OGRE
1.11.6
Object-Oriented Graphics Rendering Engine
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Data representing the output of the Mesh reduction. Used by LodOutputProviderBuffer. More...
#include <OgreLodBuffer.h>
Classes | |
struct | Submesh |
Public Attributes | |
std::vector< Submesh > | submesh |
Contains every generated indexBuffer from every submesh. submeshCount*lodLevelCount buffers. More... | |
Data representing the output of the Mesh reduction. Used by LodOutputProviderBuffer.
std::vector<Submesh> Ogre::LodOutputBuffer::submesh |
Contains every generated indexBuffer from every submesh. submeshCount*lodLevelCount buffers.