DriverVersion is used by RenderSystemCapabilities and both GL and D3D9 to store the version of the current GPU driver.
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#include <OgreRenderSystemCapabilities.h>
DriverVersion is used by RenderSystemCapabilities and both GL and D3D9 to store the version of the current GPU driver.
◆ DriverVersion()
Ogre::DriverVersion::DriverVersion |
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inline |
◆ toString()
String Ogre::DriverVersion::toString |
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const |
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inline |
◆ fromString()
void Ogre::DriverVersion::fromString |
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const String & |
versionString | ) |
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inline |
◆ major
int Ogre::DriverVersion::major |
◆ minor
int Ogre::DriverVersion::minor |
◆ release
int Ogre::DriverVersion::release |
◆ build
int Ogre::DriverVersion::build |
The documentation for this struct was generated from the following file: