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| SphereCollider (void) |
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virtual | ~SphereCollider (void) |
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const Real | getRadius (void) const |
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void | setRadius (const Real radius) |
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bool | isInnerCollision (void) const |
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void | setInnerCollision (bool innerCollision) |
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void | calculateDirectionAfterCollision (Particle *particle, Vector3 distance, Real distanceLength) |
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virtual void | _preProcessParticles (ParticleTechnique *particleTechnique, Real timeElapsed) |
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virtual void | _affect (ParticleTechnique *particleTechnique, Particle *particle, Real timeElapsed) |
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virtual void | copyAttributesTo (ParticleAffector *affector) |
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Public Member Functions inherited from ParticleUniverse::BaseCollider |
| BaseCollider (void) |
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virtual | ~BaseCollider (void) |
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const IntersectionType | getIntersectionType (void) const |
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void | setIntersectionType (const IntersectionType &intersectionType) |
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const CollisionType | getCollisionType (void) const |
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void | setCollisionType (const CollisionType &collisionType) |
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const Real | getFriction (void) const |
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void | setFriction (const Real friction) |
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const Real | getBouncyness (void) const |
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void | setBouncyness (const Real bouncyness) |
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void | populateAlignedBox (AxisAlignedBox &box, const Vector3 &position, const Real width, const Real height, const Real depth) |
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void | calculateRotationSpeedAfterCollision (Particle *particle) |
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Public Member Functions inherited from ParticleUniverse::ParticleAffector |
| ParticleAffector (void) |
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virtual | ~ParticleAffector (void) |
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const AffectSpecialisation & | getAffectSpecialisation (void) const |
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void | setAffectSpecialisation (const AffectSpecialisation &affectSpecialisation) |
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const String & | getAffectorType (void) const |
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void | setAffectorType (const String &affectorType) |
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const String & | getName (void) const |
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void | setName (const String &name) |
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ParticleTechnique * | getParentTechnique (void) const |
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void | setParentTechnique (ParticleTechnique *parentTechnique) |
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virtual void | _prepare (ParticleTechnique *particleTechnique) |
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virtual void | _unprepare (ParticleTechnique *particleTechnique) |
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virtual void | _notifyStart (void) |
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virtual void | _notifyStop (void) |
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virtual void | _notifyPause (void) |
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virtual void | _notifyResume (void) |
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virtual void | _notifyRescaled (const Vector3 &scale) |
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virtual void | _firstParticle (ParticleTechnique *particleTechnique, Particle *particle, Real timeElapsed) |
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virtual void | _initForEmission (void) |
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virtual void | _initForExpiration (ParticleTechnique *technique, Real timeElapsed) |
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virtual void | _initParticleForEmission (Particle *particle) |
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void | _processParticle (ParticleTechnique *particleTechnique, Particle *particle, Real timeElapsed, bool firstParticle) |
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virtual void | _postProcessParticles (ParticleTechnique *technique, Real timeElapsed) |
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void | addEmitterToExclude (const String &emitterName) |
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void | removeEmitterToExclude (const String &emitterName) |
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void | removeAllEmittersToExclude (void) |
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const list< String > & | getEmittersToExclude (void) const |
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bool | hasEmitterToExclude (const String &emitterName) |
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virtual void | copyParentAttributesTo (ParticleAffector *affector) |
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const Vector3 & | getDerivedPosition (void) |
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Real | _calculateAffectSpecialisationFactor (const Particle *particle) |
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Public Member Functions inherited from ParticleUniverse::Particle |
| Particle (void) |
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virtual | ~Particle (void) |
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bool | _isMarkedForEmission (void) const |
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void | _setMarkedForEmission (bool markedForEmission) |
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virtual bool | isEnabled (void) const |
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virtual void | setEnabled (bool enabled) |
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void | _setOriginalEnabled (bool originalEnabled) |
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bool | _getOriginalEnabled (void) const |
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bool | isFreezed (void) const |
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void | setFreezed (bool freezed) |
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void | setEventFlags (uint32 flags) |
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void | addEventFlags (uint32 flags) |
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void | removeEventFlags (uint32 flags) |
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uint32 | getEventFlags (void) const |
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bool | hasEventFlags (uint32 flags) const |
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void | copyBehaviours (ParticleBehaviourList &behaviours) |
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virtual void | _process (ParticleTechnique *technique, Real timeElapsed) |
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ParticleBehaviour * | getBehaviour (const String &behaviourType) |
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Real | calculateVelocity (void) const |
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virtual void | copyAttributesTo (Particle *particle) |
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Public Member Functions inherited from ParticleUniverse::IAlias |
| IAlias (void) |
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virtual | ~IAlias (void) |
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const String & | getAliasName (void) const |
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void | setAliasName (String aliasName) |
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const AliasType | getAliasType (void) const |
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void | setAliasType (AliasType aliasType) |
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Public Member Functions inherited from ParticleUniverse::IElement |
| IElement (void) |
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virtual | ~IElement (void) |
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The SphereCollider is a sphere shape that collides with the particles. The SphereCollider can only collide with particles that are created within the same ParticleTechnique as where the SphereCollider is registered.