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| OverlayContainer (const String &name) |
| Constructor: do not call direct, use OverlayManager::createOverlayElement. More...
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| ~OverlayContainer () override |
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void | _addChild (OverlayElement *elem) |
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void | _notifyParent (OverlayContainer *parent, Overlay *overlay) override |
| Overridden from OverlayElement. More...
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void | _notifyViewport () override |
| Overridden from OverlayElement. More...
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void | _positionsOutOfDate () override |
| Tell the object and its children to recalculate. More...
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void | _removeChild (const String &name) |
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void | _removeChild (OverlayElement *elem) |
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void | _update () override |
| Overridden from OverlayElement. More...
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void | _updateRenderQueue (RenderQueue *queue, Camera *camera, const Camera *lodCamera) override |
| Overridden from OverlayElement. More...
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virtual void | addChild (OverlayElement *elem) |
| Adds another OverlayElement to this container. More...
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virtual void | addChildImpl (OverlayContainer *cont) |
| Add a nested container to this container. More...
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virtual void | addChildImpl (OverlayElement *elem) |
| Adds another OverlayElement to this container. More...
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OverlayElement * | clone (const String &instanceName) override |
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void | copyFromTemplate (OverlayElement *templateOverlay) override |
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OverlayElement * | findElementAt (Real x, Real y) override |
| This returns a OverlayElement at position x,y. More...
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virtual OverlayElement * | getChild (const String &name) |
| Gets the named child of this container. More...
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virtual ChildContainerIterator | getChildContainerIterator () |
| Gets an iterator for just the container children of this object. More...
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virtual ChildIterator | getChildIterator () |
| Gets an object for iterating over all the children of this object. More...
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void | initialise () override |
| Initialise gui element. More...
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virtual bool | isChildrenProcessEvents () const |
| Should this container pass events to their children. More...
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bool | isContainer () const override |
| Overridden from OverlayElement. More...
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virtual void | removeChild (const String &name) |
| Removes a named element from this container. More...
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virtual void | setChildrenProcessEvents (bool val) |
| Should this container pass events to their children. More...
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| OverlayElement (const String &name) |
| Constructor: do not call direct, use OverlayManager::createElement. More...
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| ~OverlayElement () override |
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virtual void | _getClippingRegion (RealRect &clippingRegion) |
| Gets the clipping region of the element. More...
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virtual Real | _getDerivedLeft () |
| Gets the 'left' position as derived from own left and that of parents. More...
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virtual Real | _getDerivedTop () |
| Gets the 'top' position as derived from own left and that of parents. More...
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Real | _getHeight () const |
| Gets the height of this element in relation to the screen (where 1.0 = screen height)
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Real | _getLeft () const |
| Gets the left of this element in relation to the screen (where 0 = far left, 1.0 = far right)
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virtual Real | _getRelativeHeight () |
| Gets the 'height' as derived from own height and metrics mode. More...
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virtual Real | _getRelativeWidth () |
| Gets the 'width' as derived from own width and metrics mode. More...
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Real | _getTop () const |
| Gets the top of this element in relation to the screen (where 0 = far left, 1.0 = far right)
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Real | _getWidth () const |
| Gets the width of this element in relation to the screen (where 1.0 = screen width)
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virtual void | _releaseManualHardwareResources () |
| Notifies that hardware resources were lost. More...
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virtual void | _restoreManualHardwareResources () |
| Notifies that hardware resources should be restored. More...
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void | _setDimensions (Real width, Real height) |
| Sets the width and height of this element in relation to the screen (where 1.0 = screen width) More...
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void | _setHeight (Real height) |
| Sets the height of this element in relation to the screen (where 1.0 = screen width) More...
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void | _setLeft (Real left) |
| Sets the left of this element in relation to the screen (where 1.0 = screen width) More...
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void | _setParent (OverlayContainer *parent) |
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void | _setPosition (Real left, Real top) |
| Sets the left and top of this element in relation to the screen (where 1.0 = screen width) More...
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void | _setTop (Real top) |
| Sets the top of this element in relation to the screen (where 1.0 = screen width) More...
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void | _setWidth (Real width) |
| Sets the width of this element in relation to the screen (where 1.0 = screen width) More...
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virtual void | _updateFromParent () |
| Updates this elements transform based on it's parent. More...
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virtual bool | contains (Real x, Real y) const |
| Returns true if xy is within the constraints of the component. More...
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virtual const DisplayString & | getCaption () const |
| Gets the caption for this element. More...
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virtual const ColourValue & | getColour () const |
| Gets the colour for this element. More...
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Real | getHeight () const |
| Gets the height of this element in relation to the screen (where 1.0 = screen height) More...
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virtual GuiHorizontalAlignment | getHorizontalAlignment () const |
| Gets the horizontal alignment for this element. More...
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Real | getLeft () const |
| Gets the left of this element in relation to the screen (where 0 = far left, 1.0 = far right)
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const LightList & | getLights () const override |
| Gets a list of lights, ordered relative to how close they are to this renderable. More...
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const MaterialPtr & | getMaterial () const |
| See Renderable. More...
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virtual const String & | getMaterialName () const |
| Gets the name of the material this element uses. More...
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virtual GuiMetricsMode | getMetricsMode () const |
| Retrieves the current settings of how the element metrics are interpreted. More...
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const String & | getName () const |
| Gets the name of this overlay. More...
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OverlayContainer * | getParent () |
| Returns the parent container. More...
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const OverlayElement * | getSourceTemplate () const |
| Returns the SourceTemplate for this element. More...
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Real | getTop () const |
| Gets the top of this element in relation to the screen (where 0 = top, 1.0 = bottom)
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virtual const String & | getTypeName () const =0 |
| Gets the type name of the element. More...
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virtual GuiVerticalAlignment | getVerticalAlignment () const |
| Gets the vertical alignment for this element. More...
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Real | getWidth () const |
| Gets the width of this element in relation to the screen (where 1.0 = screen width) More...
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void | getWorldTransforms (Matrix4 *xform) const override |
| See Renderable. More...
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virtual void | hide () |
| Hides this element if it was visible. More...
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virtual bool | isCloneable () const |
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bool | isEnabled () const |
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virtual bool | isKeyEnabled () const |
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bool | isVisible () const |
| Returns whether or not the element is visible. More...
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virtual void | setCaption (const DisplayString &text) |
| Sets the caption on elements that support it. More...
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virtual void | setCloneable (bool c) |
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virtual void | setColour (const ColourValue &col) |
| Sets the colour on elements that support it. More...
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void | setDimensions (Real width, Real height) |
| Sets the dimensions of this element in relation to the screen (1.0 = screen width/height). More...
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virtual void | setEnabled (bool b) |
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void | setHeight (Real height) |
| Sets the height of this element in relation to the screen (where 1.0 = screen height) More...
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virtual void | setHorizontalAlignment (GuiHorizontalAlignment gha) |
| Sets the horizontal origin for this element. More...
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void | setLeft (Real left) |
| Sets the left of this element in relation to the screen (where 0 = far left, 1.0 = far right) More...
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virtual void | setMaterialName (const String &matName) |
| Sets the name of the material this element will use. More...
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virtual void | setMetricsMode (GuiMetricsMode gmm) |
| Tells this element how to interpret the position and dimension values it is given. More...
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void | setPosition (Real left, Real top) |
| Sets the position of the top-left corner of the element, relative to the screen size (1.0 = screen width / height) More...
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void | setTop (Real Top) |
| Sets the top of this element in relation to the screen (where 0 = top, 1.0 = bottom) More...
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virtual void | setVerticalAlignment (GuiVerticalAlignment gva) |
| Sets the vertical origin for this element. More...
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void | setWidth (Real width) |
| Sets the width of this element in relation to the screen (where 1.0 = screen width) More...
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virtual void | show () |
| Shows this element if it was hidden. More...
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| StringInterface () |
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virtual | ~StringInterface () |
| Virtual destructor, see Effective C++. More...
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virtual void | copyParametersTo (StringInterface *dest) const |
| Method for copying this object's parameters to another object. More...
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ParamDictionary * | getParamDictionary () |
| Retrieves the parameter dictionary for this class. More...
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const ParamDictionary * | getParamDictionary () const |
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virtual String | getParameter (const String &name) const |
| Generic parameter retrieval method. More...
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const ParameterList & | getParameters () const |
| Retrieves a list of parameters valid for this object. More...
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virtual bool | setParameter (const String &name, const String &value) |
| Generic parameter setting method. More...
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virtual void | setParameterList (const NameValuePairList ¶mList) |
| Generic multiple parameter setting method. More...
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| Renderable () |
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virtual | ~Renderable () |
| Virtual destructor needed as class has virtual methods. More...
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virtual void | _setHlmsHashes (uint32 hash, uint32 casterHash) |
| Manually sets the hlms hashes. Don't call this directly. More...
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virtual void | _setNullDatablock () |
| Sets the datablock to a null pointer. More...
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virtual void | _updateCustomGpuParameter (const GpuProgramParameters_AutoConstantEntry &constantEntry, GpuProgramParameters *params) const |
| Update a custom GpuProgramParameters constant which is derived from information only this Renderable knows. More...
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void | addPoseWeight (size_t index, float w) |
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virtual bool | getCastsShadows () const |
| Method which reports whether this renderable would normally cast a shadow. More...
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uint8 | getCurrentMaterialLod () const |
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const Vector4 & | getCustomParameter (size_t index) const |
| Gets the custom value associated with this Renderable at the given index. More...
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const CustomParameterMap & | getCustomParameters () const |
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HlmsDatablock * | getDatablock () const |
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const String & | getDatablockOrMaterialName () const |
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uint32 | getHlmsCasterHash () const |
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uint32 | getHlmsHash () const |
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MaterialPtr | getMaterial () const |
| Retrieves the material this renderable object uses. More...
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unsigned short | getNumPoses () const |
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virtual unsigned short | getNumWorldTransforms () const |
| Returns the number of world transform matrices this renderable requires. More...
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virtual ParticleType::ParticleType | getParticleType () const |
| Used by ParticleSystemDef to indicate Hlms they want specific shader code. More...
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virtual bool | getPolygonModeOverrideable () const |
| Gets whether this renderable's chosen detail level can be overridden (downgraded) by the camera setting. More...
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bool | getPoseHalfPrecision () const |
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bool | getPoseNormals () const |
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TexBufferPacked * | getPoseTexBuffer () const |
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float | getPoseWeight (size_t index) const |
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float * | getPoseWeights () const |
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virtual void | getRenderOperation (v1::RenderOperation &op, bool casterPass)=0 |
| Gets the render operation required to send this object to the frame buffer. More...
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uint8 | getRenderQueueSubGroup () const |
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bool | getUseIdentityProjection () const |
| Returns whether or not to use an 'identity' projection. More...
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bool | getUseIdentityView () const |
| Returns whether or not to use an 'identity' view. More...
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virtual bool | getUseIdentityViewProjMatrixIsDynamic () const |
| Returns whether the Hlms implementation should evaluate getUseIdentityProjection per object at runtime, or if it can assume the Renderable will remain with the same setting until the datablock is flushed (performance optimization) More...
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virtual bool | getUseIdentityWorldMatrix () const |
| Returns whether the world matrix is an identity matrix. More...
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virtual OGRE_DEPRECATED const Any & | getUserAny () const |
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UserObjectBindings & | getUserObjectBindings () |
| Return an instance of user objects binding associated with this class. More...
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const UserObjectBindings & | getUserObjectBindings () const |
| Return an instance of user objects binding associated with this class. More...
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const VertexArrayObjectArray & | getVaos (VertexPass vertexPass) const |
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bool | hasCustomParameter (size_t index) const |
| Checks whether a custom value is associated with this Renderable at the given index. More...
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bool | hasSkeletonAnimation () const |
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virtual void | postRender (SceneManager *sm, RenderSystem *rsys) |
| Called immediately after the Renderable has been rendered. More...
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virtual bool | preRender (SceneManager *sm, RenderSystem *rsys) |
| Called just prior to the Renderable being rendered. More...
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void | removeCustomParameter (size_t index) |
| Removes a custom value which is associated with this Renderable at the given index. More...
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void | resetMaterialLod () |
| Sets mCurrentMaterialLod to 0. More...
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void | setCustomParameter (size_t index, const Vector4 &value) |
| Sets a custom parameter for this Renderable, which may be used to drive calculations for this specific Renderable, like GPU program parameters. More...
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virtual void | setDatablock (HlmsDatablock *datablock) |
| Assigns a datablock (i.e. HLMS Material) to this renderable. More...
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void | setDatablock (IdString datablockName) |
| Assigns a datablock (i.e. More...
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void | setDatablockOrMaterialName (String materialName, String groupName) |
| First tries to see if an HLMS datablock exist with the given name, if not, tries to search among low level materials. More...
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virtual void | setMaterial (const MaterialPtr &material) |
| Sets the given material. Overrides HLMS materials. More...
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void | setMaterialName (const String &name, const String &groupName) |
| Sets the name of the Material to be used. Prefer using HLMS. More...
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virtual void | setPolygonModeOverrideable (bool override) |
| Sets whether this renderable's chosen detail level can be overridden (downgraded) by the camera setting. More...
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void | setPoseWeight (size_t index, float w) |
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void | setRenderQueueSubGroup (uint8 subGroup) |
| Sets the render queue sub group. More...
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void | setUseIdentityProjection (bool useIdentityProjection) |
| Sets whether or not to use an 'identity' projection. More...
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void | setUseIdentityView (bool useIdentityView) |
| Sets whether or not to use an 'identity' view. More...
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virtual OGRE_DEPRECATED void | setUserAny (const Any &anything) |
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