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| | Attachable (void) |
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| virtual | ~Attachable (void) |
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| const Real | getDistanceThreshold (void) const |
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| void | setDistanceThreshold (const Real distanceThreshold) |
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| void | _notifyAttached (Ogre::Node *parent, bool isTagPoint=false) |
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| virtual void | _notifyCurrentCamera (Camera *cam) |
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| const String & | getMovableType (void) const |
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| const AxisAlignedBox & | getBoundingBox (void) const |
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| virtual Real | getBoundingRadius (void) const |
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| virtual void | _updateRenderQueue (Ogre::RenderQueue *queue) |
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| virtual void | visitRenderables (Ogre::Renderable::Visitor *visitor, bool debugRenderables=false) |
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| virtual void | copyAttributesTo (Extern *externObject) |
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| virtual void | _prepare (ParticleTechnique *technique) |
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| virtual void | _unprepare (ParticleTechnique *particleTechnique) |
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| virtual void | _interface (ParticleTechnique *technique, Particle *particle, Real timeElapsed) |
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Public Member Functions inherited from ParticleUniverse::Extern |
| | Extern (void) |
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| virtual | ~Extern (void) |
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| const String & | getName (void) const |
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| void | setName (const String &name) |
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| const String & | getExternType (void) const |
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| void | setExternType (const String &externType) |
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| ParticleTechnique * | getParentTechnique (void) const |
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| void | setParentTechnique (ParticleTechnique *parentTechnique) |
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| virtual void | _notifyRescaled (const Vector3 &scale) |
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| virtual void | copyParentAttributesTo (Extern *externObject) |
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| virtual void | _notifyStart (void) |
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| virtual void | _notifyPause (void) |
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| virtual void | _notifyResume (void) |
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| virtual void | _notifyStop (void) |
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| virtual void | _preProcessParticles (ParticleTechnique *technique, Real timeElapsed) |
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| virtual void | _initParticleForEmission (Particle *particle) |
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| virtual void | _initParticleForExpiration (Particle *particle) |
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| virtual void | _firstParticle (ParticleTechnique *particleTechnique, Particle *particle, Real timeElapsed) |
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| virtual void | _processParticle (ParticleTechnique *technique, Particle *particle, Real timeElapsed, bool firstParticle) |
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| virtual void | _postProcessParticles (ParticleTechnique *technique, Real timeElapsed) |
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Public Member Functions inherited from ParticleUniverse::IAlias |
| | IAlias (void) |
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| virtual | ~IAlias (void) |
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| const String & | getAliasName (void) const |
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| void | setAliasName (String aliasName) |
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| const AliasType | getAliasType (void) const |
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| void | setAliasType (AliasType aliasType) |
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Public Member Functions inherited from ParticleUniverse::IElement |
| | IElement (void) |
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| virtual | ~IElement (void) |
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| | MovableObject () |
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| | MovableObject (const String &name) |
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| virtual | ~MovableObject () |
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| MovableObjectFactory * | _getCreator (void) const |
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| LightList * | _getLightList () |
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| SceneManager * | _getManager (void) const |
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| virtual const Matrix4 & | _getParentNodeFullTransform (void) const |
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| virtual void | _notifyCreator (MovableObjectFactory *fact) |
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| virtual void | _notifyManager (SceneManager *man) |
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| virtual void | _notifyMoved (void) |
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| virtual void | _releaseManualHardwareResources () |
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| virtual void | _restoreManualHardwareResources () |
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| void | addQueryFlags (uint32 flags) |
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| void | addVisibilityFlags (uint32 flags) |
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| virtual AnimableValuePtr | createAnimableValue (const String &valueName) |
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| void | detachFromParent (void) |
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| const StringVector & | getAnimableValueNames (void) const |
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| bool | getCastShadows (void) const |
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| const AxisAlignedBox & | getDarkCapBounds (const Light &light, Real dirLightExtrusionDist) const |
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| EdgeData * | getEdgeList (void) |
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| const AxisAlignedBox & | getLightCapBounds (void) const |
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| uint32 | getLightMask () const |
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| Listener * | getListener (void) const |
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| const String & | getName (void) const |
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| Node * | getParentNode (void) const |
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| SceneNode * | getParentSceneNode (void) const |
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| Real | getPointExtrusionDistance (const Light *l) const |
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| uint32 | getQueryFlags (void) const |
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| bool | getReceivesShadows () |
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| Real | getRenderingDistance (void) const |
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| Real | getRenderingMinPixelSize () const |
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| uint8 | getRenderQueueGroup (void) const |
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| ShadowRenderableListIterator | getShadowVolumeRenderableIterator (ShadowTechnique shadowTechnique, const Light *light, HardwareIndexBufferSharedPtr *indexBuffer, size_t *indexBufferUsedSize, bool extrudeVertices, Real extrusionDist, unsigned long flags=0) |
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| virtual uint32 | getTypeFlags (void) const |
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| const Any & | getUserAny (void) const |
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| UserObjectBindings & | getUserObjectBindings () |
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| const UserObjectBindings & | getUserObjectBindings () const |
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| uint32 | getVisibilityFlags (void) const |
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| bool | getVisible (void) const |
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| virtual const AxisAlignedBox & | getWorldBoundingBox (bool derive=false) const |
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| virtual const Sphere & | getWorldBoundingSphere (bool derive=false) const |
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| bool | hasEdgeList (void) |
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| bool | isAttached (void) const |
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| bool | isDebugDisplayEnabled (void) const |
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| virtual bool | isInScene (void) const |
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| bool | isParentTagPoint () const |
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| virtual bool | isVisible (void) const |
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| const LightList & | queryLights (void) const |
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| void | removeQueryFlags (uint32 flags) |
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| void | removeVisibilityFlags (uint32 flags) |
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| void | setCastShadows (bool enabled) |
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| void | setDebugDisplayEnabled (bool enabled) |
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| void | setLightMask (uint32 lightMask) |
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| void | setListener (Listener *listener) |
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| void | setQueryFlags (uint32 flags) |
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| void | setRenderingDistance (Real dist) |
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| void | setRenderingMinPixelSize (Real pixelSize) |
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| virtual void | setRenderQueueGroup (uint8 queueID) |
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| virtual void | setRenderQueueGroupAndPriority (uint8 queueID, ushort priority) |
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| void | setUserAny (const Any &anything) |
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| void | setVisibilityFlags (uint32 flags) |
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| void | setVisible (bool visible) |
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Public Member Functions inherited from Ogre::ShadowCaster |
| virtual | ~ShadowCaster () |
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| | AnimableObject () |
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| virtual | ~AnimableObject () |
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| const StringVector & | getAnimableValueNames (void) const |
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Public Types inherited from ParticleUniverse::IAlias |
| enum | AliasType {
AT_UNDEFINED,
AT_TECHNIQUE,
AT_RENDERER,
AT_EMITTER,
AT_AFFECTOR,
AT_OBSERVER,
AT_EXTERN,
AT_HANDLER,
AT_BEHAVIOUR
} |
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| typedef vector< ShadowRenderable * >::type | ShadowRenderableList |
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| typedef VectorIterator< ShadowRenderableList > | ShadowRenderableListIterator |
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Public Types inherited from Ogre::ShadowCaster |
| typedef vector< ShadowRenderable * >::type | ShadowRenderableList |
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| typedef VectorIterator< ShadowRenderableList > | ShadowRenderableListIterator |
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| static void | clearShadowRenderableList (ShadowRenderableList &shadowRenderables) |
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| static void | extrudeVertices (const HardwareVertexBufferSharedPtr &vertexBuffer, size_t originalVertexCount, const Vector4 &lightPos, Real extrudeDist) |
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| static uint32 | getDefaultQueryFlags () |
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| static uint32 | getDefaultVisibilityFlags () |
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| static void | setDefaultQueryFlags (uint32 flags) |
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| static void | setDefaultVisibilityFlags (uint32 flags) |
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Static Public Member Functions inherited from Ogre::ShadowCaster |
| static void | clearShadowRenderableList (ShadowRenderableList &shadowRenderables) |
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| static void | extrudeVertices (const HardwareVertexBufferSharedPtr &vertexBuffer, size_t originalVertexCount, const Vector4 &lightPos, Real extrudeDist) |
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The Attachable is a MovableObject that can be registered at a ParticleSystem as an Extern. By means of this construction it is possible to make a dependency between the 2 MovableObjects. This can be convenient if the Attachable is a Particle Affector wrapper, that affects a particle based on their mutual distance.