|  | OGRE
    1.11.6
    Object-Oriented Graphics Rendering Engine | 
Defines the interface to a strategy class which is responsible for deciding when Page instances are requested for addition and removal from the paging system. More...
#include <OgrePageStrategy.h>
 Inheritance diagram for Ogre::PageStrategy:
 Inheritance diagram for Ogre::PageStrategy:| Public Member Functions | |
| PageStrategy (const String &name, PageManager *manager) | |
| virtual | ~PageStrategy () | 
| virtual PageStrategyData * | createData () OGRE_NODISCARD=0 | 
| Create a PageStrategyData instance containing the data specific to this PageStrategy.  More... | |
| virtual void | destroyData (PageStrategyData *d)=0 | 
| Destroy a PageStrategyData instance containing the data specific to this PageStrategy.  More... | |
| virtual void | frameEnd (Real timeElapsed, PagedWorldSection *section) | 
| Called when the frame ends.  More... | |
| virtual void | frameStart (Real timeSinceLastFrame, PagedWorldSection *section) | 
| Called when the frame starts.  More... | |
| PageManager * | getManager () const | 
| const String & | getName () const | 
| virtual PageID | getPageID (const Vector3 &worldPos, PagedWorldSection *section)=0 | 
| Get the page ID for a given world position.  More... | |
| virtual void | notifyCamera (Camera *cam, PagedWorldSection *section) | 
| Called when a camera is used for any kind of rendering.  More... | |
| virtual void | updateDebugDisplay (Page *p, SceneNode *sn)=0 | 
| Update the contents of the passed in SceneNode to reflect the debug display of a given page.  More... | |
Defines the interface to a strategy class which is responsible for deciding when Page instances are requested for addition and removal from the paging system.
| 
 | inline | 
| 
 | inlinevirtual | 
| 
 | inline | 
| 
 | inline | 
| 
 | inlinevirtual | 
Called when the frame starts.
| 
 | inlinevirtual | 
Called when the frame ends.
| 
 | inlinevirtual | 
Called when a camera is used for any kind of rendering.
| cam | Camera which is being used for rendering. Class should not rely on this pointer remaining valid permanently because no notification will be given when the camera is destroyed. | 
Reimplemented in Ogre::Grid2DPageStrategy, and Ogre::Grid3DPageStrategy.
References OGRE_NODISCARD.
| 
 | pure virtual | 
Create a PageStrategyData instance containing the data specific to this PageStrategy.
Implemented in Ogre::Grid2DPageStrategy, and Ogre::Grid3DPageStrategy.
| 
 | pure virtual | 
Destroy a PageStrategyData instance containing the data specific to this PageStrategy.
Implemented in Ogre::Grid2DPageStrategy, and Ogre::Grid3DPageStrategy.
Update the contents of the passed in SceneNode to reflect the debug display of a given page.
Implemented in Ogre::Grid2DPageStrategy, and Ogre::Grid3DPageStrategy.
| 
 | pure virtual | 
Get the page ID for a given world position.
Implemented in Ogre::Grid2DPageStrategy, and Ogre::Grid3DPageStrategy.