OGRE 2.1
Object-Oriented Graphics Rendering Engine
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#include "OgreHlmsUnlitPrerequisites.h"
#include "OgreHlmsDatablock.h"
#include "OgreHlmsTextureManager.h"
#include "OgreConstBufferPool.h"
#include "OgreMatrix4.h"
#include "OgreHeaderPrefix.h"
#include "OgreHeaderSuffix.h"
Classes | |
class | Ogre::HlmsUnlitDatablock |
Contains information needed by PBS (Physically Based Shading) for OpenGL 3+ & D3D11+. More... | |
struct | Ogre::UnlitBakedTexture |
Namespaces | |
namespace | Ogre |
Typedefs | |
typedef FastArray< UnlitBakedTexture > | Ogre::UnlitBakedTextureArray |