|  | OGRE
    1.11.6
    Object-Oriented Graphics Rendering Engine | 
Data representing all required information from a Mesh. Used by LodInputProviderBuffer. More...
#include <OgreLodBuffer.h>
| Classes | |
| struct | Submesh | 
| Public Member Functions | |
| void | fillBuffer (Ogre::MeshPtr mesh) | 
| Public Attributes | |
| Real | boundingSphereRadius | 
| String | meshName | 
| LodVertexBuffer | sharedVertexBuffer | 
| std::vector< Submesh > | submesh | 
Data representing all required information from a Mesh. Used by LodInputProviderBuffer.
| void Ogre::LodInputBuffer::fillBuffer | ( | Ogre::MeshPtr | mesh | ) | 
| std::vector<Submesh> Ogre::LodInputBuffer::submesh | 
| LodVertexBuffer Ogre::LodInputBuffer::sharedVertexBuffer | 
| String Ogre::LodInputBuffer::meshName | 
| Real Ogre::LodInputBuffer::boundingSphereRadius |