  | virtualinherited | 
 
Determine if the LOD values are sorted from greatest detail to least detail. 
Implements Ogre::LodStrategy.
 
 
◆ transformUserValue()
  
  | 
        
          | virtual Real Ogre::LodStrategy::transformUserValue | ( | Real | userValue | ) | const |  | virtualinherited | 
 
 
◆ getValue()
Compute the LOD value for a given movable object relative to a given camera. 
 
 
◆ assertSorted()
Assert that the LOD values are sorted from greatest detail to least detail. 
 
 
◆ getName()
  
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          | const String& Ogre::LodStrategy::getName | ( | void |  | ) | const |  | inlineinherited | 
 
Get the name of this strategy. 
 
 
The documentation for this class was generated from the following file: