|  | OGRE-Next
    2.3
    Object-Oriented Graphics Rendering Engine | 
Class representing a Bone in the join hierarchy of a skeleton. More...
#include <OgreBone.h>
 Inheritance diagram for Ogre::Bone:
 Inheritance diagram for Ogre::Bone:| Public Types | |
| typedef vector< Bone * >::type | BoneVec | 
| typedef vector< TagPoint * >::type | TagPointVec | 
| Public Member Functions | |
| Bone () | |
| virtual | ~Bone () | 
| void | _deinitialize (bool debugCheckLifoOrder=true) | 
| Matrix4 | _getDerivedTransform () const | 
| Gets the derived transform in world space.  More... | |
| FORCEINLINE const SimpleMatrixAf4x3 & | _getFullTransform () const | 
| Gets the full transformation matrix for this node.  More... | |
| const SimpleMatrixAf4x3 & | _getFullTransformUpdated () | 
| @See _getDerivedScaleUpdated remarks.  More... | |
| FORCEINLINE const SimpleMatrixAf4x3 & | _getLocalSpaceTransform () const | 
| Gets the transformation matrix for this bone in local space (i.e.  More... | |
| BoneTransform & | _getTransform () | 
| Returns a direct access to the Transform state.  More... | |
| void | _initialize (IdType id, BoneMemoryManager *boneMemoryManager, Bone *parent, ArrayMatrixAf4x3 const *RESTRICT_ALIAS reverseBind) | 
| void | _memoryRebased () | 
| Internal use. Called from BoneMemoryManager's rebases (i.e. cleanups, grows)  More... | |
| virtual void | _setCachedTransformOutOfDate () | 
| void | _setNodeParent (Node *nodeParent) | 
| Sets a regular Node to be parent of this Bone.  More... | |
| void | _setReverseBindPtr (const ArrayMatrixAf4x3 *ptr) | 
| void | addTagPoint (TagPoint *tagPoint) | 
| Makes the TagPoint child of this Bone.  More... | |
| Bone * | getChild (size_t index) | 
| Gets a pointer to a child node.  More... | |
| const Bone * | getChild (size_t index) const | 
| const BoneVec & | getChildren () | 
| Retrieves the container for efficiently iterating through all children of this bone.  More... | |
| uint16 | getDepthLevel () const | 
| Returns how deep in the hierarchy we are (eg. 0 -> root node, 1 -> child of root)  More... | |
| IdType | getId () const | 
| Get the unique id of this object.  More... | |
| bool | getInheritOrientation () const | 
| Returns true if this node is affected by orientation applied to the parent node.  More... | |
| bool | getInheritScale () const | 
| Returns true if this node is affected by scaling factors applied to the parent node.  More... | |
| const String & | getName () const | 
| Returns the name of the node.  More... | |
| size_t | getNumChildren () const | 
| Reports the number of child nodes under this one.  More... | |
| size_t | getNumTagPoints () const | 
| Reports the number of tag points under this one.  More... | |
| Quaternion | getOrientation () const | 
| Returns a quaternion representing the nodes orientation.  More... | |
| Bone * | getParent () const | 
| Gets this Bones's parent (NULL if this is the root).  More... | |
| Vector3 | getPosition () const | 
| Gets the position of the node relative to its parent.  More... | |
| Vector3 | getScale () const | 
| Gets the scale of the node relative to its parent.  More... | |
| TagPoint * | getTagPoint (size_t index) | 
| Gets a pointer to a child tag point.  More... | |
| const TagPoint * | getTagPoint (size_t index) const | 
| const TagPointVec & | getTagPoints () | 
| Retrieves the container for efficiently iterating through all tag points of this bone.  More... | |
| bool | isCachedTransformOutOfDate () const | 
| void | operator delete (void *ptr) | 
| void | operator delete (void *ptr, const char *, int, const char *) | 
| void | operator delete (void *ptr, void *) | 
| void | operator delete[] (void *ptr) | 
| void | operator delete[] (void *ptr, const char *, int, const char *) | 
| void * | operator new (size_t sz) | 
| void * | operator new (size_t sz, const char *file, int line, const char *func) | 
| operator new, with debug line info  More... | |
| void * | operator new (size_t sz, void *ptr) | 
| placement operator new  More... | |
| void * | operator new[] (size_t sz) | 
| void * | operator new[] (size_t sz, const char *file, int line, const char *func) | 
| array operator new, with debug line info  More... | |
| bool | operator() (const IdObject &left, const IdObject &right) | 
| bool | operator() (const IdObject *left, const IdObject *right) | 
| void | removeTagPoint (TagPoint *tagPoint) | 
| void | setInheritOrientation (bool inherit) | 
| Tells the Bone whether it should inherit orientation from it's parent node.  More... | |
| void | setInheritScale (bool inherit) | 
| Tells the node whether it should inherit scaling factors from it's parent node.  More... | |
| void | setName (const String &name) | 
| Sets a custom name for this node. Doesn't have to be unique.  More... | |
| void | setOrientation (Quaternion q) | 
| Sets a given orientation in local space (ie.  More... | |
| void | setPosition (const Vector3 &pos) | 
| Sets the position of the node relative to its parent.  More... | |
| void | setScale (const Vector3 &pos) | 
| Sets the scale of the node relative to its parent.  More... | |
| Static Public Member Functions | |
| static void | updateAllTransforms (const size_t numNodes, BoneTransform t, ArrayMatrixAf4x3 const *RESTRICT_ALIAS reverseBind, size_t numBinds) | 
| TODO.  More... | |
| Public Attributes | |
| size_t | mGlobalIndex | 
| Index in the vector holding this node reference (could be our parent node, or a global array tracking all created nodes to avoid memory leaks).  More... | |
| size_t | mParentIndex | 
| Index in the vector holding this node reference (could be our parent node, or a global array tracking all created nodes to avoid memory leaks).  More... | |
Class representing a Bone in the join hierarchy of a skeleton.
| typedef vector<Bone*>::type Ogre::Bone::BoneVec | 
| typedef vector<TagPoint*>::type Ogre::Bone::TagPointVec | 
| Ogre::Bone::Bone | ( | ) | 
| 
 | virtual | 
| void Ogre::Bone::_deinitialize | ( | bool | debugCheckLifoOrder = true | ) | 
| Matrix4 Ogre::Bone::_getDerivedTransform | ( | ) | const | 
Gets the derived transform in world space.
| 
 | inline | 
Gets the full transformation matrix for this node.
References Ogre::BoneTransform::mFinalTransform, and Ogre::BoneTransform::mIndex.
| const SimpleMatrixAf4x3& Ogre::Bone::_getFullTransformUpdated | ( | ) | 
@See _getDerivedScaleUpdated remarks.
@See _getFullTransform
| 
 | inline | 
Gets the transformation matrix for this bone in local space (i.e.
as if the skeleton wasn't attached to a SceneNode).
References Ogre::BoneTransform::mDerivedTransform, and Ogre::BoneTransform::mIndex.
| 
 | inline | 
Returns a direct access to the Transform state.
| void Ogre::Bone::_initialize | ( | IdType | id, | 
| BoneMemoryManager * | boneMemoryManager, | ||
| Bone * | parent, | ||
| ArrayMatrixAf4x3 const *RESTRICT_ALIAS | reverseBind | ||
| ) | 
| void Ogre::Bone::_memoryRebased | ( | ) | 
Internal use. Called from BoneMemoryManager's rebases (i.e. cleanups, grows)
| 
 | virtual | 
| void Ogre::Bone::_setNodeParent | ( | Node * | nodeParent | ) | 
Sets a regular Node to be parent of this Bone.
DO NOT USE THIS FUNCTION IF YOU DON'T KNOW WHAT YOU'RE DOING. If you want to use a regular Node to control a bone,
| 
 | inline | 
| 
 | inline | 
Gets a pointer to a child node.
| 
 | inline | 
| 
 | inline | 
Retrieves the container for efficiently iterating through all children of this bone.
| 
 | inline | 
Returns how deep in the hierarchy we are (eg. 0 -> root node, 1 -> child of root)
| 
 | inlineinherited | 
Get the unique id of this object.
| bool Ogre::Bone::getInheritOrientation | ( | ) | const | 
Returns true if this node is affected by orientation applied to the parent node.
| bool Ogre::Bone::getInheritScale | ( | ) | const | 
Returns true if this node is affected by scaling factors applied to the parent node.
| 
 | inline | 
Returns the name of the node.
| 
 | inline | 
Reports the number of child nodes under this one.
| 
 | inline | 
Reports the number of tag points under this one.
| 
 | inline | 
Returns a quaternion representing the nodes orientation.
| 
 | inline | 
Gets this Bones's parent (NULL if this is the root).
| 
 | inline | 
Gets the position of the node relative to its parent.
| 
 | inline | 
Gets the scale of the node relative to its parent.
| 
 | inline | 
Gets a pointer to a child tag point.
| 
 | inline | 
| 
 | inline | 
Retrieves the container for efficiently iterating through all tag points of this bone.
| 
 | inline | 
| 
 | inlineinherited | 
| 
 | inlineinherited | 
| 
 | inlineinherited | 
| 
 | inlineinherited | 
| 
 | inlineinherited | 
| 
 | inlineinherited | 
| 
 | inlineinherited | 
operator new, with debug line info
| 
 | inlineinherited | 
placement operator new
| 
 | inlineinherited | 
| 
 | inlineinherited | 
array operator new, with debug line info
| void Ogre::Bone::removeTagPoint | ( | TagPoint * | tagPoint | ) | 
| void Ogre::Bone::setInheritOrientation | ( | bool | inherit | ) | 
Tells the Bone whether it should inherit orientation from it's parent node.
| inherit | If true, this node's orientation will be affected by its parent's orientation. If false, it will not be affected. | 
| void Ogre::Bone::setInheritScale | ( | bool | inherit | ) | 
Tells the node whether it should inherit scaling factors from it's parent node.
| inherit | If true, this node's scale will be affected by its parent's scale. If false, it will not be affected. | 
| 
 | inline | 
Sets a custom name for this node. Doesn't have to be unique.
| 
 | inline | 
Sets a given orientation in local space (ie.
relative to its parent)
| 
 | inline | 
Sets the position of the node relative to its parent.
| 
 | inline | 
Sets the scale of the node relative to its parent.
| 
 | static | 
TODO.
| size_t Ogre::Bone::mGlobalIndex | 
Index in the vector holding this node reference (could be our parent node, or a global array tracking all created nodes to avoid memory leaks).
Used for O(1) removals.
| size_t Ogre::Bone::mParentIndex | 
Index in the vector holding this node reference (could be our parent node, or a global array tracking all created nodes to avoid memory leaks).
Used for O(1) removals.