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| SphereColliderExtern (void) |
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virtual | ~SphereColliderExtern (void) |
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virtual void | _preProcessParticles (ParticleTechnique *technique, Real timeElapsed) |
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virtual void | _interface (ParticleTechnique *technique, Particle *particle, Real timeElapsed) |
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virtual void | copyAttributesTo (Extern *externObject) |
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Public Member Functions inherited from ParticleUniverse::Attachable |
| Attachable (void) |
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virtual | ~Attachable (void) |
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const Real | getDistanceThreshold (void) const |
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void | setDistanceThreshold (const Real distanceThreshold) |
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void | _notifyAttached (Ogre::Node *parent, bool isTagPoint=false) |
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virtual void | _notifyCurrentCamera (Camera *cam) |
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const String & | getMovableType (void) const |
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const AxisAlignedBox & | getBoundingBox (void) const |
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virtual Real | getBoundingRadius (void) const |
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virtual void | _updateRenderQueue (Ogre::RenderQueue *queue) |
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virtual void | visitRenderables (Ogre::Renderable::Visitor *visitor, bool debugRenderables=false) |
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virtual void | _prepare (ParticleTechnique *technique) |
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virtual void | _unprepare (ParticleTechnique *particleTechnique) |
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Public Member Functions inherited from ParticleUniverse::Extern |
| Extern (void) |
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virtual | ~Extern (void) |
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const String & | getName (void) const |
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void | setName (const String &name) |
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const String & | getExternType (void) const |
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void | setExternType (const String &externType) |
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ParticleTechnique * | getParentTechnique (void) const |
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void | setParentTechnique (ParticleTechnique *parentTechnique) |
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virtual void | _notifyRescaled (const Vector3 &scale) |
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virtual void | copyParentAttributesTo (Extern *externObject) |
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virtual void | _notifyStart (void) |
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virtual void | _notifyPause (void) |
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virtual void | _notifyResume (void) |
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virtual void | _notifyStop (void) |
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virtual void | _initParticleForEmission (Particle *particle) |
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virtual void | _initParticleForExpiration (Particle *particle) |
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virtual void | _firstParticle (ParticleTechnique *particleTechnique, Particle *particle, Real timeElapsed) |
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virtual void | _processParticle (ParticleTechnique *technique, Particle *particle, Real timeElapsed, bool firstParticle) |
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virtual void | _postProcessParticles (ParticleTechnique *technique, Real timeElapsed) |
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Public Member Functions inherited from ParticleUniverse::IAlias |
| IAlias (void) |
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virtual | ~IAlias (void) |
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const String & | getAliasName (void) const |
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void | setAliasName (String aliasName) |
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const AliasType | getAliasType (void) const |
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void | setAliasType (AliasType aliasType) |
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Public Member Functions inherited from ParticleUniverse::IElement |
| IElement (void) |
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virtual | ~IElement (void) |
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| MovableObject () |
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| MovableObject (const String &name) |
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virtual | ~MovableObject () |
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MovableObjectFactory * | _getCreator (void) const |
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LightList * | _getLightList () |
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SceneManager * | _getManager (void) const |
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virtual const Matrix4 & | _getParentNodeFullTransform (void) const |
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virtual void | _notifyCreator (MovableObjectFactory *fact) |
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virtual void | _notifyManager (SceneManager *man) |
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virtual void | _notifyMoved (void) |
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virtual void | _releaseManualHardwareResources () |
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virtual void | _restoreManualHardwareResources () |
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void | addQueryFlags (uint32 flags) |
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void | addVisibilityFlags (uint32 flags) |
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virtual AnimableValuePtr | createAnimableValue (const String &valueName) |
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void | detachFromParent (void) |
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const StringVector & | getAnimableValueNames (void) const |
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bool | getCastShadows (void) const |
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const AxisAlignedBox & | getDarkCapBounds (const Light &light, Real dirLightExtrusionDist) const |
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EdgeData * | getEdgeList (void) |
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const AxisAlignedBox & | getLightCapBounds (void) const |
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uint32 | getLightMask () const |
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Listener * | getListener (void) const |
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const String & | getName (void) const |
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Node * | getParentNode (void) const |
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SceneNode * | getParentSceneNode (void) const |
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Real | getPointExtrusionDistance (const Light *l) const |
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uint32 | getQueryFlags (void) const |
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bool | getReceivesShadows () |
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Real | getRenderingDistance (void) const |
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Real | getRenderingMinPixelSize () const |
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uint8 | getRenderQueueGroup (void) const |
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ShadowRenderableListIterator | getShadowVolumeRenderableIterator (ShadowTechnique shadowTechnique, const Light *light, HardwareIndexBufferSharedPtr *indexBuffer, size_t *indexBufferUsedSize, bool extrudeVertices, Real extrusionDist, unsigned long flags=0) |
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virtual uint32 | getTypeFlags (void) const |
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const Any & | getUserAny (void) const |
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UserObjectBindings & | getUserObjectBindings () |
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const UserObjectBindings & | getUserObjectBindings () const |
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uint32 | getVisibilityFlags (void) const |
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bool | getVisible (void) const |
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virtual const AxisAlignedBox & | getWorldBoundingBox (bool derive=false) const |
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virtual const Sphere & | getWorldBoundingSphere (bool derive=false) const |
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bool | hasEdgeList (void) |
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bool | isAttached (void) const |
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bool | isDebugDisplayEnabled (void) const |
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virtual bool | isInScene (void) const |
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bool | isParentTagPoint () const |
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virtual bool | isVisible (void) const |
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const LightList & | queryLights (void) const |
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void | removeQueryFlags (uint32 flags) |
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void | removeVisibilityFlags (uint32 flags) |
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void | setCastShadows (bool enabled) |
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void | setDebugDisplayEnabled (bool enabled) |
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void | setLightMask (uint32 lightMask) |
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void | setListener (Listener *listener) |
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void | setQueryFlags (uint32 flags) |
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void | setRenderingDistance (Real dist) |
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void | setRenderingMinPixelSize (Real pixelSize) |
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virtual void | setRenderQueueGroup (uint8 queueID) |
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virtual void | setRenderQueueGroupAndPriority (uint8 queueID, ushort priority) |
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void | setUserAny (const Any &anything) |
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void | setVisibilityFlags (uint32 flags) |
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void | setVisible (bool visible) |
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Public Member Functions inherited from Ogre::ShadowCaster |
virtual | ~ShadowCaster () |
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| AnimableObject () |
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virtual | ~AnimableObject () |
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const StringVector & | getAnimableValueNames (void) const |
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Public Member Functions inherited from ParticleUniverse::SphereCollider |
| SphereCollider (void) |
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virtual | ~SphereCollider (void) |
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const Real | getRadius (void) const |
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void | setRadius (const Real radius) |
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bool | isInnerCollision (void) const |
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void | setInnerCollision (bool innerCollision) |
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void | calculateDirectionAfterCollision (Particle *particle, Vector3 distance, Real distanceLength) |
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virtual void | _affect (ParticleTechnique *particleTechnique, Particle *particle, Real timeElapsed) |
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virtual void | copyAttributesTo (ParticleAffector *affector) |
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Public Member Functions inherited from ParticleUniverse::BaseCollider |
| BaseCollider (void) |
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virtual | ~BaseCollider (void) |
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const IntersectionType | getIntersectionType (void) const |
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void | setIntersectionType (const IntersectionType &intersectionType) |
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const CollisionType | getCollisionType (void) const |
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void | setCollisionType (const CollisionType &collisionType) |
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const Real | getFriction (void) const |
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void | setFriction (const Real friction) |
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const Real | getBouncyness (void) const |
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void | setBouncyness (const Real bouncyness) |
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void | populateAlignedBox (AxisAlignedBox &box, const Vector3 &position, const Real width, const Real height, const Real depth) |
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void | calculateRotationSpeedAfterCollision (Particle *particle) |
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Public Member Functions inherited from ParticleUniverse::ParticleAffector |
| ParticleAffector (void) |
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virtual | ~ParticleAffector (void) |
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const AffectSpecialisation & | getAffectSpecialisation (void) const |
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void | setAffectSpecialisation (const AffectSpecialisation &affectSpecialisation) |
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const String & | getAffectorType (void) const |
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void | setAffectorType (const String &affectorType) |
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const String & | getName (void) const |
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void | setName (const String &name) |
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ParticleTechnique * | getParentTechnique (void) const |
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void | setParentTechnique (ParticleTechnique *parentTechnique) |
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virtual void | _prepare (ParticleTechnique *particleTechnique) |
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virtual void | _unprepare (ParticleTechnique *particleTechnique) |
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virtual void | _notifyStart (void) |
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virtual void | _notifyStop (void) |
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virtual void | _notifyPause (void) |
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virtual void | _notifyResume (void) |
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virtual void | _notifyRescaled (const Vector3 &scale) |
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virtual void | _firstParticle (ParticleTechnique *particleTechnique, Particle *particle, Real timeElapsed) |
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virtual void | _initForEmission (void) |
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virtual void | _initForExpiration (ParticleTechnique *technique, Real timeElapsed) |
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virtual void | _initParticleForEmission (Particle *particle) |
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void | _processParticle (ParticleTechnique *particleTechnique, Particle *particle, Real timeElapsed, bool firstParticle) |
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virtual void | _postProcessParticles (ParticleTechnique *technique, Real timeElapsed) |
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void | addEmitterToExclude (const String &emitterName) |
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void | removeEmitterToExclude (const String &emitterName) |
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void | removeAllEmittersToExclude (void) |
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const list< String > & | getEmittersToExclude (void) const |
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bool | hasEmitterToExclude (const String &emitterName) |
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virtual void | copyParentAttributesTo (ParticleAffector *affector) |
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const Vector3 & | getDerivedPosition (void) |
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Real | _calculateAffectSpecialisationFactor (const Particle *particle) |
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Public Member Functions inherited from ParticleUniverse::Particle |
| Particle (void) |
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virtual | ~Particle (void) |
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bool | _isMarkedForEmission (void) const |
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void | _setMarkedForEmission (bool markedForEmission) |
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virtual bool | isEnabled (void) const |
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virtual void | setEnabled (bool enabled) |
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void | _setOriginalEnabled (bool originalEnabled) |
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bool | _getOriginalEnabled (void) const |
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bool | isFreezed (void) const |
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void | setFreezed (bool freezed) |
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void | setEventFlags (uint32 flags) |
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void | addEventFlags (uint32 flags) |
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void | removeEventFlags (uint32 flags) |
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uint32 | getEventFlags (void) const |
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bool | hasEventFlags (uint32 flags) const |
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void | copyBehaviours (ParticleBehaviourList &behaviours) |
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virtual void | _process (ParticleTechnique *technique, Real timeElapsed) |
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ParticleBehaviour * | getBehaviour (const String &behaviourType) |
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Real | calculateVelocity (void) const |
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virtual void | copyAttributesTo (Particle *particle) |
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Public Types inherited from ParticleUniverse::IAlias |
enum | AliasType {
AT_UNDEFINED,
AT_TECHNIQUE,
AT_RENDERER,
AT_EMITTER,
AT_AFFECTOR,
AT_OBSERVER,
AT_EXTERN,
AT_HANDLER,
AT_BEHAVIOUR
} |
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typedef vector< ShadowRenderable * >::type | ShadowRenderableList |
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typedef VectorIterator< ShadowRenderableList > | ShadowRenderableListIterator |
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Public Types inherited from Ogre::ShadowCaster |
typedef vector< ShadowRenderable * >::type | ShadowRenderableList |
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typedef VectorIterator< ShadowRenderableList > | ShadowRenderableListIterator |
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Public Types inherited from ParticleUniverse::BaseCollider |
enum | IntersectionType { IT_POINT,
IT_BOX
} |
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enum | CollisionType { CT_NONE,
CT_BOUNCE,
CT_FLOW
} |
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Public Types inherited from ParticleUniverse::ParticleAffector |
enum | AffectSpecialisation { AFSP_DEFAULT,
AFSP_TTL_INCREASE,
AFSP_TTL_DECREASE
} |
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Public Types inherited from ParticleUniverse::Particle |
enum | ParticleType {
PT_VISUAL,
PT_TECHNIQUE,
PT_EMITTER,
PT_AFFECTOR,
PT_SYSTEM
} |
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enum | ReservedParticleEventFlags { PEF_EXPIRED = 1<<0,
PEF_EMITTED = 1<<1,
PEF_COLLIDED = 1<<2
} |
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typedef vector< ParticleBehaviour * > | ParticleBehaviourList |
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typedef ParticleBehaviourList::const_iterator | ParticleBehaviourIterator |
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static void | clearShadowRenderableList (ShadowRenderableList &shadowRenderables) |
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static void | extrudeVertices (const HardwareVertexBufferSharedPtr &vertexBuffer, size_t originalVertexCount, const Vector4 &lightPos, Real extrudeDist) |
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static uint32 | getDefaultQueryFlags () |
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static uint32 | getDefaultVisibilityFlags () |
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static void | setDefaultQueryFlags (uint32 flags) |
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static void | setDefaultVisibilityFlags (uint32 flags) |
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Static Public Member Functions inherited from Ogre::ShadowCaster |
static void | clearShadowRenderableList (ShadowRenderableList &shadowRenderables) |
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static void | extrudeVertices (const HardwareVertexBufferSharedPtr &vertexBuffer, size_t originalVertexCount, const Vector4 &lightPos, Real extrudeDist) |
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Public Attributes inherited from ParticleUniverse::Particle |
ParticleEmitter * | parentEmitter |
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Vector3 | position |
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Vector3 | direction |
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Real | mass |
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Real | timeToLive |
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Real | totalTimeToLive |
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Real | timeFraction |
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ParticleType | particleType |
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Any | mUserDefinedObject |
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PhysicsActor * | physicsActor |
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IVisualData * | visualData |
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Vector3 | originalPosition |
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Vector3 | originalDirection |
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Real | originalVelocity |
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Real | originalDirectionLength |
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Real | originalScaledDirectionLength |
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Vector3 | latestPosition |
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Static Public Attributes inherited from ParticleUniverse::Attachable |
static String | PU_ATTACHABLE |
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Static Public Attributes inherited from ParticleUniverse::SphereCollider |
static const Real | DEFAULT_RADIUS |
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Static Public Attributes inherited from ParticleUniverse::BaseCollider |
static const Real | DEFAULT_BOUNCYNESS |
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static const Real | DEFAULT_FRICTION |
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static const IntersectionType | DEFAULT_INTERSECTION_TYPE |
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static const CollisionType | DEFAULT_COLLISION_TYPE |
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Static Public Attributes inherited from ParticleUniverse::ParticleAffector |
static const bool | DEFAULT_ENABLED |
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static const Vector3 | DEFAULT_POSITION |
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static const AffectSpecialisation | DEFAULT_SPECIALISATION |
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Static Public Attributes inherited from ParticleUniverse::Particle |
static Real | DEFAULT_TTL |
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static Real | DEFAULT_MASS |
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Protected Attributes inherited from ParticleUniverse::Attachable |
AxisAlignedBox | mAABB |
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Real | mBoundingRadius |
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Real | mDistanceThreshold |
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bool | mDistanceThresholdSet |
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Protected Attributes inherited from ParticleUniverse::Extern |
String | mExternType |
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String | mName |
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ParticleTechnique * | mParentTechnique |
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Vector3 | _mExternScale |
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Protected Attributes inherited from ParticleUniverse::IAlias |
String | mAliasName |
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AliasType | mAliasType |
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Protected Attributes inherited from ParticleUniverse::SphereCollider |
Real | mRadius |
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SimpleSphere | mSphere |
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Vector3 | mPredictedPosition |
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bool | mInnerCollision |
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Protected Attributes inherited from ParticleUniverse::BaseCollider |
Real | mFriction |
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Real | mBouncyness |
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IntersectionType | mIntersectionType |
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CollisionType | mCollisionType |
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Real | mVelocityScale |
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Protected Attributes inherited from ParticleUniverse::ParticleAffector |
ParticleTechnique * | mParentTechnique |
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String | mAffectorType |
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String | mName |
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AffectSpecialisation | mAffectSpecialisation |
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list< String > | mExcludedEmitters |
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Vector3 | _mAffectorScale |
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Protected Attributes inherited from ParticleUniverse::Particle |
uint32 | mEventFlags |
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bool | mMarkedForEmission |
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bool | mEnabled |
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bool | mFreezed |
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bool | mOriginalEnabled |
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bool | mOriginalEnabledSet |
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Vector3 | mDerivedPosition |
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ParticleBehaviourList | mBehaviours |
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The SphereColliderExtern is a wrapper of the SphereCollider, adding the functionality of a MovableObject. This makes it possible to let particles collide with a SphereCollider that is attached to a different SceneNode, than the ParticleSystem with which particles it collides.