OGRE  1.11.6
Object-Oriented Graphics Rendering Engine
Ogre::TexCoordModifierControllerValue Class Reference

Predefined controller value for getting / setting a texture coordinate modifications (scales and translates). More...

#include <OgrePredefinedControllers.h>

+ Inheritance diagram for Ogre::TexCoordModifierControllerValue:

Public Member Functions

 TexCoordModifierControllerValue (TextureUnitState *t, bool translateU=false, bool translateV=false, bool scaleU=false, bool scaleV=false, bool rotate=false)
 
Real getValue (void) const
 
void setValue (Real value)
 

Static Public Member Functions

static ControllerValueRealPtr create (TextureUnitState *t, bool translateU=false, bool translateV=false, bool scaleU=false, bool scaleV=false, bool rotate=false)
 Constructor. More...
 

Detailed Description

Predefined controller value for getting / setting a texture coordinate modifications (scales and translates).

Remarks
Effects can be applied to the scale or the offset of the u or v coordinates, or both. If separate modifications are required to u and v then 2 instances are required to control both independently, or 4 if you want separate u and v scales as well as separate u and v offsets.
Because of the nature of this value, it can accept values outside the 0..1 parametric range.

Constructor & Destructor Documentation

◆ TexCoordModifierControllerValue()

Ogre::TexCoordModifierControllerValue::TexCoordModifierControllerValue ( TextureUnitState t,
bool  translateU = false,
bool  translateV = false,
bool  scaleU = false,
bool  scaleV = false,
bool  rotate = false 
)
Deprecated:
use create

Member Function Documentation

◆ create()

static ControllerValueRealPtr Ogre::TexCoordModifierControllerValue::create ( TextureUnitState t,
bool  translateU = false,
bool  translateV = false,
bool  scaleU = false,
bool  scaleV = false,
bool  rotate = false 
)
inlinestatic

Constructor.

Parameters
tTextureUnitState to apply the modification to.
translateUIf true, the u coordinates will be translated by the modification.
translateVIf true, the v coordinates will be translated by the modification.
scaleUIf true, the u coordinates will be scaled by the modification.
scaleVIf true, the v coordinates will be scaled by the modification.
rotateIf true, the texture will be rotated by the modification.

◆ getValue()

Real Ogre::TexCoordModifierControllerValue::getValue ( void  ) const
virtual

◆ setValue()

void Ogre::TexCoordModifierControllerValue::setValue ( Real  value)
virtual

The documentation for this class was generated from the following file: