OGRE  1.11.6
Object-Oriented Graphics Rendering Engine
Ogre::LodInputBuffer Struct Reference

Data representing all required information from a Mesh. Used by LodInputProviderBuffer. More...

#include <OgreLodBuffer.h>

Classes

struct  Submesh
 

Public Member Functions

void fillBuffer (Ogre::MeshPtr mesh)
 

Public Attributes

Real boundingSphereRadius
 
String meshName
 
LodVertexBuffer sharedVertexBuffer
 
std::vector< Submeshsubmesh
 

Detailed Description

Data representing all required information from a Mesh. Used by LodInputProviderBuffer.

Member Function Documentation

◆ fillBuffer()

void Ogre::LodInputBuffer::fillBuffer ( Ogre::MeshPtr  mesh)

Member Data Documentation

◆ submesh

std::vector<Submesh> Ogre::LodInputBuffer::submesh

◆ sharedVertexBuffer

LodVertexBuffer Ogre::LodInputBuffer::sharedVertexBuffer

◆ meshName

String Ogre::LodInputBuffer::meshName

◆ boundingSphereRadius

Real Ogre::LodInputBuffer::boundingSphereRadius

The documentation for this struct was generated from the following file: