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| TerrainPagedWorldSection (const String &name, PagedWorld *parent, SceneManager *sm) |
| Constructor. More...
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virtual | ~TerrainPagedWorldSection () |
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virtual Grid2DPageStrategy * | getGridStrategy () const |
| Convenience method - this section always uses a grid strategy. More...
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virtual Grid2DPageStrategyData * | getGridStrategyData () const |
| Convenience method - this section always uses a grid strategy. More...
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virtual Real | getHoldRadius () |
| Get the Holding radius. More...
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virtual uint32 | getLoadingIntervalMs () const |
| Get the interval between the loading of single pages in milliseconds (ms) More...
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virtual Real | getLoadRadius () const |
| Get the loading radius. More...
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virtual int32 | getPageRangeMaxX () const |
| get the index range of all Pages (values outside this will be ignored) More...
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virtual int32 | getPageRangeMaxY () const |
| get the index range of all Pages (values outside this will be ignored) More...
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virtual int32 | getPageRangeMinX () const |
| get the index range of all Pages (values outside this will be ignored) More...
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virtual int32 | getPageRangeMinY () const |
| get the index range of all Pages (values outside this will be ignored) More...
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virtual TerrainGroup * | getTerrainGroup () |
| Get the TerrainGroup which this world section is using. More...
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WorkQueue::Response * | handleRequest (const WorkQueue::Request *req, const WorkQueue *srcQ) override |
| WorkQueue::RequestHandler override. More...
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void | handleResponse (const WorkQueue::Response *res, const WorkQueue *srcQ) override |
| WorkQueue::ResponseHandler override. More...
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virtual void | init (TerrainGroup *grp) |
| Initialise this section from an existing TerrainGroup instance. More...
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void | loadPage (PageID pageID, bool forceSynchronous=false) override |
| Overridden from PagedWorldSection. More...
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void | setDefiner (TerrainDefiner *terrainDefiner) |
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virtual void | setHoldRadius (Real sz) |
| Set the Holding radius. More...
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virtual void | setLoadingIntervalMs (uint32 loadingIntervalMs) |
| Set the interval between the loading of single pages in milliseconds (ms) More...
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virtual void | setLoadRadius (Real sz) |
| Set the loading radius. More...
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virtual void | setPageRange (int32 minX, int32 minY, int32 maxX, int32 maxY) |
| Set the index range of all Pages (values outside this will be ignored) More...
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virtual void | setPageRangeMaxX (int32 maxX) |
| Set the index range of all Pages (values outside this will be ignored) More...
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virtual void | setPageRangeMaxY (int32 maxY) |
| Set the index range of all Pages (values outside this will be ignored) More...
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virtual void | setPageRangeMinX (int32 minX) |
| Set the index range of all Pages (values outside this will be ignored) More...
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virtual void | setPageRangeMinY (int32 minY) |
| Set the index range of all Pages (values outside this will be ignored) More...
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void | unloadPage (PageID pageID, bool forceSynchronous=false) override |
| Overridden from PagedWorldSection. More...
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| PagedWorldSection (const String &name, PagedWorld *parent, SceneManager *sm) |
| Construct a new instance, specifying the parent and scene manager. More...
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virtual | ~PagedWorldSection () |
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virtual bool | _loadProceduralPage (Page *page) |
| Give a section the opportunity to prepare page content procedurally. More...
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virtual bool | _prepareProceduralPage (Page *page) |
| Give a section the opportunity to prepare page content procedurally. More...
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virtual StreamSerialiser * | _readPageStream (PageID pageID) |
| Get a serialiser set up to read Page data for the given PageID. More...
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virtual bool | _unloadProceduralPage (Page *page) |
| Give a section the opportunity to unload page content procedurally. More...
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virtual bool | _unprepareProceduralPage (Page *page) |
| Give a section the opportunity to unprepare page content procedurally. More...
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virtual StreamSerialiser * | _writePageStream (PageID pageID) |
| Get a serialiser set up to write Page data for the given PageID. More...
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virtual void | frameEnd (Real timeElapsed) |
| Called when the frame ends. More...
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virtual void | frameStart (Real timeSinceLastFrame) |
| Called when the frame starts. More...
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virtual const AxisAlignedBox & | getBoundingBox () const |
| Get the bounds of this section. More...
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PageManager * | getManager () const |
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virtual const String & | getName () const |
| Get the name of this section. More...
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virtual Page * | getPage (PageID pageID) |
| Retrieves a Page. More...
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virtual PageID | getPageID (const Vector3 &worldPos) |
| Get the page ID for a given world position. More...
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virtual PageProvider * | getPageProvider () const |
| Get the PageProvider which can provide streams for Pages in this section. More...
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virtual SceneManager * | getSceneManager () const |
| Get the current SceneManager. More...
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virtual PageStrategy * | getStrategy () const |
| Get the page strategy which this section is using. More...
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virtual PageStrategyData * | getStrategyData () const |
| Get the data required by the PageStrategy which is specific to this world section. More...
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virtual const String & | getType () |
| Get the type name of this section. More...
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virtual PagedWorld * | getWorld () const |
| Get the parent world. More...
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virtual void | holdPage (PageID pageID) |
| Ask for a page to be kept in memory if it's loaded. More...
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virtual bool | load (StreamSerialiser &stream) |
| Load this section from a stream (returns true if successful) More...
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virtual Page * | loadOrCreatePage (const Vector3 &worldPos) |
| Load or create a page against this section covering the given world space position. More...
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virtual void | notifyCamera (Camera *cam) |
| Notify a section of the current camera. More...
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virtual void | removeAllPages () |
| Remove all pages immediately. More...
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virtual void | save (StreamSerialiser &stream) |
| Save this section to a stream. More...
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virtual void | setBoundingBox (const AxisAlignedBox &box) |
| Set the bounds of this section. More...
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virtual void | setPageProvider (PageProvider *provider) |
| Set the PageProvider which can provide streams Pages in this section. More...
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virtual void | setSceneManager (const String &smName) |
| Change the SceneManager. More...
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virtual void | setSceneManager (SceneManager *sm) |
| Change the SceneManager. More...
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virtual void | setStrategy (const String &stratName) |
| Change the page strategy. More...
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virtual void | setStrategy (PageStrategy *strat) |
| Change the page strategy. More...
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virtual void | unloadPage (Page *p, bool forceSynchronous=false) |
| Ask for a page to be unloaded with the given (section-relative) PageID. More...
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Public Member Functions inherited from Ogre::WorkQueue::RequestHandler |
| RequestHandler () |
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virtual | ~RequestHandler () |
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virtual bool | canHandleRequest (const Request *req, const WorkQueue *srcQ) |
| Return whether this handler can process a given request. More...
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Public Member Functions inherited from Ogre::WorkQueue::ResponseHandler |
| ResponseHandler () |
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virtual | ~ResponseHandler () |
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virtual bool | canHandleResponse (const Response *res, const WorkQueue *srcQ) |
| Return whether this handler can process a given response. More...
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