Holds a solid representation of a convex body.
More...
#include <OgreConvexBody.h>
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static void | _destroyPool () |
| Tear down the internal polygon pool used to minimise allocations. More...
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static void | _initialisePool () |
| Initialise the internal polygon pool used to minimise allocations. More...
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_OgreExport friend std::ostream & | operator<< (std::ostream &strm, const ConvexBody &body) |
| Prints out the body with all its polygons. More...
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Holds a solid representation of a convex body.
◆ PolygonList
◆ ConvexBody() [1/2]
Ogre::ConvexBody::ConvexBody |
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◆ ~ConvexBody()
Ogre::ConvexBody::~ConvexBody |
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◆ ConvexBody() [2/2]
Ogre::ConvexBody::ConvexBody |
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const ConvexBody & |
cpy | ) |
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◆ define() [1/2]
void Ogre::ConvexBody::define |
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const Frustum & |
frustum | ) |
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Build a new polygon representation from a frustum.
◆ define() [2/2]
Build a new polygon representation from an AAB.
◆ clip() [1/4]
void Ogre::ConvexBody::clip |
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const Frustum & |
frustum | ) |
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Clips the body with a frustum.
The resulting holes are filled with new polygons.
◆ clip() [2/4]
Clips the body with an AAB.
The resulting holes are filled with new polygons.
◆ clip() [3/4]
void Ogre::ConvexBody::clip |
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const ConvexBody & |
body | ) |
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Clips the body with another body.
◆ clip() [4/4]
void Ogre::ConvexBody::clip |
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const Plane & |
pl, |
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bool |
keepNegative = true |
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Clips the object by the positive half space of a plane.
◆ extend()
void Ogre::ConvexBody::extend |
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const Vector3 & |
pt | ) |
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Extends the existing body to incorporate the passed in point as a convex hull.
◆ reset()
void Ogre::ConvexBody::reset |
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void |
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◆ getPolygonCount()
size_t Ogre::ConvexBody::getPolygonCount |
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void |
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const |
Returns the current number of polygons.
◆ getVertexCount()
size_t Ogre::ConvexBody::getVertexCount |
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size_t |
poly | ) |
const |
Returns the number of vertices for a polygon.
◆ getPolygon()
const Polygon& Ogre::ConvexBody::getPolygon |
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size_t |
poly | ) |
const |
◆ getVertex()
const Vector3& Ogre::ConvexBody::getVertex |
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size_t |
poly, |
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size_t |
vertex |
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Returns a specific vertex of a polygon.
◆ getNormal()
const Vector3& Ogre::ConvexBody::getNormal |
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size_t |
poly | ) |
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Returns the normal of a specified polygon.
◆ getAABB()
Returns an AABB representation.
◆ hasClosedHull()
bool Ogre::ConvexBody::hasClosedHull |
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void |
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const |
Checks if the body has a closed hull.
◆ mergePolygons()
void Ogre::ConvexBody::mergePolygons |
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void |
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Merges all neighboring polygons into one single polygon if they are lay in the same plane.
◆ operator==()
bool Ogre::ConvexBody::operator== |
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const ConvexBody & |
rhs | ) |
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Determines if the current object is equal to the compared one.
◆ operator!=()
bool Ogre::ConvexBody::operator!= |
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const ConvexBody & |
rhs | ) |
const |
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inline |
Determines if the current object is not equal to the compared one.
References Ogre::operator<<().
◆ logInfo()
void Ogre::ConvexBody::logInfo |
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const |
Log details of this body.
◆ _initialisePool()
static void Ogre::ConvexBody::_initialisePool |
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Initialise the internal polygon pool used to minimise allocations.
◆ _destroyPool()
static void Ogre::ConvexBody::_destroyPool |
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Tear down the internal polygon pool used to minimise allocations.
◆ operator<<
_OgreExport friend std::ostream& operator<< |
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std::ostream & |
strm, |
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const ConvexBody & |
body |
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friend |
Prints out the body with all its polygons.
The documentation for this class was generated from the following file: