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| LayeredBlending () |
| Class default constructor. More...
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void | copyFrom (const SubRenderState &rhs) override |
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BlendMode | getBlendMode (unsigned short index) const |
| Return the blend mode of the given texture unit index. More...
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bool | getSourceModifier (unsigned short index, SourceModifier &modType, int &customNum) const |
| Returns the source modifier parameters for a given texture unit. More...
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const Ogre::String & | getType () const override |
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bool | setBlendMode (uint16 index, const String &mode) |
| This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts. More...
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void | setBlendMode (unsigned short index, BlendMode mode) |
| Set the blend mode of the given texture unit layer with the previous layer. More...
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bool | setSourceModifier (unsigned short index, const String &modType, int customNum) |
| This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts. More...
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void | setSourceModifier (unsigned short index, SourceModifier modType, int customNum) |
| Set the source modifier parameters for a given texture unit. More...
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| FFPTexturing () |
| Class default constructor. More...
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void | copyFrom (const SubRenderState &rhs) override |
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int | getExecutionOrder () const override |
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const String & | getType () const override |
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bool | preAddToRenderState (const RenderState *renderState, Pass *srcPass, Pass *dstPass) override |
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| SubRenderState () |
| Class default constructor. More...
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virtual | ~SubRenderState () |
| Class destructor. More...
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virtual bool | createCpuSubPrograms (ProgramSet *programSet) |
| Create sub programs that represents this sub render state as part of a program set. More...
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SubRenderStateAccessorPtr | getAccessor () |
| Return the accessor object to this sub render state. More...
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SubRenderStateAccessorPtr | getAccessor () const |
| Return the accessor object to this sub render state. More...
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SubRenderState & | operator= (const SubRenderState &rhs) |
| Operator = declaration. More...
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virtual void | updateGpuProgramsParams (Renderable *rend, const Pass *pass, const AutoParamDataSource *source, const LightList *pLightList) |
| Update GPU programs parameters before a rendering operation occurs. More...
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