OGRE  1.11.6
Object-Oriented Graphics Rendering Engine
OgreGLRenderSystem.h File Reference

Classes

class  Ogre::GLRenderSystem
 Implementation of GL as a rendering system. More...
 

Namespaces

 Ogre
 

This source file is part of OGRE (Object-oriented Graphics Rendering Engine) For the latest info, see http://www.ogre3d.org/

 
 Ogre::GLSL
 

Macros

#define MAX_LIGHTS   8
 Array of up to 8 lights, indexed as per API Note that a null value indicates a free slot. More...
 

Macro Definition Documentation

◆ MAX_LIGHTS

#define MAX_LIGHTS   8

Array of up to 8 lights, indexed as per API Note that a null value indicates a free slot.