Interface definition for a unit of content within a page.  
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#include <OgrePageContent.h>
Interface definition for a unit of content within a page. 
◆ PageContent()
◆ ~PageContent()
  
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          | virtual Ogre::PageContent::~PageContent | ( |  | ) |  |  | virtual | 
 
 
◆ getManager()
◆ getSceneManager()
◆ _notifyAttached()
Internal method to notify a page that it is attached. 
 
 
◆ getType()
  
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          | virtual const String& Ogre::PageContent::getType | ( |  | ) | const |  | virtual | 
 
Get the type of the content, which will match it's factory. 
 
 
◆ save()
Save the content to a stream. 
 
 
◆ frameStart()
  
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          | virtual void Ogre::PageContent::frameStart | ( | Real | timeSinceLastFrame | ) |  |  | inlinevirtual | 
 
Called when the frame starts. 
 
 
◆ frameEnd()
  
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          | virtual void Ogre::PageContent::frameEnd | ( | Real | timeElapsed | ) |  |  | inlinevirtual | 
 
Called when the frame ends. 
 
 
◆ notifyCamera()
  
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          | virtual void Ogre::PageContent::notifyCamera | ( | Camera * | cam | ) |  |  | inlinevirtual | 
 
Notify a section of the current camera. 
 
 
◆ prepare()
Prepare data - may be called in the background. 
 
 
◆ load()
  
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          | virtual void Ogre::PageContent::load | ( |  | ) |  |  | pure virtual | 
 
Load - will be called in main thread. 
 
 
◆ unload()
  
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          | virtual void Ogre::PageContent::unload | ( |  | ) |  |  | pure virtual | 
 
Unload - will be called in main thread. 
 
 
◆ unprepare()
  
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          | virtual void Ogre::PageContent::unprepare | ( |  | ) |  |  | pure virtual | 
 
Unprepare data - may be called in the background. 
 
 
The documentation for this class was generated from the following file: